In-game sound effects and voices should be working correctly now.
Implemented the following opcodes: - o1_PLAYSND - o1_ISSND - o1_STOPSND - o1_PLAYVOICE - o1_SOUNDRATE - o1_SETVOLUME svn-id: r31666
This commit is contained in:
parent
79d6c9f042
commit
b69ffa922a
5 changed files with 39 additions and 13 deletions
|
@ -276,11 +276,19 @@ int16 ScriptFunctionsRtz::o1_VISUALFX(int16 argc, int16 *argv) {
|
|||
}
|
||||
|
||||
int16 ScriptFunctionsRtz::o1_PLAYSND(int16 argc, int16 *argv) {
|
||||
/*
|
||||
Audio::SoundHandle audioStreamHandle;
|
||||
_vm->_mixer->playInputStream(Audio::Mixer::kPlainSoundType, &audioStreamHandle,
|
||||
_vm->_res->getSound(argv[0])->getAudioStream());
|
||||
*/
|
||||
int soundId = (argc == 1) ? argv[0] : argv[1];
|
||||
bool loop = false;
|
||||
if (argc > 1) {
|
||||
loop = (argv[0] == 1);
|
||||
}
|
||||
|
||||
if (argv[0] > 0) {
|
||||
if (!_vm->_mixer->isSoundHandleActive(_audioStreamHandle)) {
|
||||
_vm->_mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_audioStreamHandle,
|
||||
_vm->_res->getSound(soundId)->getAudioStream(_vm->_soundRate, loop));
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -452,14 +460,24 @@ int16 ScriptFunctionsRtz::o1_SETCLIP(int16 argc, int16 *argv) {
|
|||
}
|
||||
|
||||
int16 ScriptFunctionsRtz::o1_ISSND(int16 argc, int16 *argv) {
|
||||
return 0;
|
||||
if (_vm->_mixer->isSoundHandleActive(_audioStreamHandle))
|
||||
return 1;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
int16 ScriptFunctionsRtz::o1_STOPSND(int16 argc, int16 *argv) {
|
||||
_vm->_mixer->stopHandle(_audioStreamHandle);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int16 ScriptFunctionsRtz::o1_PLAYVOICE(int16 argc, int16 *argv) {
|
||||
if (argv[0] > 0) {
|
||||
if (!_vm->_mixer->isSoundHandleActive(_voiceStreamHandle)) {
|
||||
_vm->_mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_voiceStreamHandle,
|
||||
_vm->_res->getSound(argv[0])->getAudioStream(_vm->_soundRate, false));
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -643,7 +661,7 @@ int16 ScriptFunctionsRtz::o1_PICHEIGHT(int16 argc, int16 *argv) {
|
|||
}
|
||||
|
||||
int16 ScriptFunctionsRtz::o1_SOUNDRATE(int16 argc, int16 *argv) {
|
||||
//g_system->delayMillis(5000);
|
||||
_vm->_soundRate = argv[0];
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -714,7 +732,8 @@ int16 ScriptFunctionsRtz::o1_PLACEMENU(int16 argc, int16 *argv) {
|
|||
}
|
||||
|
||||
int16 ScriptFunctionsRtz::o1_SETVOLUME(int16 argc, int16 *argv) {
|
||||
//!! g_system->delayMillis(5000);
|
||||
_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, argv[0] * 25);
|
||||
_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, argv[0] * 25);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue