Renamed _localScriptList to _localScriptOffsets for clarity

svn-id: r16691
This commit is contained in:
Max Horn 2005-01-29 15:49:57 +00:00
parent 169599fc5d
commit b6ea449335
4 changed files with 23 additions and 25 deletions

View file

@ -455,7 +455,7 @@ void ScummEngine::saveOrLoad(Serializer *s, uint32 savegameVersion) {
MKLINE(ScummEngine, _roomResource, sleByte, VER(8)),
MKLINE(ScummEngine, _numObjectsInRoom, sleByte, VER(8)),
MKLINE(ScummEngine, _currentScript, sleByte, VER(8)),
MKARRAY(ScummEngine, _localScriptList[0], sleUint32, _numLocalScripts, VER(8)),
MKARRAY(ScummEngine, _localScriptOffsets[0], sleUint32, _numLocalScripts, VER(8)),
// vm.localvar grew from 25 to 40 script entries and then from