SDL/DISPMANX: Updated class member names, configure script and asociated files and docs to conform to fingolfin's corrections.

This commit is contained in:
vanfanel 2015-07-22 13:00:45 +02:00
parent 6320a008ec
commit b706ca36f1
5 changed files with 106 additions and 116 deletions

View file

@ -8,7 +8,7 @@ This version of ScummVM is specially tailored to use DispmanX, the native 2D
API on the Raspberry Pi. The idea is that scaling and drawing on a double
buffer with a non-blocking vsync wait is all done using the on-board VideoCore
hardware, thus using only a small fraction of the CPU ScummVM uses when ran
on a clunky, software-scaled and desynced X11 enviroment using the X11 API.
on a clunky, software-scaled and desynced X11 environment using the X11 API.
Thus, running this version under an X11 session is not supported.
Requirements
@ -77,7 +77,7 @@ Local compilation would simply consist of the "standard" GNU/Linux building proc
cd <sources_dir>
./configure ./configure --backend=raspberrypi -disable-debug --enable-release
./configure --backend=raspberrypi -disable-debug --enable-release
--enable-optimizations --disable-mt32emu --disable-flac --disable-mad --disable-vorbis
--disable-tremor --disable-fluidsynth --disable-taskbar --disable-timidity --disable-alsa
@ -86,7 +86,7 @@ make
¡¡It will be an SLOW process, taking several hours to complete, unless you
are running distcc against a fast compilation server!!
2) If we wandt to build by cross-compiling on a GNU/Linux X86-based computer,
2) If we want to build by cross-compiling on a GNU/Linux X86-based computer,
we can find concise instructions for this can be found on the ScummVM wiki:
http://wiki.scummvm.org/index.php/Compiling_ScummVM/RPI