SDL/DISPMANX: Updated class member names, configure script and asociated files and docs to conform to fingolfin's corrections.
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5 changed files with 106 additions and 116 deletions
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@ -8,7 +8,7 @@ This version of ScummVM is specially tailored to use DispmanX, the native 2D
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API on the Raspberry Pi. The idea is that scaling and drawing on a double
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buffer with a non-blocking vsync wait is all done using the on-board VideoCore
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hardware, thus using only a small fraction of the CPU ScummVM uses when ran
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on a clunky, software-scaled and desynced X11 enviroment using the X11 API.
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on a clunky, software-scaled and desynced X11 environment using the X11 API.
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Thus, running this version under an X11 session is not supported.
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Requirements
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@ -77,7 +77,7 @@ Local compilation would simply consist of the "standard" GNU/Linux building proc
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cd <sources_dir>
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./configure ./configure --backend=raspberrypi -disable-debug --enable-release
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./configure --backend=raspberrypi -disable-debug --enable-release
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--enable-optimizations --disable-mt32emu --disable-flac --disable-mad --disable-vorbis
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--disable-tremor --disable-fluidsynth --disable-taskbar --disable-timidity --disable-alsa
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@ -86,7 +86,7 @@ make
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¡¡It will be an SLOW process, taking several hours to complete, unless you
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are running distcc against a fast compilation server!!
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2) If we wandt to build by cross-compiling on a GNU/Linux X86-based computer,
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2) If we want to build by cross-compiling on a GNU/Linux X86-based computer,
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we can find concise instructions for this can be found on the ScummVM wiki:
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http://wiki.scummvm.org/index.php/Compiling_ScummVM/RPI
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