Add support for MIDI music. THough the music is not yet heard since
there are no instrument assignments yet. svn-id: r25774
This commit is contained in:
parent
b2539cc19c
commit
b825fb858f
8 changed files with 210 additions and 105 deletions
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@ -51,9 +51,7 @@ void _c_play_boogie(void *parm) {
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return;
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flag = 0;
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stopMusic();
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loadMusic("boogie2");
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playMusic();
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_vm->_midiPlayer->play("boogie2");
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return;
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}
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@ -124,9 +124,7 @@ extern Credit _credits[];
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void _c_startIntro(void *parm) {
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_rightHandAnim = findAnimation("righthand");
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stopMusic();
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loadMusic("intro");
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playMusic();
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_vm->_midiPlayer->play("intro");
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_engineFlags |= kEngineMouse;
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return;
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@ -333,23 +333,19 @@ void Parallaction::changeLocation(char *location) {
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// printf("changeLocation('%s')", location);
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if (_musicData1 != 0) {
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if (!scumm_stricmp(_characterName, "dino"))
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loadMusic("dino");
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_vm->_midiPlayer->play("dino");
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else if (!scumm_stricmp(_characterName, "donna"))
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_vm->_midiPlayer->play("donna");
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else
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if (!scumm_stricmp(_characterName, "donna"))
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loadMusic("donna");
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else
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loadMusic("nuts");
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_vm->_midiPlayer->play("nuts");
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playMusic();
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_musicData1 = 0;
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debugC(2, kDebugLocation, "changeLocation: started character specific music");
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}
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if (!scumm_stricmp(location, "night") || !scumm_stricmp(location, "intsushi")) {
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stopMusic();
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loadMusic("soft");
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playMusic();
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_vm->_midiPlayer->play("soft");
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debugC(2, kDebugLocation, "changeLocation: started music 'soft'");
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}
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@ -362,7 +358,7 @@ void Parallaction::changeLocation(char *location) {
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!scumm_stricmp(location, "endtgz") ||
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!scumm_stricmp(location, "common")) {
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stopMusic();
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_vm->_midiPlayer->stop();
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_musicData1 = 1;
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debugC(2, kDebugLocation, "changeLocation: music stopped");
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@ -313,7 +313,7 @@ void Menu::selectCharacter() {
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v14._height = BLOCK_HEIGHT;
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_engine->changeCursor(kCursorArrow);
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stopMusic();
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_vm->_midiPlayer->stop();
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_vm->_graphics->_proportionalFont = false;
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_vm->_graphics->loadExternalCnv("slidecnv", &Graphics::_font);
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@ -20,68 +20,34 @@
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*
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*/
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#include "common/stdafx.h"
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#include "common/file.h"
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#include "parallaction/parallaction.h"
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#include "common/stream.h"
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#include "sound/midiparser.h"
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#include "parallaction/music.h"
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namespace Parallaction {
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// NOTE: these two guys are never changed.
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static int16 _musicFlag2 = 1;
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static int16 _musicFlag1 = 1;
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static bool _allocated = false;
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static bool _playing = false;
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// UNUSED
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// static char byte_14D22[10] = { 0 };
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static const char *_musicFilesNames[] = { "intro", "dino", "donna", "nuts", "soft", "boogie2" };
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static uint16 _musicFilesSizes[] = { 18805, 5486, 6195, 13006, 15818, 7507 };
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static byte *_musicBits = NULL;
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// TODO
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// move this into a proper midi driver and decode the numeric commands
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void _music_command(const void*, const void*, const void*, const void*) {
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MidiPlayer::MidiPlayer(MidiDriver *driver)
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: _driver(driver), _parser(0), _midiData(0), _isLooping(false), _isPlaying(false), _masterVolume(0) {
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assert(_driver);
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memset(_channelsTable, 0, sizeof(_channelsTable));
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memset(_channelsVolume, 0, sizeof(_channelsVolume));
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open();
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}
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void stopMusic() {
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if (_musicFlag1 == 0 && _musicFlag2 == 0) return;
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if (_playing == false) return;
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if (_allocated == false) return;
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_music_command((const void*)4, (const void*)0, (const void*)0, (const void*)0); // stop
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_music_command((const void*)5, (const void*)0, (const void*)0, (const void*)0); // reset timer
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memFree(_musicBits);
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_allocated = false;
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_playing = false;
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return;
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MidiPlayer::~MidiPlayer() {
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close();
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}
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void playMusic() {
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if (_musicFlag1 == 0 && _musicFlag2 == 0) return;
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if (_playing == true) return;
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if (_allocated == false) return;
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_music_command(0, 0, 0, 0); // init driver
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_music_command((const void*)1, 0, 0, 0); // init timer
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_music_command((const void*)17, (const void*)1, 0, 0); // set source segment
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_music_command((const void*)7, (const void*)1, 0, 0); // set source offset and do SOMETHING
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// FIXME: casting pointer to uint32
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_music_command((const void*)2, (const void*)_musicBits, 0, 0); // play
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_playing = true;
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return;
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}
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void loadMusic(const char *filename) {
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uint16 _di = 0;
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void MidiPlayer::play(const char *filename) {
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stop();
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if (!scumm_strnicmp(_location, "museo", 5)) return;
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if (!scumm_strnicmp(_location, "intgrottadopo", 13)) return;
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@ -90,20 +56,6 @@ void loadMusic(const char *filename) {
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if (!scumm_strnicmp(_location, "plaza1", 6)) return;
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if (!scumm_strnicmp(_location, "endtgz", 6)) return;
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if (_musicFlag1 == 0 && _musicFlag2 == 0) return;
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if (_allocated == true) return;
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// UNUSED
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// strcpy(byte_14D22, filename);
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for (uint16 _si = 0; _si < 6; _si++) {
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if (!strcmp(filename, _musicFilesNames[_si])) {
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_di = _musicFilesSizes[_si];
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}
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}
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if (_di == 0 ) return;
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char path[PATH_LEN];
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sprintf(path, "%s.mid", filename);
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@ -112,15 +64,120 @@ void loadMusic(const char *filename) {
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if (!stream.open(path))
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return;
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_musicBits = (byte*)memAlloc(_di);
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if (!_musicBits) return;
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int size = stream.size();
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stream.read(_musicBits, _di);
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stream.close();
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_midiData = (uint8 *)malloc(size);
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if (_midiData) {
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stream.read(_midiData, size);
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_mutex.lock();
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_parser->loadMusic(_midiData, size);
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_parser->setTrack(0);
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_isLooping = true;
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_isPlaying = true;
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_mutex.unlock();
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}
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}
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_allocated = true;
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void MidiPlayer::stop() {
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_mutex.lock();
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if (_isPlaying) {
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_isPlaying = false;
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_parser->unloadMusic();
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free(_midiData);
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_midiData = 0;
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}
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_mutex.unlock();
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}
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return;
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void MidiPlayer::updateTimer() {
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_mutex.lock();
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if (_isPlaying) {
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_parser->onTimer();
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}
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_mutex.unlock();
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}
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void MidiPlayer::adjustVolume(int diff) {
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setVolume(_masterVolume + diff);
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}
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void MidiPlayer::setVolume(int volume) {
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_masterVolume = CLIP(volume, 0, 255);
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_mutex.lock();
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for (int i = 0; i < NUM_CHANNELS; ++i) {
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if (_channelsTable[i]) {
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_channelsTable[i]->volume(_channelsVolume[i] * _masterVolume / 255);
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}
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}
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_mutex.unlock();
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}
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int MidiPlayer::open() {
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int ret = _driver->open();
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if (ret == 0) {
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_parser = MidiParser::createParser_SMF();
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_parser->setMidiDriver(this);
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_parser->setTimerRate(_driver->getBaseTempo());
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_driver->setTimerCallback(this, &timerCallback);
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}
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return ret;
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}
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void MidiPlayer::close() {
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stop();
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_mutex.lock();
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_driver->setTimerCallback(NULL, NULL);
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_driver->close();
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_driver = 0;
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_parser->setMidiDriver(NULL);
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delete _parser;
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_mutex.unlock();
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}
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void MidiPlayer::send(uint32 b) {
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byte volume, ch = (byte)(b & 0xF);
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switch (b & 0xFFF0) {
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case 0x07B0: // volume change
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volume = (byte)((b >> 16) & 0x7F);
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_channelsVolume[ch] = volume;
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volume = volume * _masterVolume / 255;
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b = (b & 0xFF00FFFF) | (volume << 16);
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break;
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case 0x7BB0: // all notes off
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if (!_channelsTable[ch]) {
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// channel not yet allocated, no need to send the event
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return;
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}
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break;
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}
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if (!_channelsTable[ch]) {
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_channelsTable[ch] = (ch == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel();
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}
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if (_channelsTable[ch]) {
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_channelsTable[ch]->send(b);
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}
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}
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void MidiPlayer::metaEvent(byte type, byte *data, uint16 length) {
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switch (type) {
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case 0x2F: // end of Track
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if (_isLooping) {
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_parser->jumpToTick(0);
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} else {
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stop();
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}
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break;
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default:
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// warning("Unhandled meta event: %02x", type);
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break;
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}
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}
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void MidiPlayer::timerCallback(void *p) {
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MidiPlayer *player = (MidiPlayer *)p;
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player->updateTimer();
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}
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} // namespace Parallaction
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@ -23,11 +23,57 @@
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#ifndef PARALLACTION_MUSIC_H
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#define PARALLACTION_MUSIC_H
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#include "common/util.h"
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#include "common/mutex.h"
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#include "sound/mididrv.h"
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class MidiParser;
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namespace Parallaction {
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void stopMusic();
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void playMusic();
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void loadMusic(const char *filename);
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class MidiPlayer : public MidiDriver {
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public:
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enum {
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NUM_CHANNELS = 16
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};
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MidiPlayer(MidiDriver *driver);
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~MidiPlayer();
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void play(const char *filename);
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void stop();
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void updateTimer();
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void adjustVolume(int diff);
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void setVolume(int volume);
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int getVolume() const { return _masterVolume; }
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void setLooping(bool loop) { _isLooping = loop; }
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// MidiDriver interface
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int open();
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void close();
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void send(uint32 b);
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void metaEvent(byte type, byte *data, uint16 length);
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void setTimerCallback(void *timerParam, void (*timerProc)(void *)) { }
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uint32 getBaseTempo() { return _driver ? _driver->getBaseTempo() : 0; }
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MidiChannel *allocateChannel() { return 0; }
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MidiChannel *getPercussionChannel() { return 0; }
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private:
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static void timerCallback(void *p);
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MidiDriver *_driver;
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MidiParser *_parser;
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uint8 *_midiData;
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bool _isLooping;
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bool _isPlaying;
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int _masterVolume;
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MidiChannel *_channelsTable[NUM_CHANNELS];
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uint8 _channelsVolume[NUM_CHANNELS];
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Common::Mutex _mutex;
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};
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} // namespace Parallaction
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@ -20,6 +20,15 @@
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*
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*/
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#include "common/stdafx.h"
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#include "common/util.h"
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#include "common/file.h"
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#include "common/config-manager.h"
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#include "sound/mididrv.h"
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#include "sound/mixer.h"
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#include "parallaction/parallaction.h"
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#include "parallaction/menu.h"
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#include "parallaction/parser.h"
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@ -29,9 +38,6 @@
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#include "parallaction/graphics.h"
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#include "parallaction/zone.h"
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#include "common/util.h"
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#include "common/file.h"
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#include "common/config-manager.h"
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namespace Parallaction {
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@ -170,6 +176,7 @@ Parallaction::Parallaction(OSystem *syst) :
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_musicData1 = 0;
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strcpy(_characterName1, "null");
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_midiPlayer = 0;
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_baseTime = 0;
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@ -195,7 +202,7 @@ Parallaction::Parallaction(OSystem *syst) :
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Parallaction::~Parallaction() {
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delete _midiPlayer;
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}
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@ -270,6 +277,11 @@ int Parallaction::init() {
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addNode(&_animations, &_yourself._zone._node);
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_graphics = new Graphics(this);
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int midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB | MDT_PREFER_MIDI);
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MidiDriver *driver = MidiDriver::createMidi(midiDriver);
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_midiPlayer = new MidiPlayer(driver);
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_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
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return 0;
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}
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@ -856,19 +868,14 @@ void Parallaction::changeCharacter(const char *name) {
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refreshInventory(name);
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stopMusic();
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if (scumm_stricmp(name, "night") && scumm_stricmp(name, "intsushi")) {
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if (!scumm_stricmp(name, "dino") || !scumm_stricmp(name, "minidino")) {
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loadMusic("dino");
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} else
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if (!scumm_stricmp(name, "donna") || !scumm_stricmp(name, "minidonna")) {
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loadMusic("donna");
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_midiPlayer->play("dino");
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} else if (!scumm_stricmp(name, "donna") || !scumm_stricmp(name, "minidonna")) {
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_midiPlayer->play("donna");
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} else {
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loadMusic("nuts");
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_midiPlayer->play("nuts");
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}
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playMusic();
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}
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}
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@ -212,6 +212,7 @@ enum {
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class Graphics;
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class Menu;
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class MidiPlayer;
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class Parallaction : public Engine {
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@ -256,6 +257,8 @@ private:
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public:
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MidiPlayer *_midiPlayer;
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Graphics* _graphics;
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Menu* _menu;
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char _characterName[30];
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