Add support for MIDI music. THough the music is not yet heard since

there are no instrument assignments yet.

svn-id: r25774
This commit is contained in:
Eugene Sandulenko 2007-02-21 21:42:37 +00:00
parent b2539cc19c
commit b825fb858f
8 changed files with 210 additions and 105 deletions

View file

@ -51,9 +51,7 @@ void _c_play_boogie(void *parm) {
return; return;
flag = 0; flag = 0;
stopMusic(); _vm->_midiPlayer->play("boogie2");
loadMusic("boogie2");
playMusic();
return; return;
} }

View file

@ -124,9 +124,7 @@ extern Credit _credits[];
void _c_startIntro(void *parm) { void _c_startIntro(void *parm) {
_rightHandAnim = findAnimation("righthand"); _rightHandAnim = findAnimation("righthand");
stopMusic(); _vm->_midiPlayer->play("intro");
loadMusic("intro");
playMusic();
_engineFlags |= kEngineMouse; _engineFlags |= kEngineMouse;
return; return;

View file

@ -333,23 +333,19 @@ void Parallaction::changeLocation(char *location) {
// printf("changeLocation('%s')", location); // printf("changeLocation('%s')", location);
if (_musicData1 != 0) { if (_musicData1 != 0) {
if (!scumm_stricmp(_characterName, "dino")) if (!scumm_stricmp(_characterName, "dino"))
loadMusic("dino"); _vm->_midiPlayer->play("dino");
else if (!scumm_stricmp(_characterName, "donna"))
_vm->_midiPlayer->play("donna");
else else
if (!scumm_stricmp(_characterName, "donna")) _vm->_midiPlayer->play("nuts");
loadMusic("donna");
else
loadMusic("nuts");
playMusic();
_musicData1 = 0; _musicData1 = 0;
debugC(2, kDebugLocation, "changeLocation: started character specific music"); debugC(2, kDebugLocation, "changeLocation: started character specific music");
} }
if (!scumm_stricmp(location, "night") || !scumm_stricmp(location, "intsushi")) { if (!scumm_stricmp(location, "night") || !scumm_stricmp(location, "intsushi")) {
stopMusic(); _vm->_midiPlayer->play("soft");
loadMusic("soft");
playMusic();
debugC(2, kDebugLocation, "changeLocation: started music 'soft'"); debugC(2, kDebugLocation, "changeLocation: started music 'soft'");
} }
@ -362,7 +358,7 @@ void Parallaction::changeLocation(char *location) {
!scumm_stricmp(location, "endtgz") || !scumm_stricmp(location, "endtgz") ||
!scumm_stricmp(location, "common")) { !scumm_stricmp(location, "common")) {
stopMusic(); _vm->_midiPlayer->stop();
_musicData1 = 1; _musicData1 = 1;
debugC(2, kDebugLocation, "changeLocation: music stopped"); debugC(2, kDebugLocation, "changeLocation: music stopped");

View file

@ -313,7 +313,7 @@ void Menu::selectCharacter() {
v14._height = BLOCK_HEIGHT; v14._height = BLOCK_HEIGHT;
_engine->changeCursor(kCursorArrow); _engine->changeCursor(kCursorArrow);
stopMusic(); _vm->_midiPlayer->stop();
_vm->_graphics->_proportionalFont = false; _vm->_graphics->_proportionalFont = false;
_vm->_graphics->loadExternalCnv("slidecnv", &Graphics::_font); _vm->_graphics->loadExternalCnv("slidecnv", &Graphics::_font);

View file

@ -20,68 +20,34 @@
* *
*/ */
#include "common/stdafx.h"
#include "common/file.h" #include "common/file.h"
#include "parallaction/parallaction.h" #include "parallaction/parallaction.h"
#include "common/stream.h"
#include "sound/midiparser.h"
#include "parallaction/music.h"
namespace Parallaction { namespace Parallaction {
// NOTE: these two guys are never changed. MidiPlayer::MidiPlayer(MidiDriver *driver)
static int16 _musicFlag2 = 1; : _driver(driver), _parser(0), _midiData(0), _isLooping(false), _isPlaying(false), _masterVolume(0) {
static int16 _musicFlag1 = 1; assert(_driver);
memset(_channelsTable, 0, sizeof(_channelsTable));
static bool _allocated = false; memset(_channelsVolume, 0, sizeof(_channelsVolume));
static bool _playing = false;
// UNUSED
// static char byte_14D22[10] = { 0 };
static const char *_musicFilesNames[] = { "intro", "dino", "donna", "nuts", "soft", "boogie2" };
static uint16 _musicFilesSizes[] = { 18805, 5486, 6195, 13006, 15818, 7507 };
static byte *_musicBits = NULL;
// TODO
// move this into a proper midi driver and decode the numeric commands
void _music_command(const void*, const void*, const void*, const void*) {
open();
} }
void stopMusic() { MidiPlayer::~MidiPlayer() {
close();
if (_musicFlag1 == 0 && _musicFlag2 == 0) return;
if (_playing == false) return;
if (_allocated == false) return;
_music_command((const void*)4, (const void*)0, (const void*)0, (const void*)0); // stop
_music_command((const void*)5, (const void*)0, (const void*)0, (const void*)0); // reset timer
memFree(_musicBits);
_allocated = false;
_playing = false;
return;
} }
void playMusic() { void MidiPlayer::play(const char *filename) {
stop();
if (_musicFlag1 == 0 && _musicFlag2 == 0) return;
if (_playing == true) return;
if (_allocated == false) return;
_music_command(0, 0, 0, 0); // init driver
_music_command((const void*)1, 0, 0, 0); // init timer
_music_command((const void*)17, (const void*)1, 0, 0); // set source segment
_music_command((const void*)7, (const void*)1, 0, 0); // set source offset and do SOMETHING
// FIXME: casting pointer to uint32
_music_command((const void*)2, (const void*)_musicBits, 0, 0); // play
_playing = true;
return;
}
void loadMusic(const char *filename) {
uint16 _di = 0;
if (!scumm_strnicmp(_location, "museo", 5)) return; if (!scumm_strnicmp(_location, "museo", 5)) return;
if (!scumm_strnicmp(_location, "intgrottadopo", 13)) return; if (!scumm_strnicmp(_location, "intgrottadopo", 13)) return;
@ -90,20 +56,6 @@ void loadMusic(const char *filename) {
if (!scumm_strnicmp(_location, "plaza1", 6)) return; if (!scumm_strnicmp(_location, "plaza1", 6)) return;
if (!scumm_strnicmp(_location, "endtgz", 6)) return; if (!scumm_strnicmp(_location, "endtgz", 6)) return;
if (_musicFlag1 == 0 && _musicFlag2 == 0) return;
if (_allocated == true) return;
// UNUSED
// strcpy(byte_14D22, filename);
for (uint16 _si = 0; _si < 6; _si++) {
if (!strcmp(filename, _musicFilesNames[_si])) {
_di = _musicFilesSizes[_si];
}
}
if (_di == 0 ) return;
char path[PATH_LEN]; char path[PATH_LEN];
sprintf(path, "%s.mid", filename); sprintf(path, "%s.mid", filename);
@ -112,15 +64,120 @@ void loadMusic(const char *filename) {
if (!stream.open(path)) if (!stream.open(path))
return; return;
_musicBits = (byte*)memAlloc(_di); int size = stream.size();
if (!_musicBits) return;
stream.read(_musicBits, _di); _midiData = (uint8 *)malloc(size);
stream.close(); if (_midiData) {
stream.read(_midiData, size);
_mutex.lock();
_parser->loadMusic(_midiData, size);
_parser->setTrack(0);
_isLooping = true;
_isPlaying = true;
_mutex.unlock();
}
}
_allocated = true; void MidiPlayer::stop() {
_mutex.lock();
if (_isPlaying) {
_isPlaying = false;
_parser->unloadMusic();
free(_midiData);
_midiData = 0;
}
_mutex.unlock();
}
return; void MidiPlayer::updateTimer() {
_mutex.lock();
if (_isPlaying) {
_parser->onTimer();
}
_mutex.unlock();
}
void MidiPlayer::adjustVolume(int diff) {
setVolume(_masterVolume + diff);
}
void MidiPlayer::setVolume(int volume) {
_masterVolume = CLIP(volume, 0, 255);
_mutex.lock();
for (int i = 0; i < NUM_CHANNELS; ++i) {
if (_channelsTable[i]) {
_channelsTable[i]->volume(_channelsVolume[i] * _masterVolume / 255);
}
}
_mutex.unlock();
}
int MidiPlayer::open() {
int ret = _driver->open();
if (ret == 0) {
_parser = MidiParser::createParser_SMF();
_parser->setMidiDriver(this);
_parser->setTimerRate(_driver->getBaseTempo());
_driver->setTimerCallback(this, &timerCallback);
}
return ret;
}
void MidiPlayer::close() {
stop();
_mutex.lock();
_driver->setTimerCallback(NULL, NULL);
_driver->close();
_driver = 0;
_parser->setMidiDriver(NULL);
delete _parser;
_mutex.unlock();
}
void MidiPlayer::send(uint32 b) {
byte volume, ch = (byte)(b & 0xF);
switch (b & 0xFFF0) {
case 0x07B0: // volume change
volume = (byte)((b >> 16) & 0x7F);
_channelsVolume[ch] = volume;
volume = volume * _masterVolume / 255;
b = (b & 0xFF00FFFF) | (volume << 16);
break;
case 0x7BB0: // all notes off
if (!_channelsTable[ch]) {
// channel not yet allocated, no need to send the event
return;
}
break;
}
if (!_channelsTable[ch]) {
_channelsTable[ch] = (ch == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel();
}
if (_channelsTable[ch]) {
_channelsTable[ch]->send(b);
}
}
void MidiPlayer::metaEvent(byte type, byte *data, uint16 length) {
switch (type) {
case 0x2F: // end of Track
if (_isLooping) {
_parser->jumpToTick(0);
} else {
stop();
}
break;
default:
// warning("Unhandled meta event: %02x", type);
break;
}
}
void MidiPlayer::timerCallback(void *p) {
MidiPlayer *player = (MidiPlayer *)p;
player->updateTimer();
} }
} // namespace Parallaction } // namespace Parallaction

View file

@ -23,11 +23,57 @@
#ifndef PARALLACTION_MUSIC_H #ifndef PARALLACTION_MUSIC_H
#define PARALLACTION_MUSIC_H #define PARALLACTION_MUSIC_H
#include "common/util.h"
#include "common/mutex.h"
#include "sound/mididrv.h"
class MidiParser;
namespace Parallaction { namespace Parallaction {
void stopMusic(); class MidiPlayer : public MidiDriver {
void playMusic(); public:
void loadMusic(const char *filename);
enum {
NUM_CHANNELS = 16
};
MidiPlayer(MidiDriver *driver);
~MidiPlayer();
void play(const char *filename);
void stop();
void updateTimer();
void adjustVolume(int diff);
void setVolume(int volume);
int getVolume() const { return _masterVolume; }
void setLooping(bool loop) { _isLooping = loop; }
// MidiDriver interface
int open();
void close();
void send(uint32 b);
void metaEvent(byte type, byte *data, uint16 length);
void setTimerCallback(void *timerParam, void (*timerProc)(void *)) { }
uint32 getBaseTempo() { return _driver ? _driver->getBaseTempo() : 0; }
MidiChannel *allocateChannel() { return 0; }
MidiChannel *getPercussionChannel() { return 0; }
private:
static void timerCallback(void *p);
MidiDriver *_driver;
MidiParser *_parser;
uint8 *_midiData;
bool _isLooping;
bool _isPlaying;
int _masterVolume;
MidiChannel *_channelsTable[NUM_CHANNELS];
uint8 _channelsVolume[NUM_CHANNELS];
Common::Mutex _mutex;
};
} // namespace Parallaction } // namespace Parallaction

View file

@ -20,6 +20,15 @@
* *
*/ */
#include "common/stdafx.h"
#include "common/util.h"
#include "common/file.h"
#include "common/config-manager.h"
#include "sound/mididrv.h"
#include "sound/mixer.h"
#include "parallaction/parallaction.h" #include "parallaction/parallaction.h"
#include "parallaction/menu.h" #include "parallaction/menu.h"
#include "parallaction/parser.h" #include "parallaction/parser.h"
@ -29,9 +38,6 @@
#include "parallaction/graphics.h" #include "parallaction/graphics.h"
#include "parallaction/zone.h" #include "parallaction/zone.h"
#include "common/util.h"
#include "common/file.h"
#include "common/config-manager.h"
namespace Parallaction { namespace Parallaction {
@ -170,6 +176,7 @@ Parallaction::Parallaction(OSystem *syst) :
_musicData1 = 0; _musicData1 = 0;
strcpy(_characterName1, "null"); strcpy(_characterName1, "null");
_midiPlayer = 0;
_baseTime = 0; _baseTime = 0;
@ -195,7 +202,7 @@ Parallaction::Parallaction(OSystem *syst) :
Parallaction::~Parallaction() { Parallaction::~Parallaction() {
delete _midiPlayer;
} }
@ -270,6 +277,11 @@ int Parallaction::init() {
addNode(&_animations, &_yourself._zone._node); addNode(&_animations, &_yourself._zone._node);
_graphics = new Graphics(this); _graphics = new Graphics(this);
int midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB | MDT_PREFER_MIDI);
MidiDriver *driver = MidiDriver::createMidi(midiDriver);
_midiPlayer = new MidiPlayer(driver);
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
return 0; return 0;
} }
@ -856,19 +868,14 @@ void Parallaction::changeCharacter(const char *name) {
refreshInventory(name); refreshInventory(name);
stopMusic();
if (scumm_stricmp(name, "night") && scumm_stricmp(name, "intsushi")) { if (scumm_stricmp(name, "night") && scumm_stricmp(name, "intsushi")) {
if (!scumm_stricmp(name, "dino") || !scumm_stricmp(name, "minidino")) { if (!scumm_stricmp(name, "dino") || !scumm_stricmp(name, "minidino")) {
loadMusic("dino"); _midiPlayer->play("dino");
} else } else if (!scumm_stricmp(name, "donna") || !scumm_stricmp(name, "minidonna")) {
if (!scumm_stricmp(name, "donna") || !scumm_stricmp(name, "minidonna")) { _midiPlayer->play("donna");
loadMusic("donna");
} else { } else {
loadMusic("nuts"); _midiPlayer->play("nuts");
} }
playMusic();
} }
} }

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@ -212,6 +212,7 @@ enum {
class Graphics; class Graphics;
class Menu; class Menu;
class MidiPlayer;
class Parallaction : public Engine { class Parallaction : public Engine {
@ -256,6 +257,8 @@ private:
public: public:
MidiPlayer *_midiPlayer;
Graphics* _graphics; Graphics* _graphics;
Menu* _menu; Menu* _menu;
char _characterName[30]; char _characterName[30];