LILLIPUT: Fix narrowing conversion compiler errors on psp2 build

This commit is contained in:
rsn8887 2018-03-28 17:01:49 -05:00
parent d320bc569a
commit b875f46db0
2 changed files with 8 additions and 8 deletions

View file

@ -2671,8 +2671,8 @@ void LilliputScript::OC_scrollAwayFromCharacter() {
if (_vm->_currentScriptCharacter != _viewportCharacterTarget)
return;
static const char speedX[] = {-1, -3, -3, -6};
static const char speedY[] = {-3, -6, -1, -3};
static const int8 speedX[] = {-1, -3, -3, -6};
static const int8 speedY[] = {-3, -6, -1, -3};
int cx = speedX[_vm->_characterDirectionArray[_vm->_currentScriptCharacter]];
int cy = speedY[_vm->_characterDirectionArray[_vm->_currentScriptCharacter]];
@ -2797,8 +2797,8 @@ void LilliputScript::OC_scrollViewPort() {
int direction = _currScript->readUint16LE();
static const char scrollValX[] = { 6, 0, 0, -6 };
static const char scrollValY[] = { 0, -6, 6, 0 };
static const int8 scrollValX[] = { 6, 0, 0, -6 };
static const int8 scrollValY[] = { 0, -6, 6, 0 };
int x = _viewportPos.x + scrollValX[direction];
int y = _viewportPos.y + scrollValY[direction];