GRIM: Remove unused return value from GfxBase::setupScreen
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c4b9f966b6
commit
b8ae32d71b
7 changed files with 7 additions and 13 deletions
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@ -79,7 +79,7 @@ public:
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* @param screenH the height of the context
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* @param fullscreen true if fullscreen is desired, false otherwise.
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*/
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virtual byte *setupScreen(int screenW, int screenH, bool fullscreen) = 0;
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virtual void setupScreen(int screenW, int screenH, bool fullscreen) = 0;
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/**
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* Query whether the current context is hardware-accelerated
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@ -129,7 +129,7 @@ GfxOpenGL::~GfxOpenGL() {
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}
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}
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byte *GfxOpenGL::setupScreen(int screenW, int screenH, bool fullscreen) {
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void GfxOpenGL::setupScreen(int screenW, int screenH, bool fullscreen) {
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_screenWidth = screenW;
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_screenHeight = screenH;
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_scaleW = _screenWidth / (float)_gameWidth;
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@ -159,8 +159,6 @@ byte *GfxOpenGL::setupScreen(int screenW, int screenH, bool fullscreen) {
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initExtensions();
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glGetIntegerv(GL_MAX_LIGHTS, &_maxLights);
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return nullptr;
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}
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void GfxOpenGL::initExtensions() {
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@ -47,7 +47,7 @@ public:
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GfxOpenGL();
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virtual ~GfxOpenGL();
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byte *setupScreen(int screenW, int screenH, bool fullscreen) override;
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void setupScreen(int screenW, int screenH, bool fullscreen) override;
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const char *getVideoDeviceName() override;
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@ -406,7 +406,7 @@ void GfxOpenGLS::setupShaders() {
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}
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}
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byte *GfxOpenGLS::setupScreen(int screenW, int screenH, bool fullscreen) {
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void GfxOpenGLS::setupScreen(int screenW, int screenH, bool fullscreen) {
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_screenWidth = screenW;
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_screenHeight = screenH;
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_scaleW = _screenWidth / (float)_gameWidth;
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@ -430,7 +430,6 @@ byte *GfxOpenGLS::setupScreen(int screenW, int screenH, bool fullscreen) {
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// color map and the following are using textures.
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glDepthFunc(GL_LEQUAL);
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}
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return NULL;
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}
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void GfxOpenGLS::setupCameraFrustum(float fov, float nclip, float fclip) {
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@ -43,7 +43,7 @@ public:
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* @param screenH the height of the context
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* @param fullscreen true if fullscreen is desired, false otherwise.
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*/
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virtual byte *setupScreen(int screenW, int screenH, bool fullscreen) override;
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virtual void setupScreen(int screenW, int screenH, bool fullscreen) override;
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/**
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* Query whether the current context is hardware-accelerated
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@ -77,9 +77,8 @@ GfxTinyGL::~GfxTinyGL() {
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}
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}
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byte *GfxTinyGL::setupScreen(int screenW, int screenH, bool fullscreen) {
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void GfxTinyGL::setupScreen(int screenW, int screenH, bool fullscreen) {
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Graphics::PixelBuffer buf = g_system->getScreenPixelBuffer();
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byte *buffer = buf.getRawBuffer();
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_screenWidth = screenW;
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_screenHeight = screenH;
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@ -103,8 +102,6 @@ byte *GfxTinyGL::setupScreen(int screenW, int screenH, bool fullscreen) {
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tglLightModelfv(TGL_LIGHT_MODEL_AMBIENT, ambientSource);
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TGLfloat diffuseReflectance[] = { 1.0f, 1.0f, 1.0f, 1.0f };
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tglMaterialfv(TGL_FRONT, TGL_DIFFUSE, diffuseReflectance);
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return buffer;
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}
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const char *GfxTinyGL::getVideoDeviceName() {
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@ -39,7 +39,7 @@ public:
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GfxTinyGL();
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virtual ~GfxTinyGL();
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byte *setupScreen(int screenW, int screenH, bool fullscreen) override;
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void setupScreen(int screenW, int screenH, bool fullscreen) override;
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const char *getVideoDeviceName() override;
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