OPENGL: Implement stretch mode Fit to window (4:3)

This commit is contained in:
rsn8887 2019-12-16 17:06:45 -06:00
parent daed2a3a40
commit b8cf747ad5

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@ -236,6 +236,7 @@ const OSystem::GraphicsMode glStretchModes[] = {
{"pixel-perfect", _s("Pixel-perfect scaling"), STRETCH_INTEGRAL},
{"fit", _s("Fit to window"), STRETCH_FIT},
{"stretch", _s("Stretch to window"), STRETCH_STRETCH},
{"fit_force_aspect", _s("Fit to window (4:3)"), STRETCH_FIT_FORCE_ASPECT},
{nullptr, nullptr, 0}
};