Read/write INI entries from config file in HE games.
svn-id: r17580
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parent
75f6aa850b
commit
b8d3bec568
2 changed files with 30 additions and 24 deletions
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@ -2069,7 +2069,9 @@ void ScummEngine_v72he::o72_checkGlobQueue() {
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void ScummEngine_v72he::o72_readINI() {
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byte option[100];
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int type;
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ArrayHeader *ah;
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const char *entry;
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int len, type;
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// we pretend that we don't have .ini file
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copyScriptString(option);
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@ -2081,19 +2083,22 @@ void ScummEngine_v72he::o72_readINI() {
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if (!strcmp((char *)option, "NoPrinting"))
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push(1);
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else
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push(0);
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push(ConfMan.getInt((char *)option));
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break;
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case 77: // HE 100
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case 7: // string
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entry = (ConfMan.get((char *)option).c_str());
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writeVar(0, 0);
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defineArray(0, kStringArray, 0, 0, 0, 0);
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writeArray(0, 0, 0, 0);
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push(readVar(0)); // var ID string
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len = resStrLen((const byte *)entry) + 1;
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ah = defineArray(0, kStringArray, 0, 0, 0, len);
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memcpy(ah->data, entry, len);
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push(readVar(0));
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break;
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default:
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error("o72_readINI: default type %d", type);
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}
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debug(0, "o72_readINI (%d) %s", type, option);
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}
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void ScummEngine_v72he::o72_writeINI() {
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@ -2107,17 +2112,19 @@ void ScummEngine_v72he::o72_writeINI() {
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case 6: // number
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value = pop();
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copyScriptString(option);
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debug(1,"o72_writeINI: %s set to %d", option, value);
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ConfMan.set((char *)option, value);
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break;
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case 77: // HE 100
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case 7: // string
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copyScriptString(string);
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copyScriptString(option);
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debug(1,"o72_writeINI: %s set to %s", option, string);
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ConfMan.set((char *)option, (char *)string);
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break;
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default:
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error("o72_writeINI: default type %d", type);
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}
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ConfMan.flushToDisk();
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}
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void ScummEngine_v72he::o72_getResourceSize() {
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