COMMON: Rename PEResources::getNameList() to getIDList()
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parent
948c555ea6
commit
b8e94e1acd
5 changed files with 52 additions and 52 deletions
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@ -151,7 +151,7 @@ void PEResources::parseResourceLevel(Section §ion, uint32 offset, int level)
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if (level == 0)
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_curType = id;
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else if (level == 1)
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_curName = id;
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_curID = id;
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else if (level == 2)
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_curLang = id;
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@ -166,9 +166,9 @@ void PEResources::parseResourceLevel(Section §ion, uint32 offset, int level)
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resource.size = _exe->readUint32LE();
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debug(4, "Found resource '%s' '%s' '%s' at %d of size %d", _curType.toString().c_str(),
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_curName.toString().c_str(), _curLang.toString().c_str(), resource.offset, resource.size);
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_curID.toString().c_str(), _curLang.toString().c_str(), resource.offset, resource.size);
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_resources[_curType][_curName][_curLang] = resource;
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_resources[_curType][_curID][_curLang] = resource;
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}
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_exe->seek(lastOffset);
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@ -187,32 +187,32 @@ const Array<WinResourceID> PEResources::getTypeList() const {
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return array;
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}
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const Array<WinResourceID> PEResources::getNameList(const WinResourceID &type) const {
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const Array<WinResourceID> PEResources::getIDList(const WinResourceID &type) const {
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Array<WinResourceID> array;
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if (!_exe || !_resources.contains(type))
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return array;
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const NameMap &nameMap = _resources[type];
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const IDMap &idMap = _resources[type];
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for (NameMap::const_iterator it = nameMap.begin(); it != nameMap.end(); it++)
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for (IDMap::const_iterator it = idMap.begin(); it != idMap.end(); it++)
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array.push_back(it->_key);
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return array;
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}
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const Array<WinResourceID> PEResources::getLangList(const WinResourceID &type, const WinResourceID &name) const {
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const Array<WinResourceID> PEResources::getLangList(const WinResourceID &type, const WinResourceID &id) const {
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Array<WinResourceID> array;
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if (!_exe || !_resources.contains(type))
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return array;
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const NameMap &nameMap = _resources[type];
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const IDMap &idMap = _resources[type];
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if (!nameMap.contains(name))
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if (!idMap.contains(id))
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return array;
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const LangMap &langMap = nameMap[name];
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const LangMap &langMap = idMap[id];
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for (LangMap::const_iterator it = langMap.begin(); it != langMap.end(); it++)
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array.push_back(it->_key);
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@ -220,27 +220,27 @@ const Array<WinResourceID> PEResources::getLangList(const WinResourceID &type, c
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return array;
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}
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SeekableReadStream *PEResources::getResource(const WinResourceID &type, const WinResourceID &name) {
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Array<WinResourceID> langList = getLangList(type, name);
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SeekableReadStream *PEResources::getResource(const WinResourceID &type, const WinResourceID &id) {
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Array<WinResourceID> langList = getLangList(type, id);
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if (langList.empty())
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return nullptr;
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const Resource &resource = _resources[type][name][langList[0]];
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const Resource &resource = _resources[type][id][langList[0]];
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_exe->seek(resource.offset);
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return _exe->readStream(resource.size);
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}
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SeekableReadStream *PEResources::getResource(const WinResourceID &type, const WinResourceID &name, const WinResourceID &lang) {
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SeekableReadStream *PEResources::getResource(const WinResourceID &type, const WinResourceID &id, const WinResourceID &lang) {
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if (!_exe || !_resources.contains(type))
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return nullptr;
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const NameMap &nameMap = _resources[type];
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const IDMap &idMap = _resources[type];
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if (!nameMap.contains(name))
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if (!idMap.contains(id))
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return nullptr;
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const LangMap &langMap = nameMap[name];
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const LangMap &langMap = idMap[id];
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if (!langMap.contains(lang))
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return nullptr;
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