COMMON: Rename PEResources::getNameList() to getIDList()

This commit is contained in:
Cameron Cawley 2019-12-31 19:02:48 +00:00 committed by Filippos Karapetis
parent 948c555ea6
commit b8e94e1acd
5 changed files with 52 additions and 52 deletions

View file

@ -151,7 +151,7 @@ void PEResources::parseResourceLevel(Section &section, uint32 offset, int level)
if (level == 0)
_curType = id;
else if (level == 1)
_curName = id;
_curID = id;
else if (level == 2)
_curLang = id;
@ -165,7 +165,7 @@ void PEResources::parseResourceLevel(Section &section, uint32 offset, int level)
resource.offset = _exe->readUint32LE() + section.offset - section.virtualAddress;
resource.size = _exe->readUint32LE();
_resources[_curType][_curName][_curLang] = resource;
_resources[_curType][_curID][_curLang] = resource;
}
_exe->seek(lastOffset);
@ -184,32 +184,32 @@ const Array<WinResourceID> PEResources::getTypeList() const {
return array;
}
const Array<WinResourceID> PEResources::getNameList(const WinResourceID &type) const {
const Array<WinResourceID> PEResources::getIDList(const WinResourceID &type) const {
Array<WinResourceID> array;
if (!_exe || !_resources.contains(type))
return array;
const NameMap &nameMap = _resources[type];
const IDMap &idMap = _resources[type];
for (NameMap::const_iterator it = nameMap.begin(); it != nameMap.end(); it++)
for (IDMap::const_iterator it = idMap.begin(); it != idMap.end(); it++)
array.push_back(it->_key);
return array;
}
const Array<WinResourceID> PEResources::getLangList(const WinResourceID &type, const WinResourceID &name) const {
const Array<WinResourceID> PEResources::getLangList(const WinResourceID &type, const WinResourceID &id) const {
Array<WinResourceID> array;
if (!_exe || !_resources.contains(type))
return array;
const NameMap &nameMap = _resources[type];
const IDMap &idMap = _resources[type];
if (!nameMap.contains(name))
if (!idMap.contains(id))
return array;
const LangMap &langMap = nameMap[name];
const LangMap &langMap = idMap[id];
for (LangMap::const_iterator it = langMap.begin(); it != langMap.end(); it++)
array.push_back(it->_key);
@ -217,13 +217,13 @@ const Array<WinResourceID> PEResources::getLangList(const WinResourceID &type, c
return array;
}
File *PEResources::getResource(const WinResourceID &type, const WinResourceID &name) {
Array<WinResourceID> langList = getLangList(type, name);
File *PEResources::getResource(const WinResourceID &type, const WinResourceID &id) {
Array<WinResourceID> langList = getLangList(type, id);
if (langList.empty())
return 0;
const Resource &resource = _resources[type][name][langList[0]];
const Resource &resource = _resources[type][id][langList[0]];
byte *data = (byte *)malloc(resource.size);
_exe->seek(resource.offset);
_exe->read(data, resource.size);
@ -233,16 +233,16 @@ File *PEResources::getResource(const WinResourceID &type, const WinResourceID &n
return file;
}
File *PEResources::getResource(const WinResourceID &type, const WinResourceID &name, const WinResourceID &lang) {
File *PEResources::getResource(const WinResourceID &type, const WinResourceID &id, const WinResourceID &lang) {
if (!_exe || !_resources.contains(type))
return 0;
const NameMap &nameMap = _resources[type];
const IDMap &idMap = _resources[type];
if (!nameMap.contains(name))
if (!idMap.contains(id))
return 0;
const LangMap &langMap = nameMap[name];
const LangMap &langMap = idMap[id];
if (!langMap.contains(lang))
return 0;