OPENPANDORA: Refactor OpenPandora backend and move events and graphics into modular backend style.

This commit is contained in:
David-John Willis 2011-03-08 20:38:56 +00:00
parent 0fb15847c6
commit b95013dfe2
9 changed files with 495 additions and 315 deletions

View file

@ -18,16 +18,19 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/scummsys.h"
/*
* OpenPandora: Device Specific Event Handling.
*
*/
#if defined(OPENPANDORA)
#include "backends/events/openpandora/op-events.h"
#include "backends/graphics/openpandora/op-graphics.h"
#include "backends/platform/openpandora/op-sdl.h"
#include "backends/platform/openpandora/op-options.h"
@ -41,81 +44,87 @@ enum {
TAPMODE_HOVER = 2
};
OPEventSource::OPEventSource()
: _buttonStateL(false){
}
/* On the OpenPandora by default the ABXY and L/R Trigger buttons are returned by SDL as
(A): SDLK_HOME (B): SDLK_END (X): SDLK_PAGEDOWN (Y): SDLK_PAGEUP (L): SDLK_RSHIFT (R): SDLK_RCTRL
*/
bool OSystem_OP::handleKeyDown(SDL_Event &ev, Common::Event &event) {
switch (ev.key.keysym.sym) {
case SDLK_HOME:
event.type = Common::EVENT_LBUTTONDOWN;
fillMouseEvent(event, _km.x, _km.y);
return true;
break;
case SDLK_END:
event.type = Common::EVENT_RBUTTONDOWN;
fillMouseEvent(event, _km.x, _km.y);
return true;
break;
case SDLK_PAGEDOWN:
event.type = Common::EVENT_MAINMENU;
return true;
break;
case SDLK_PAGEUP:
OP::ToggleTapMode();
if (OP::tapmodeLevel == TAPMODE_LEFT) {
displayMessageOnOSD("Touchscreen 'Tap Mode' - Left Click");
} else if (OP::tapmodeLevel == TAPMODE_RIGHT) {
displayMessageOnOSD("Touchscreen 'Tap Mode' - Right Click");
} else if (OP::tapmodeLevel == TAPMODE_HOVER) {
displayMessageOnOSD("Touchscreen 'Tap Mode' - Hover (No Click)");
}
break;
case SDLK_RSHIFT:
BUTTON_STATE_L = true;
break;
case SDLK_RCTRL:
break;
default:
return OSystem_SDL::handleKeyDown(ev, event);
break;
}
return false;
}
bool OPEventSource::remapKey(SDL_Event &ev, Common::Event &event) {
bool OSystem_OP::handleKeyUp(SDL_Event &ev, Common::Event &event) {
switch (ev.key.keysym.sym) {
case SDLK_HOME:
event.type = Common::EVENT_LBUTTONUP;
fillMouseEvent(event, _km.x, _km.y);
return true;
break;
case SDLK_END:
event.type = Common::EVENT_RBUTTONUP;
fillMouseEvent(event, _km.x, _km.y);
return true;
break;
case SDLK_PAGEDOWN:
event.type = Common::EVENT_MAINMENU;
return true;
break;
case SDLK_PAGEUP:
break;
case SDLK_RSHIFT:
BUTTON_STATE_L = false;
break;
case SDLK_RCTRL:
break;
default:
return OSystem_SDL::handleKeyUp(ev, event);
break;
if (ev.type == SDL_KEYDOWN) {
switch (ev.key.keysym.sym) {
case SDLK_HOME:
event.type = Common::EVENT_LBUTTONDOWN;
fillMouseEvent(event, _km.x, _km.y);
return true;
break;
case SDLK_END:
event.type = Common::EVENT_RBUTTONDOWN;
fillMouseEvent(event, _km.x, _km.y);
return true;
break;
case SDLK_PAGEDOWN:
event.type = Common::EVENT_MAINMENU;
return true;
break;
case SDLK_PAGEUP:
OP::ToggleTapMode();
if (OP::tapmodeLevel == TAPMODE_LEFT) {
g_system->displayMessageOnOSD("Touchscreen 'Tap Mode' - Left Click");
} else if (OP::tapmodeLevel == TAPMODE_RIGHT) {
g_system->displayMessageOnOSD("Touchscreen 'Tap Mode' - Right Click");
} else if (OP::tapmodeLevel == TAPMODE_HOVER) {
g_system->displayMessageOnOSD("Touchscreen 'Tap Mode' - Hover (No Click)");
}
break;
case SDLK_RSHIFT:
BUTTON_STATE_L = true;
break;
case SDLK_RCTRL:
break;
default:
return false;
break;
}
return false;
} else {
switch (ev.key.keysym.sym) {
case SDLK_HOME:
event.type = Common::EVENT_LBUTTONUP;
fillMouseEvent(event, _km.x, _km.y);
return true;
break;
case SDLK_END:
event.type = Common::EVENT_RBUTTONUP;
fillMouseEvent(event, _km.x, _km.y);
return true;
break;
case SDLK_PAGEDOWN:
event.type = Common::EVENT_MAINMENU;
return true;
break;
case SDLK_PAGEUP:
break;
case SDLK_RSHIFT:
BUTTON_STATE_L = false;
break;
case SDLK_RCTRL:
break;
default:
return false;
break;
}
return false;
}
return false;
}
/* Custom handleMouseButtonDown/handleMouseButtonUp to deal with 'Tap Mode' for the touchscreen */
bool OSystem_OP::handleMouseButtonDown(SDL_Event &ev, Common::Event &event) {
bool OPEventSource::handleMouseButtonDown(SDL_Event &ev, Common::Event &event) {
if (ev.button.button == SDL_BUTTON_LEFT){
if (BUTTON_STATE_L == true) /* BUTTON_STATE_L = Left Trigger Held, force Right Click */
event.type = Common::EVENT_RBUTTONDOWN;
@ -148,7 +157,7 @@ bool OSystem_OP::handleMouseButtonDown(SDL_Event &ev, Common::Event &event) {
return true;
}
bool OSystem_OP::handleMouseButtonUp(SDL_Event &ev, Common::Event &event) {
bool OPEventSource::handleMouseButtonUp(SDL_Event &ev, Common::Event &event) {
if (ev.button.button == SDL_BUTTON_LEFT){
if (BUTTON_STATE_L == true) /* BUTTON_STATE_L = Left Trigger Held, force Right Click */
event.type = Common::EVENT_RBUTTONUP;
@ -174,3 +183,4 @@ bool OSystem_OP::handleMouseButtonUp(SDL_Event &ev, Common::Event &event) {
return true;
}
#endif

View file

@ -0,0 +1,46 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#if !defined(BACKEND_EVENTS_OP_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER)
#define BACKEND_EVENTS_OP_H
#include "backends/events/sdl/sdl-events.h"
/**
* Events manager for the OpenPandora.
*/
class OPEventSource : public SdlEventSource {
public:
OPEventSource();
protected:
/** Button state for L button modifier */
bool _buttonStateL;
bool remapKey(SDL_Event &ev, Common::Event &event);
//private:
bool handleMouseButtonDown(SDL_Event &ev, Common::Event &event);
bool handleMouseButtonUp(SDL_Event &ev, Common::Event &event);
};
#endif /* BACKEND_EVENTS_OP_H */

View file

@ -18,11 +18,14 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/scummsys.h"
#if defined(OPENPANDORA)
#include "backends/graphics/openpandora/op-graphics.h"
#include "backends/events/openpandora/op-events.h"
#include "backends/platform/openpandora/op-sdl.h"
#include "common/mutex.h"
#include "common/translation.h"
@ -31,7 +34,11 @@
#include "graphics/scaler/aspect.h"
#include "graphics/surface.h"
bool OSystem_OP::loadGFXMode() {
OPGraphicsManager::OPGraphicsManager(SdlEventSource *boss)
: SdlGraphicsManager(boss) {
}
bool OPGraphicsManager::loadGFXMode() {
/* FIXME: For now we just cheat and set the overlay to 640*480 not 800*480 and let SDL
deal with the boarders (it saves cleaning up the overlay when the game screen is
smaller than the overlay ;)
@ -43,8 +50,7 @@ bool OSystem_OP::loadGFXMode() {
if (_videoMode.screenHeight != 200 && _videoMode.screenHeight != 400)
_videoMode.aspectRatioCorrection = false;
OSystem_SDL::loadGFXMode();
return true;
return SdlGraphicsManager::loadGFXMode();
}
#endif

View file

@ -0,0 +1,62 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef BACKENDS_GRAPHICS_OP_H
#define BACKENDS_GRAPHICS_OP_H
#include "backends/graphics/sdl/sdl-graphics.h"
#include "graphics/scaler/aspect.h" // for aspect2Real
#include "graphics/scaler/downscaler.h"
enum {
GFX_HALF = 12
};
class OPGraphicsManager : public SdlGraphicsManager {
public:
OPGraphicsManager(SdlEventSource *boss);
bool hasFeature(OSystem::Feature f);
void setFeatureState(OSystem::Feature f, bool enable);
bool getFeatureState(OSystem::Feature f);
int getDefaultGraphicsMode() const;
void initSize(uint w, uint h);
const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
bool setGraphicsMode(const char *name);
bool setGraphicsMode(int mode);
void setGraphicsModeIntern();
void internUpdateScreen();
void showOverlay();
void hideOverlay();
bool loadGFXMode();
void drawMouse();
void undrawMouse();
virtual void warpMouse(int x, int y);
SdlGraphicsManager::MousePos *getMouseCurState();
SdlGraphicsManager::VideoState *getVideoMode();
virtual void adjustMouseEvent(const Common::Event &event);
};
#endif /* BACKENDS_GRAPHICS_OP_H */

View file

@ -10,6 +10,7 @@ MODULE_OBJS := \
events/gp2xsdl/gp2xsdl-events.o \
events/gph/gph-events.o \
events/linuxmotosdl/linuxmotosdl-events.o \
events/openpandora/op-events.o \
events/samsungtvsdl/samsungtvsdl-events.o \
events/sdl/sdl-events.o \
events/symbiansdl/symbiansdl-events.o \
@ -28,6 +29,7 @@ MODULE_OBJS := \
graphics/opengl/gltexture.o \
graphics/opengl/opengl-graphics.o \
graphics/openglsdl/openglsdl-graphics.o \
graphics/openpandora/op-graphics.o \
graphics/sdl/sdl-graphics.o \
graphics/symbiansdl/symbiansdl-graphics.o \
graphics/wincesdl/wincesdl-graphics.o \

View file

@ -1,9 +1,8 @@
MODULE := backends/platform/openpandora
MODULE_OBJS := \
op-graphics.o \
op-events.o \
op-options.o \
op-backend.o \
op-main.o
MODULE_DIRS += \

View file

@ -0,0 +1,273 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "backends/platform/openpandora/op-sdl.h"
#include "base/main.h"
#include "backends/saves/default/default-saves.h"
#include "common/archive.h"
#include "common/config-manager.h"
#include "common/debug.h"
#include "common/events.h"
#include "common/util.h"
#include "common/file.h"
#include "base/main.h"
#include "backends/saves/default/default-saves.h"
#include "backends/timer/default/default-timer.h"
#include "audio/mixer_intern.h"
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <limits.h>
#include <errno.h>
#include <sys/stat.h>
#include <time.h> // for getTimeAndDate()
/* Dump console info to files. */
#define DUMP_STDOUT
static SDL_Cursor *hiddenCursor;
static Uint32 timer_handler(Uint32 interval, void *param) {
((DefaultTimerManager *)param)->handler();
return interval;
}
void OSystem_OP::initBackend() {
assert(!_inited);
// int joystick_num = ConfMan.getInt("joystick_num");
// uint32 sdlFlags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER;
//
// if (ConfMan.hasKey("disable_sdl_parachute"))
// sdlFlags |= SDL_INIT_NOPARACHUTE;
//
// if (joystick_num > -1)
// sdlFlags |= SDL_INIT_JOYSTICK;
//
// if (SDL_Init(sdlFlags) == -1) {
// error("Could not initialize SDL: %s", SDL_GetError());
// }
//
/* Setup default save path to be workingdir/saves */
char savePath[PATH_MAX+1];
char workDirName[PATH_MAX+1];
if (getcwd(workDirName, PATH_MAX) == NULL) {
error("Could not obtain current working directory.");
} else {
printf("Current working directory: %s\n", workDirName);
}
strcpy(savePath, workDirName);
strcat(savePath, "/../saves");
printf("Current save directory: %s\n", savePath);
struct stat sb;
if (stat(savePath, &sb) == -1)
if (errno == ENOENT) // Create the dir if it does not exist
if (mkdir(savePath, 0755) != 0)
warning("mkdir for '%s' failed!", savePath);
// _savefileManager = new DefaultSaveFileManager(savePath);
#ifdef DUMP_STDOUT
// The OpenPandora has a serial console on the EXT connection but most users do not use this so we
// output all our STDOUT and STDERR to files for debug purposes.
char STDOUT_FILE[PATH_MAX+1];
char STDERR_FILE[PATH_MAX+1];
strcpy(STDOUT_FILE, workDirName);
strcpy(STDERR_FILE, workDirName);
strcat(STDOUT_FILE, "/scummvm.stdout.txt");
strcat(STDERR_FILE, "/scummvm.stderr.txt");
// Flush the output in case anything is queued
fclose(stdout);
fclose(stderr);
// Redirect standard input and standard output
FILE *newfp = freopen(STDOUT_FILE, "w", stdout);
if (newfp == NULL) {
#if !defined(stdout)
stdout = fopen(STDOUT_FILE, "w");
#else
newfp = fopen(STDOUT_FILE, "w");
if (newfp) {
*stdout = *newfp;
}
#endif
}
newfp = freopen(STDERR_FILE, "w", stderr);
if (newfp == NULL) {
#if !defined(stderr)
stderr = fopen(STDERR_FILE, "w");
#else
newfp = fopen(STDERR_FILE, "w");
if (newfp) {
*stderr = *newfp;
}
#endif
}
setbuf(stderr, NULL);
printf("%s\n", "Debug: STDOUT and STDERR redirected to text files.");
#endif /* DUMP_STDOUT */
/* Trigger autosave every 4 minutes. */
ConfMan.registerDefault("autosave_period", 4 * 60);
ConfMan.registerDefault("fullscreen", true);
/* Make sure that aspect ratio correction is enabled on the 1st run to stop
users asking me what the 'wasted space' at the bottom is ;-). */
ConfMan.registerDefault("aspect_ratio", true);
/* Make sure SDL knows that we have a joystick we want to use. */
ConfMan.setInt("joystick_num", 0);
// Create the events manager
if (_eventSource == 0)
_eventSource = new OPEventSource();
// Create the graphics manager
if (_graphicsManager == 0)
_graphicsManager = new OPGraphicsManager(_eventSource);
// _graphicsMutex = createMutex();
// Invoke parent implementation of this method
OSystem_POSIX::initBackend();
_inited = true;
}
// enable joystick
// if (joystick_num > -1 && SDL_NumJoysticks() > 0) {
// printf("Using joystick: %s\n", SDL_JoystickName(0));
// _joystick = SDL_JoystickOpen(joystick_num);
// }
//
// setupMixer();
// Note: We could implement a custom SDLTimerManager by using
// SDL_AddTimer. That might yield better timer resolution, but it would
// also change the semantics of a timer: Right now, ScummVM timers
// *never* run in parallel, due to the way they are implemented. If we
// switched to SDL_AddTimer, each timer might run in a separate thread.
// However, not all our code is prepared for that, so we can't just
// switch. Still, it's a potential future change to keep in mind.
// _timer = new DefaultTimerManager();
// _timerID = SDL_AddTimer(10, &timer_handler, _timer);
void OSystem_OP::initSDL() {
// Check if SDL has not been initialized
if (!_initedSDL) {
uint32 sdlFlags = SDL_INIT_EVENTTHREAD;
if (ConfMan.hasKey("disable_sdl_parachute"))
sdlFlags |= SDL_INIT_NOPARACHUTE;
// Initialize SDL (SDL Subsystems are initiliazed in the corresponding sdl managers)
if (SDL_Init(sdlFlags) == -1)
error("Could not initialize SDL: %s", SDL_GetError());
uint8_t hiddenCursorData = 0;
hiddenCursor = SDL_CreateCursor(&hiddenCursorData, &hiddenCursorData, 8, 1, 0, 0);
/* On the OpenPandora we need to work around an SDL assumption that
returns relative mouse coordinates when you get to the screen
edges using the touchscreen. The workaround is to set a blank
SDL cursor and not disable it (Hackish I know).
The root issues likes in the Windows Manager GRAB code in SDL.
That is why the issue is not seen on framebuffer devices like the
GP2X (there is no X window manager ;)).
*/
SDL_ShowCursor(SDL_ENABLE);
SDL_SetCursor(hiddenCursor);
SDL_EnableUNICODE(1);
// memset(&_oldVideoMode, 0, sizeof(_oldVideoMode));
// memset(&_videoMode, 0, sizeof(_videoMode));
// memset(&_transactionDetails, 0, sizeof(_transactionDetails));
// _videoMode.mode = GFX_DOUBLESIZE;
// _videoMode.scaleFactor = 2;
// _videoMode.aspectRatioCorrection = ConfMan.getBool("aspect_ratio");
// _scalerProc = Normal2x;
// _scalerType = 0;
// _videoMode.fullscreen = true;
_initedSDL = true;
}
}
void OSystem_OP::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
/* Setup default extra data paths for engine data files and plugins */
char workDirName[PATH_MAX+1];
if (getcwd(workDirName, PATH_MAX) == NULL) {
error("Error: Could not obtain current working directory.");
}
char enginedataPath[PATH_MAX+1];
strcpy(enginedataPath, workDirName);
strcat(enginedataPath, "/../data");
printf("Default engine data directory: %s\n", enginedataPath);
Common::FSNode engineNode(enginedataPath);
if (engineNode.exists() && engineNode.isDirectory()) {
s.add("__OP_ENGDATA__", new Common::FSDirectory(enginedataPath), priority);
}
}
void OSystem_OP::quit() {
SDL_FreeCursor(hiddenCursor);
#ifdef DUMP_STDOUT
printf("%s\n", "Debug: STDOUT and STDERR text files closed.");
fclose(stdout);
fclose(stderr);
#endif /* DUMP_STDOUT */
OSystem_POSIX::quit();
}

View file

@ -18,250 +18,36 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "backends/platform/sdl/sdl-sys.h"
#include "backends/platform/openpandora/op-sdl.h"
#include "backends/plugins/posix/posix-provider.h"
#include "base/main.h"
#include "common/archive.h"
#include "common/config-manager.h"
#include "common/debug.h"
#include "common/events.h"
#include "common/util.h"
#include "common/file.h"
#include "base/main.h"
#include "backends/saves/default/default-saves.h"
#include "backends/timer/default/default-timer.h"
#include "audio/mixer_intern.h"
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <limits.h>
#include <errno.h>
#include <sys/stat.h>
#include <time.h> // for getTimeAndDate()
/* Dump console info to files. */
#define DUMP_STDOUT
static SDL_Cursor *hiddenCursor;
#if defined(OPENPANDORA)
int main(int argc, char *argv[]) {
// Create our OSystem instance
g_system = new OSystem_OP();
assert(g_system);
// Pre initialize the backend
//((OSystem_OP *)g_system)->init();
#ifdef DYNAMIC_MODULES
PluginManager::instance().addPluginProvider(new POSIXPluginProvider());
#endif
// Invoke the actual ScummVM main entry point:
int res = scummvm_main(argc, argv);
g_system->quit();
// Free OSystem
delete (OSystem_OP *)g_system;
return res;
}
static Uint32 timer_handler(Uint32 interval, void *param) {
((DefaultTimerManager *)param)->handler();
return interval;
}
void OSystem_OP::initBackend() {
assert(!_inited);
uint8_t hiddenCursorData = 0;
int joystick_num = ConfMan.getInt("joystick_num");
uint32 sdlFlags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER;
if (ConfMan.hasKey("disable_sdl_parachute"))
sdlFlags |= SDL_INIT_NOPARACHUTE;
if (joystick_num > -1)
sdlFlags |= SDL_INIT_JOYSTICK;
if (SDL_Init(sdlFlags) == -1) {
error("Could not initialize SDL: %s", SDL_GetError());
}
hiddenCursor = SDL_CreateCursor(&hiddenCursorData, &hiddenCursorData, 8, 1, 0, 0);
/* Setup default save path to be workingdir/saves */
char savePath[PATH_MAX+1];
char workDirName[PATH_MAX+1];
if (getcwd(workDirName, PATH_MAX) == NULL) {
error("Could not obtain current working directory.");
} else {
printf("Current working directory: %s\n", workDirName);
}
strcpy(savePath, workDirName);
strcat(savePath, "/../saves");
printf("Current save directory: %s\n", savePath);
struct stat sb;
if (stat(savePath, &sb) == -1)
if (errno == ENOENT) // Create the dir if it does not exist
if (mkdir(savePath, 0755) != 0)
warning("mkdir for '%s' failed!", savePath);
_savefile = new DefaultSaveFileManager(savePath);
#ifdef DUMP_STDOUT
// The OpenPandora has a serial console on the EXT connection but most users do not use this so we
// output all our STDOUT and STDERR to files for debug purposes.
char STDOUT_FILE[PATH_MAX+1];
char STDERR_FILE[PATH_MAX+1];
strcpy(STDOUT_FILE, workDirName);
strcpy(STDERR_FILE, workDirName);
strcat(STDOUT_FILE, "/scummvm.stdout.txt");
strcat(STDERR_FILE, "/scummvm.stderr.txt");
// Flush the output in case anything is queued
fclose(stdout);
fclose(stderr);
// Redirect standard input and standard output
FILE *newfp = freopen(STDOUT_FILE, "w", stdout);
if (newfp == NULL) {
#if !defined(stdout)
stdout = fopen(STDOUT_FILE, "w");
#else
newfp = fopen(STDOUT_FILE, "w");
if (newfp) {
*stdout = *newfp;
}
#endif
}
newfp = freopen(STDERR_FILE, "w", stderr);
if (newfp == NULL) {
#if !defined(stderr)
stderr = fopen(STDERR_FILE, "w");
#else
newfp = fopen(STDERR_FILE, "w");
if (newfp) {
*stderr = *newfp;
}
#endif
}
setbuf(stderr, NULL);
printf("%s\n", "Debug: STDOUT and STDERR redirected to text files.");
#endif /* DUMP_STDOUT */
/* Trigger autosave every 4 minutes. */
ConfMan.registerDefault("autosave_period", 4 * 60);
ConfMan.registerDefault("fullscreen", true);
/* Make sure that aspect ratio correction is enabled on the 1st run to stop
users asking me what the 'wasted space' at the bottom is ;-). */
ConfMan.registerDefault("aspect_ratio", true);
/* Make sure SDL knows that we have a joystick we want to use. */
ConfMan.setInt("joystick_num", 0);
_graphicsMutex = createMutex();
/* On the OpenPandora we need to work around an SDL assumption that
returns relative mouse coordinates when you get to the screen
edges using the touchscreen. The workaround is to set a blank
SDL cursor and not disable it (Hackish I know).
The root issues likes in the Windows Manager GRAB code in SDL.
That is why the issue is not seen on framebuffer devices like the
GP2X (there is no X window manager ;)).
*/
SDL_ShowCursor(SDL_ENABLE);
SDL_SetCursor(hiddenCursor);
// Enable unicode support if possible
SDL_EnableUNICODE(1);
memset(&_oldVideoMode, 0, sizeof(_oldVideoMode));
memset(&_videoMode, 0, sizeof(_videoMode));
memset(&_transactionDetails, 0, sizeof(_transactionDetails));
_videoMode.mode = GFX_DOUBLESIZE;
_videoMode.scaleFactor = 2;
_videoMode.aspectRatioCorrection = ConfMan.getBool("aspect_ratio");
_scalerProc = Normal2x;
_scalerType = 0;
_videoMode.fullscreen = true;
// enable joystick
if (joystick_num > -1 && SDL_NumJoysticks() > 0) {
printf("Using joystick: %s\n", SDL_JoystickName(0));
_joystick = SDL_JoystickOpen(joystick_num);
}
setupMixer();
// Note: We could implement a custom SDLTimerManager by using
// SDL_AddTimer. That might yield better timer resolution, but it would
// also change the semantics of a timer: Right now, ScummVM timers
// *never* run in parallel, due to the way they are implemented. If we
// switched to SDL_AddTimer, each timer might run in a separate thread.
// However, not all our code is prepared for that, so we can't just
// switch. Still, it's a potential future change to keep in mind.
_timer = new DefaultTimerManager();
_timerID = SDL_AddTimer(10, &timer_handler, _timer);
// Invoke parent implementation of this method
OSystem::initBackend();
_inited = true;
}
void OSystem_OP::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
/* Setup default extra data paths for engine data files and plugins */
char workDirName[PATH_MAX+1];
if (getcwd(workDirName, PATH_MAX) == NULL) {
error("Error: Could not obtain current working directory.");
}
char enginedataPath[PATH_MAX+1];
strcpy(enginedataPath, workDirName);
strcat(enginedataPath, "/../data");
printf("Default engine data directory: %s\n", enginedataPath);
Common::FSNode engineNode(enginedataPath);
if (engineNode.exists() && engineNode.isDirectory()) {
s.add("__OP_ENGDATA__", new Common::FSDirectory(enginedataPath), priority);
}
}
void OSystem_OP::quit() {
SDL_FreeCursor(hiddenCursor);
#ifdef DUMP_STDOUT
printf("%s\n", "Debug: STDOUT and STDERR text files closed.");
fclose(stdout);
fclose(stderr);
#endif /* DUMP_STDOUT */
OSystem_SDL::quit();
}
#endif

View file

@ -18,15 +18,18 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef OP_SDL_H
#define OP_SDL_H
#if defined(OPENPANDORA)
#include "backends/base-backend.h"
#include "backends/platform/sdl/sdl.h"
#include "backends/platform/sdl/posix/posix.h"
#include "backends/events/openpandora/op-events.h"
#include "backends/graphics/openpandora/op-graphics.h"
#define __OPENPANDORA__
#define MIXER_DOUBLE_BUFFERING 1
@ -35,25 +38,18 @@
#define PATH_MAX 255
#endif
class OSystem_OP : public OSystem_SDL {
class OSystem_OP : public OSystem_POSIX {
public:
OSystem_OP() {}
/* Events */
bool handleKeyDown(SDL_Event &ev, Common::Event &event);
bool handleKeyUp(SDL_Event &ev, Common::Event &event);
bool handleMouseButtonDown(SDL_Event &ev, Common::Event &event);
bool handleMouseButtonUp(SDL_Event &ev, Common::Event &event);
/* Graphics */
bool loadGFXMode();
/* Platform Setup Stuff */
void addSysArchivesToSearchSet(Common::SearchSet &s, int priority);
void initBackend();
void initSDL();
void quit();
protected:
};
#endif
#endif //OP_SDL_H