Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.

Massive cleanup.

svn-id: r34983
This commit is contained in:
Vicent Marti 2008-11-10 11:24:55 +00:00
parent 631c679e40
commit b98f89c7f0
33 changed files with 691 additions and 863 deletions

View file

@ -36,7 +36,7 @@
#endif
#include "gui/about.h"
#include "gui/theme.h"
#include "gui/newgui.h"
#include "gui/ListWidget.h"
#include "gui/ThemeEval.h"
@ -214,7 +214,7 @@ static const ResString string_map_table_v345[] = {
#pragma mark -
ScummDialog::ScummDialog(String name) : GUI::Dialog(name) {
_backgroundType = GUI::Theme::kDialogBackgroundSpecial;
_backgroundType = GUI::ThemeEngine::kDialogBackgroundSpecial;
}
#pragma mark -
@ -235,7 +235,7 @@ enum {
SaveLoadChooser::SaveLoadChooser(const String &title, const String &buttonLabel, bool saveMode, ScummEngine *engine)
: Dialog("ScummSaveLoad"), _saveMode(saveMode), _list(0), _chooseButton(0), _gfxWidget(0), _vm(engine) {
_backgroundType = GUI::Theme::kDialogBackgroundSpecial;
_backgroundType = GUI::ThemeEngine::kDialogBackgroundSpecial;
new StaticTextWidget(this, "ScummSaveLoad.Title", title);
@ -637,7 +637,7 @@ HelpDialog::HelpDialog(const GameSettings &game)
_title = new StaticTextWidget(this, "ScummHelp.Title", "");
_page = 1;
_backgroundType = GUI::Theme::kDialogBackgroundDefault;
_backgroundType = GUI::ThemeEngine::kDialogBackgroundDefault;
_numPages = ScummHelp::numPages(_game.id);
@ -851,7 +851,7 @@ ValueDisplayDialog::ValueDisplayDialog(const Common::String& label, int minVal,
void ValueDisplayDialog::drawDialog() {
const int labelWidth = _w - 8 - _percentBarWidth;
g_gui.theme()->drawDialogBackground(Common::Rect(_x, _y, _x+_w, _y+_h), GUI::Theme::kDialogBackgroundDefault);
g_gui.theme()->drawDialogBackground(Common::Rect(_x, _y, _x+_w, _y+_h), GUI::ThemeEngine::kDialogBackgroundDefault);
g_gui.theme()->drawText(Common::Rect(_x+4, _y+4, _x+labelWidth+4,
_y+g_gui.theme()->getFontHeight()+4), _label);
g_gui.theme()->drawSlider(Common::Rect(_x+4+labelWidth, _y+4, _x+_w-4, _y+_h-4),