SCUMM: Add in support in v0 for the unknown variable to o_animateActor

This commit is contained in:
segrax 2012-01-15 23:23:11 +11:00 committed by Tobias Gunkel
parent 621017ce65
commit b999fe9e26
4 changed files with 124 additions and 20 deletions

View file

@ -663,6 +663,8 @@ void ScummEngine_v0::o_animateActor() {
ActorC64 *a = (ActorC64*) derefActor(act, "o_animateActor");
a->_byte_FDE8 = unk;
// 0x6993
if (anim == 0xFE) {
a->_speaking = 0x80; // Enabled, but not switching