SCI: Switch to alternate AdvancedMetaEngine, avoid ADParams

This commit is contained in:
Max Horn 2011-06-10 15:53:55 +02:00
parent 6fb0d6e8e9
commit b99d76acdb

View file

@ -371,35 +371,11 @@ static ADGameDescription s_fallbackDesc = {
static char s_fallbackGameIdBuf[256];
static const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)Sci::SciGameDescriptions,
// Size of that superset structure
sizeof(ADGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine gameid
s_sciGameTitles,
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
"sci",
// List of files for file-based fallback detection (optional)
0,
// Flags
0,
// Additional GUI options (for every game}
Common::GUIO_NONE,
// Maximum directory depth
1,
// List of directory globs
0
};
class SciMetaEngine : public AdvancedMetaEngine {
public:
SciMetaEngine() : AdvancedMetaEngine(detectionParams) {}
SciMetaEngine() : AdvancedMetaEngine(Sci::SciGameDescriptions, sizeof(ADGameDescription), s_sciGameTitles) {
params.singleid = "sci";
}
virtual const char *getName() const {
return "SCI [SCI0, SCI01, SCI10, SCI11"