Fix a mistake in the resource loader.

svn-id: r4239
This commit is contained in:
James Brown 2002-05-08 06:57:27 +00:00
parent 713152fcef
commit b9be9d1065
2 changed files with 11 additions and 10 deletions

View file

@ -470,7 +470,7 @@ int Scumm::loadResource(int type, int idx)
uint32 fileOffs;
uint32 size, tag;
// debug(1, "loadResource(%s,%d)", resTypeFromId(type),idx);
// debug(1, "loadResource(%s,%d)", resTypeFromId(type),idx);
if (type == rtCharset && (_features & GF_SMALL_HEADER)) {
loadCharset(idx);
@ -478,9 +478,12 @@ int Scumm::loadResource(int type, int idx)
}
roomNr = getResourceRoomNr(type, idx);
if (roomNr == 0 || idx >= res.num[type]) {
error("%s %d undefined", res.name[type], idx);
}
if (idx >= res.num[type])
error("%s %d undefined %d %d", res.name[type], idx, res.num[type], roomNr);
if (roomNr == 0)
roomNr = _roomResource;
if (type == rtRoom) {
fileOffs = 0;

View file

@ -825,19 +825,17 @@ void Scumm::o5_actorSetClass()
{
int act = getVarOrDirectWord(0x80);
int newClass;
while ((_opcode = fetchScriptByte()) != 0xFF) {
newClass = getVarOrDirectWord(0x80);
if (newClass == 0) {
_classData[act] = 0;
if( _features & GF_SMALL_HEADER)
if((_features & GF_SMALL_HEADER) && act <= NUM_ACTORS)
{
Actor *a;
a=derefActor(act);
a = derefActorSafe(act, "actorSetClass");
a->forceClip=0;
}
}
continue;
}