Turn Wiz struct into class as requested.
svn-id: r18224
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11 changed files with 73 additions and 58 deletions
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@ -1052,7 +1052,7 @@ void ScummEngine_v70he::saveOrLoad(Serializer *s, uint32 savegameVersion) {
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};
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if (_heversion >= 71) {
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s->saveLoadArrayOf(_wiz._polygons, ARRAYSIZE(_wiz._polygons), sizeof(_wiz._polygons[0]), polygonEntries);
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s->saveLoadArrayOf(_wiz->_polygons, ARRAYSIZE(_wiz->_polygons), sizeof(_wiz->_polygons[0]), polygonEntries);
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}
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s->saveLoadEntries(this, HE70Entries);
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