This commit is contained in:
James Brown 2004-03-30 07:08:40 +00:00
parent e14d17b87b
commit ba3e14c0b4

41
lua.cpp
View file

@ -87,6 +87,13 @@ static inline Sound *check_sound(int num) {
return static_cast<Sound *>(lua_getuserdata(lua_getparam(num)));
}
static inline float check_float(int num) {
float val = luaL_check_number(num);
val = get_float((const char *)&val);
return val;
}
static inline int check_int(int num) {
double val = luaL_check_number(num);
@ -345,12 +352,10 @@ static void SetActorVisibility() {
static void PutActorAt() {
Actor *act = check_actor(1);
float x = luaL_check_number(2);
float y = luaL_check_number(3);
float z = luaL_check_number(4);
x = get_float((const char *)&x);
y = get_float((const char *)&y);
z = get_float((const char *)&z);
float x = check_float(2);
float y = check_float(3);
float z = check_float(4);
act->setPos(Vector3d(x, y, z));
}
@ -364,12 +369,10 @@ static void GetActorPos() {
static void SetActorRot() {
Actor *act = check_actor(1);
float pitch = luaL_check_number(2);
float yaw = luaL_check_number(3);
float roll = luaL_check_number(4);
pitch = get_float((const char *)&pitch);
yaw = get_float((const char *)&yaw);
roll = get_float((const char *)&roll);
float pitch = check_float(2);
float yaw = check_float(3);
float roll = check_float(4);
if (getbool(5))
act->turnTo(pitch, yaw, roll);
else
@ -412,8 +415,8 @@ static void PutActorInSet() {
static void SetActorWalkRate() {
Actor *act = check_actor(1);
float rate = luaL_check_number(2);
rate = get_float((const char *)&rate);
float rate = check_float(2);
act->setWalkRate(rate);
}
@ -443,12 +446,10 @@ static void GetActorPuckVector() {
static void WalkActorTo() {
Actor *act = check_actor(1);
float x = luaL_check_number(2);
float y = luaL_check_number(3);
float z = luaL_check_number(4);
x = get_float((const char *)&x);
y = get_float((const char *)&y);
z = get_float((const char *)&z);
float x = check_float(2);
float y = check_float(3);
float z = check_float(4);
act->walkTo(Vector3d(x, y, z));
}