SUPERNOVA: Restores brightness if power on

This commit is contained in:
Joseph-Eugene Winzer 2017-09-04 19:31:52 +02:00 committed by Thierry Crozat
parent 945dc9f46f
commit ba7729a767

View file

@ -949,6 +949,8 @@ void GameManager::roomBrightness() {
if ((_currentRoom->getId() != OUTSIDE) && (_currentRoom->getId() < ROCKS) ) {
if (_state._powerOff)
_vm->_brightness = 153;
else
_vm->_brightness = 255;
} else if ((_currentRoom->getId() == CAVE)) {
_vm->_brightness = 0;
} else if ((_currentRoom->getId() == GUARD3)) {