HE games require _arraysSlots and sound resource 1 to be saved.
Breaks all old saved games for HE games only. svn-id: r19179
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4 changed files with 41 additions and 23 deletions
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@ -1272,6 +1272,8 @@ void ScummEngine::allocateArrays() {
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_bitVars = (byte *)calloc(_numBitVariables >> 3, 1);
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if (_heversion >= 60) {
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_arraySlot = (byte *)calloc(_numArray, 1);
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}
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if (_heversion >= 70) {
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_storedFlObjects = (ObjectData *)calloc(100, sizeof(ObjectData));
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}
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