Moved ScummFile etc. to the new file.cpp / file.h

svn-id: r21038
This commit is contained in:
Max Horn 2006-03-03 15:16:02 +00:00
parent 6ff8d3b9fd
commit bac32d1a5c
25 changed files with 1916 additions and 1841 deletions

1733
engines/scumm/file.cpp Normal file

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159
engines/scumm/file.h Normal file
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@ -0,0 +1,159 @@
/* ScummVM - Scumm Interpreter
* Copyright (C) 2002-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id: util.h 21036 2006-03-03 14:44:50Z fingolfin $
*
*/
#ifndef SCUMM_FILE_H
#define SCUMM_FILE_H
#include "common/file.h"
namespace Scumm {
class BaseScummFile : public Common::File {
public:
virtual void setEnc(byte value) = 0;
virtual bool open(const char *filename, AccessMode mode = kFileReadMode) = 0;
virtual bool openSubFile(const char *filename) = 0;
virtual bool eof() = 0;
virtual uint32 pos() = 0;
virtual uint32 size() = 0;
virtual void seek(int32 offs, int whence = SEEK_SET) = 0;
virtual uint32 read(void *dataPtr, uint32 dataSize) = 0;
virtual uint32 write(const void *dataPtr, uint32 dataSize) = 0;
};
class ScummFile : public BaseScummFile {
private:
byte _encbyte;
uint32 _subFileStart;
uint32 _subFileLen;
public:
ScummFile();
void setEnc(byte value);
void setSubfileRange(uint32 start, uint32 len);
void resetSubfile();
bool open(const char *filename, AccessMode mode = kFileReadMode);
bool openSubFile(const char *filename);
bool eof();
uint32 pos();
uint32 size();
void seek(int32 offs, int whence = SEEK_SET);
uint32 read(void *dataPtr, uint32 dataSize);
uint32 write(const void *dataPtr, uint32 dataSize);
};
class ScummNESFile : public BaseScummFile {
public:
enum ROMset {
kROMsetUSA,
kROMsetEurope,
kROMsetSweden,
kROMsetFrance,
kROMsetGermany,
kROMsetNum
};
struct Resource;
struct LFLEntry;
struct LFL;
private:
Common::MemoryReadStream *_stream;
ROMset _ROMset;
byte *_buf;
bool generateIndex();
bool generateResource(int res);
uint16 extractResource(Common::WriteStream *out, Resource *res);
byte fileReadByte();
uint16 fileReadUint16LE();
public:
ScummNESFile();
void setEnc(byte value);
bool open(const char *filename, AccessMode mode = kFileReadMode);
bool openSubFile(const char *filename);
void close();
bool eof() { return _stream->eos(); }
uint32 pos() { return _stream->pos(); }
uint32 size() { return _stream->size(); }
void seek(int32 offs, int whence = SEEK_SET) { _stream->seek(offs, whence); }
uint32 read(void *dataPtr, uint32 dataSize) { return _stream->read(dataPtr, dataSize); }
uint32 write(const void *dataPtr, uint32 dataSize);
};
class ScummC64File : public BaseScummFile {
private:
Common::MemoryReadStream *_stream;
byte _roomDisks[59], _roomTracks[59], _roomSectors[59];
byte *_buf;
bool _maniac;
Common::String _disk1, _disk2;
int _openedDisk;
int _numGlobalObjects;
int _numRooms;
int _numCostumes;
int _numScripts;
int _numSounds;
const int *_resourcesPerFile;
bool openDisk(char num);
bool generateIndex();
bool generateResource(int res);
uint16 extractIndex(Common::WriteStream *out);
uint16 extractResource(Common::WriteStream *out, int res);
byte fileReadByte();
uint16 fileReadUint16LE();
public:
ScummC64File(const char *disk1, const char *disk2, bool maniac);
void setEnc(byte value);
bool open(const char *filename, AccessMode mode = kFileReadMode);
bool openSubFile(const char *filename);
void close();
bool eof() { return _stream->eos(); }
uint32 pos() { return _stream->pos(); }
uint32 size() { return _stream->size(); }
void seek(int32 offs, int whence = SEEK_SET) { _stream->seek(offs, whence); }
uint32 read(void *dataPtr, uint32 dataSize) { return _stream->read(dataPtr, dataSize); }
uint32 write(const void *dataPtr, uint32 dataSize);
};
} // End of namespace Scumm
#endif

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@ -26,11 +26,12 @@
#include "common/stdafx.h" #include "common/stdafx.h"
#include "scumm/scumm.h" #include "scumm/scumm.h"
#include "scumm/file.h"
#include "scumm/he/intern_he.h" #include "scumm/he/intern_he.h"
#include "scumm/resource.h" #include "scumm/resource.h"
#include "scumm/he/resource_he.h" #include "scumm/he/resource_he.h"
#include "scumm/sound.h" #include "scumm/sound.h"
#include "scumm/util.h"
#include "sound/wave.h" #include "sound/wave.h"
#include "common/stream.h" #include "common/stream.h"

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@ -29,6 +29,7 @@
#include "scumm/actor.h" #include "scumm/actor.h"
#include "scumm/charset.h" #include "scumm/charset.h"
#include "scumm/file.h"
#include "scumm/he/intern_he.h" #include "scumm/he/intern_he.h"
#include "scumm/object.h" #include "scumm/object.h"
#include "scumm/resource.h" #include "scumm/resource.h"

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@ -35,7 +35,6 @@
#include "scumm/he/resource_he.h" #include "scumm/he/resource_he.h"
#include "scumm/scumm.h" #include "scumm/scumm.h"
#include "scumm/sound.h" #include "scumm/sound.h"
#include "scumm/util.h"
namespace Scumm { namespace Scumm {

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@ -23,6 +23,7 @@
#include "common/stdafx.h" #include "common/stdafx.h"
#include "scumm/actor.h" #include "scumm/actor.h"
#include "scumm/file.h"
#include "scumm/imuse/imuse.h" #include "scumm/imuse/imuse.h"
#include "scumm/scumm.h" #include "scumm/scumm.h"
#include "scumm/sound.h" #include "scumm/sound.h"

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@ -23,6 +23,7 @@
#include "common/scummsys.h" #include "common/scummsys.h"
#include "scumm/scumm.h" #include "scumm/scumm.h"
#include "scumm/util.h" #include "scumm/util.h"
#include "scumm/file.h"
#include "scumm/imuse_digi/dimuse_bndmgr.h" #include "scumm/imuse_digi/dimuse_bndmgr.h"
namespace Scumm { namespace Scumm {

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@ -29,6 +29,7 @@
#include "scumm/scumm.h" #include "scumm/scumm.h"
#include "scumm/actor.h" #include "scumm/actor.h"
#include "scumm/file.h"
#include "scumm/sound.h" #include "scumm/sound.h"
#include "scumm/imuse/imuse.h" #include "scumm/imuse/imuse.h"

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@ -12,6 +12,7 @@ MODULE_OBJS := \
cursor.o \ cursor.o \
debugger.o \ debugger.o \
dialogs.o \ dialogs.o \
file.o \
gfx.o \ gfx.o \
he/script_v60he.o \ he/script_v60he.o \
he/sound_he.o \ he/sound_he.o \

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@ -21,6 +21,7 @@
#include "common/stdafx.h" #include "common/stdafx.h"
#include "scumm/scumm.h" #include "scumm/scumm.h"
#include "scumm/file.h"
#include "scumm/nut_renderer.h" #include "scumm/nut_renderer.h"
#include "scumm/util.h" #include "scumm/util.h"

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@ -26,6 +26,7 @@
#include "scumm/charset.h" #include "scumm/charset.h"
#include "scumm/dialogs.h" #include "scumm/dialogs.h"
#include "scumm/file.h"
#include "scumm/imuse/imuse.h" #include "scumm/imuse/imuse.h"
#include "scumm/imuse_digi/dimuse.h" #include "scumm/imuse_digi/dimuse.h"
#include "scumm/intern.h" #include "scumm/intern.h"

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@ -22,10 +22,10 @@
#include "common/stdafx.h" #include "common/stdafx.h"
#include "scumm/file.h"
#include "scumm/scumm.h" #include "scumm/scumm.h"
#include "scumm/intern.h" #include "scumm/intern.h"
#include "scumm/resource.h" #include "scumm/resource.h"
#include "scumm/util.h"
namespace Scumm { namespace Scumm {

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@ -24,6 +24,7 @@
#include "common/stdafx.h" #include "common/stdafx.h"
#include "scumm/scumm.h" #include "scumm/scumm.h"
#include "scumm/intern.h" #include "scumm/intern.h"
#include "scumm/file.h"
#include "scumm/util.h" #include "scumm/util.h"
namespace Scumm { namespace Scumm {

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@ -24,6 +24,7 @@
#include "common/stdafx.h" #include "common/stdafx.h"
#include "scumm/scumm.h" #include "scumm/scumm.h"
#include "scumm/intern.h" #include "scumm/intern.h"
#include "scumm/file.h"
#include "scumm/resource.h" #include "scumm/resource.h"
#include "scumm/util.h" #include "scumm/util.h"

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@ -27,7 +27,6 @@
#include "scumm/intern.h" #include "scumm/intern.h"
#include "scumm/object.h" #include "scumm/object.h"
#include "scumm/scumm.h" #include "scumm/scumm.h"
#include "scumm/util.h"
#include "scumm/verbs.h" #include "scumm/verbs.h"
namespace Scumm { namespace Scumm {

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@ -27,6 +27,7 @@
#include "scumm/actor.h" #include "scumm/actor.h"
#include "scumm/charset.h" #include "scumm/charset.h"
#include "scumm/file.h"
#include "scumm/imuse/imuse.h" #include "scumm/imuse/imuse.h"
#include "scumm/imuse_digi/dimuse.h" #include "scumm/imuse_digi/dimuse.h"
#include "scumm/insane/insane.h" #include "scumm/insane/insane.h"

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@ -23,17 +23,21 @@
#include "common/stdafx.h" #include "common/stdafx.h"
#include "common/config-manager.h" #include "common/config-manager.h"
#include "common/system.h" #include "common/system.h"
#include "scumm/actor.h" #include "scumm/actor.h"
#include "scumm/akos.h" #include "scumm/akos.h"
#include "scumm/charset.h" #include "scumm/charset.h"
#include "scumm/file.h"
#include "scumm/imuse_digi/dimuse.h" #include "scumm/imuse_digi/dimuse.h"
#include "scumm/intern.h" #include "scumm/intern.h"
#include "scumm/object.h" #include "scumm/object.h"
#include "scumm/resource.h" #include "scumm/resource.h"
#include "scumm/scumm.h" #include "scumm/scumm.h"
#include "scumm/sound.h" #include "scumm/sound.h"
#include "scumm/util.h"
#include "scumm/verbs.h" #include "scumm/verbs.h"
#include "scumm/smush/smush_player.h" #include "scumm/smush/smush_player.h"
#include "sound/mixer.h" #include "sound/mixer.h"
namespace Scumm { namespace Scumm {

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@ -40,6 +40,7 @@
#include "scumm/costume.h" #include "scumm/costume.h"
#include "scumm/debugger.h" #include "scumm/debugger.h"
#include "scumm/dialogs.h" #include "scumm/dialogs.h"
#include "scumm/file.h"
#include "scumm/imuse/imuse.h" #include "scumm/imuse/imuse.h"
#include "scumm/imuse_digi/dimuse.h" #include "scumm/imuse_digi/dimuse.h"
#include "scumm/insane/insane.h" #include "scumm/insane/insane.h"

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@ -23,6 +23,7 @@
#include "common/stdafx.h" #include "common/stdafx.h"
#include "scumm/smush/chunk.h" #include "scumm/smush/chunk.h"
#include "scumm/scumm.h" #include "scumm/scumm.h"
#include "scumm/file.h"
#include "common/file.h" #include "common/file.h"
#include "common/str.h" #include "common/str.h"

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@ -25,7 +25,6 @@
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/str.h" #include "common/str.h"
#include "scumm/util.h"
namespace Scumm { namespace Scumm {

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@ -31,6 +31,7 @@
#include "common/util.h" #include "common/util.h"
#include "scumm/bomp.h" #include "scumm/bomp.h"
#include "scumm/file.h"
#include "scumm/imuse_digi/dimuse.h" #include "scumm/imuse_digi/dimuse.h"
#include "scumm/imuse/imuse.h" #include "scumm/imuse/imuse.h"
#include "scumm/scumm.h" #include "scumm/scumm.h"

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@ -23,6 +23,7 @@
#include "common/stdafx.h" #include "common/stdafx.h"
#include "scumm/actor.h" #include "scumm/actor.h"
#include "scumm/file.h"
#include "scumm/imuse/imuse.h" #include "scumm/imuse/imuse.h"
#include "scumm/imuse_digi/dimuse.h" #include "scumm/imuse_digi/dimuse.h"
#include "scumm/scumm.h" #include "scumm/scumm.h"

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@ -29,6 +29,7 @@
#include "scumm/actor.h" #include "scumm/actor.h"
#include "scumm/charset.h" #include "scumm/charset.h"
#include "scumm/dialogs.h" #include "scumm/dialogs.h"
#include "scumm/file.h"
#include "scumm/imuse_digi/dimuse.h" #include "scumm/imuse_digi/dimuse.h"
#include "scumm/intern.h" #include "scumm/intern.h"
#ifndef DISABLE_HE #ifndef DISABLE_HE
@ -36,7 +37,6 @@
#endif #endif
#include "scumm/verbs.h" #include "scumm/verbs.h"
#include "scumm/sound.h" #include "scumm/sound.h"
#include "scumm/util.h"
namespace Scumm { namespace Scumm {

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@ -23,141 +23,13 @@
#ifndef SCUMM_UTIL_H #ifndef SCUMM_UTIL_H
#define SCUMM_UTIL_H #define SCUMM_UTIL_H
#include "common/file.h" #include "common/stdafx.h"
#include "common/stream.h" #include "common/scummsys.h"
namespace Scumm { namespace Scumm {
#define revBitMask(x) (0x80 >> (x)) #define revBitMask(x) (0x80 >> (x))
class BaseScummFile : public Common::File {
public:
virtual void setEnc(byte value) = 0;
virtual bool open(const char *filename, AccessMode mode = kFileReadMode) = 0;
virtual bool openSubFile(const char *filename) = 0;
virtual bool eof() = 0;
virtual uint32 pos() = 0;
virtual uint32 size() = 0;
virtual void seek(int32 offs, int whence = SEEK_SET) = 0;
virtual uint32 read(void *dataPtr, uint32 dataSize) = 0;
virtual uint32 write(const void *dataPtr, uint32 dataSize) = 0;
};
class ScummFile : public BaseScummFile {
private:
byte _encbyte;
uint32 _subFileStart;
uint32 _subFileLen;
public:
ScummFile();
void setEnc(byte value);
void setSubfileRange(uint32 start, uint32 len);
void resetSubfile();
bool open(const char *filename, AccessMode mode = kFileReadMode);
bool openSubFile(const char *filename);
bool eof();
uint32 pos();
uint32 size();
void seek(int32 offs, int whence = SEEK_SET);
uint32 read(void *dataPtr, uint32 dataSize);
uint32 write(const void *dataPtr, uint32 dataSize);
};
class ScummNESFile : public BaseScummFile {
public:
enum ROMset {
kROMsetUSA,
kROMsetEurope,
kROMsetSweden,
kROMsetFrance,
kROMsetGermany,
kROMsetNum
};
struct Resource;
struct LFLEntry;
struct LFL;
private:
Common::MemoryReadStream *_stream;
ROMset _ROMset;
byte *_buf;
bool generateIndex();
bool generateResource(int res);
uint16 extractResource(Common::WriteStream *out, Resource *res);
byte fileReadByte();
uint16 fileReadUint16LE();
public:
ScummNESFile();
void setEnc(byte value);
bool open(const char *filename, AccessMode mode = kFileReadMode);
bool openSubFile(const char *filename);
void close();
bool eof() { return _stream->eos(); }
uint32 pos() { return _stream->pos(); }
uint32 size() { return _stream->size(); }
void seek(int32 offs, int whence = SEEK_SET) { _stream->seek(offs, whence); }
uint32 read(void *dataPtr, uint32 dataSize) { return _stream->read(dataPtr, dataSize); }
uint32 write(const void *dataPtr, uint32 dataSize);
};
class ScummC64File : public BaseScummFile {
private:
Common::MemoryReadStream *_stream;
byte _roomDisks[59], _roomTracks[59], _roomSectors[59];
byte *_buf;
bool _maniac;
Common::String _disk1, _disk2;
int _openedDisk;
int _numGlobalObjects;
int _numRooms;
int _numCostumes;
int _numScripts;
int _numSounds;
const int *_resourcesPerFile;
bool openDisk(char num);
bool generateIndex();
bool generateResource(int res);
uint16 extractIndex(Common::WriteStream *out);
uint16 extractResource(Common::WriteStream *out, int res);
byte fileReadByte();
uint16 fileReadUint16LE();
public:
ScummC64File(const char *disk1, const char *disk2, bool maniac);
void setEnc(byte value);
bool open(const char *filename, AccessMode mode = kFileReadMode);
bool openSubFile(const char *filename);
void close();
bool eof() { return _stream->eos(); }
uint32 pos() { return _stream->pos(); }
uint32 size() { return _stream->size(); }
void seek(int32 offs, int whence = SEEK_SET) { _stream->seek(offs, whence); }
uint32 read(void *dataPtr, uint32 dataSize) { return _stream->read(dataPtr, dataSize); }
uint32 write(const void *dataPtr, uint32 dataSize);
};
/* Direction conversion functions (between old dir and new dir format) */ /* Direction conversion functions (between old dir and new dir format) */
int newDirToOldDir(int dir); int newDirToOldDir(int dir);
int oldDirToNewDir(int dir); int oldDirToNewDir(int dir);