ILLUSIONS: Start with ScriptResource and related code
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197
engines/illusions/scriptresource.cpp
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197
engines/illusions/scriptresource.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "illusions/illusions.h"
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#include "illusions/scriptresource.h"
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namespace Illusions {
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// ScriptResourceLoader
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void ScriptResourceLoader::load(Resource *resource) {
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debug("ScriptResourceLoader::load() Loading script %08X from %s...", resource->_resId, resource->_filename.c_str());
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ScriptResource *scriptResource = new ScriptResource();
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scriptResource->load(resource->_data, resource->_dataSize);
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_vm->_scriptResource = scriptResource;
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}
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void ScriptResourceLoader::unload(Resource *resource) {
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}
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void ScriptResourceLoader::buildFilename(Resource *resource) {
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resource->_filename = Common::String::format("%08X.scr", resource->_resId);
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}
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bool ScriptResourceLoader::isFlag(int flag) {
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return
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flag == kRlfLoadFile;
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}
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Properties::Properties()
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: _count(0), _properties(0) {
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}
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void Properties::init(uint count, byte *properties) {
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_count = count;
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_properties = properties;
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}
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// BlockCounters
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BlockCounters::BlockCounters()
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: _count(0), _blockCounters(0) {
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}
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void BlockCounters::init(uint count, byte *blockCounters) {
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_count = count;
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_blockCounters = blockCounters;
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}
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// TriggerCause
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void TriggerCause::load(Common::SeekableReadStream &stream) {
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_verbId = stream.readUint32LE();
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_objectId2 = stream.readUint32LE();
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_codeOffs = stream.readUint32LE();
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debug("TriggerCause::load() _verbId: %08X; _objectId2: %08X; _codeOffs: %08X",
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_verbId, _objectId2, _codeOffs);
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}
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// TriggerObject
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TriggerObject::TriggerObject()
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: _causesCount(0), _causes(0) {
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}
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TriggerObject::~TriggerObject() {
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delete[] _causes;
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}
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void TriggerObject::load(byte *dataStart, Common::SeekableReadStream &stream) {
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_objectId = stream.readUint32LE();
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_causesCount = stream.readUint16LE();
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stream.skip(2); // Skip padding
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debug("TriggerObject::load() _objectId: %08X; _causesCount: %d",
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_objectId, _causesCount);
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_causes = new TriggerCause[_causesCount];
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for (uint i = 0; i < _causesCount; ++i)
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_causes[i].load(stream);
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}
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// ProgInfo
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ProgInfo::ProgInfo()
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: _triggerObjectsCount(0), _triggerObjects(0) {
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}
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ProgInfo::~ProgInfo() {
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delete[] _triggerObjects;
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}
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char *debugW2I(byte *wstr) {
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static char buf[65];
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char *p = buf;
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while (*wstr != 0) {
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*p++ = *wstr;
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wstr += 2;
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}
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*p = 0;
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return buf;
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}
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void ProgInfo::load(byte *dataStart, Common::SeekableReadStream &stream) {
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_id = stream.readUint16LE();
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_unk = stream.readUint16LE();
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_name = dataStart + stream.pos();
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stream.skip(128);
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_triggerObjectsCount = stream.readUint16LE();
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stream.skip(2); // Skip padding
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debug("\nProgInfo::load() _id: %d; _unk: %d; _name: [%s]",
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_id, _unk, debugW2I(_name));
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uint32 triggerObjectsListOffs = stream.readUint32LE();
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if (_triggerObjectsCount > 0) {
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_triggerObjects = new TriggerObject[_triggerObjectsCount];
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for (uint i = 0; i < _triggerObjectsCount; ++i) {
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stream.seek(triggerObjectsListOffs + i * 4);
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uint32 triggerObjectOffs = stream.readUint32LE();
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stream.seek(triggerObjectOffs);
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_triggerObjects[i].load(dataStart, stream);
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}
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}
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}
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// ScriptResource
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ScriptResource::ScriptResource()
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: _codeOffsets(0) {
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}
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ScriptResource::~ScriptResource() {
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delete[] _codeOffsets;
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}
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void ScriptResource::load(byte *data, uint32 dataSize) {
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Common::MemoryReadStream stream(data, dataSize, DisposeAfterUse::NO);
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stream.skip(4); // Skip unused
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uint propertiesCount = stream.readUint16LE();
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uint blockCountersCount = stream.readUint16LE();
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uint codeCount = stream.readUint16LE();
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_progInfosCount = stream.readUint16LE();
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uint32 propertiesOffs = stream.readUint32LE();
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uint32 blockCountersOffs = stream.readUint32LE();
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uint32 codeTblOffs = stream.readUint32LE();
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// Init properties
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_properties.init(propertiesCount, data + propertiesOffs);
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// Init blockcounters
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_blockCounters.init(blockCountersCount, data + blockCountersOffs);
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_codeOffsets = new uint32[codeCount];
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stream.seek(codeTblOffs);
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for (uint i = 0; i < codeCount; ++i)
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_codeOffsets[i] = stream.readUint32LE();
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_progInfos = new ProgInfo[_progInfosCount];
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for (uint i = 0; i < _progInfosCount; ++i) {
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stream.seek(0x18 + i * 4);
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uint32 progInfoOffs = stream.readUint32LE();
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stream.seek(progInfoOffs);
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_progInfos[i].load(data, stream);
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}
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debug("ScriptResource::load() propertiesCount: %d; blockCountersCount: %d; codeCount: %d; _progInfosCount: %d",
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propertiesCount, blockCountersCount, codeCount, _progInfosCount);
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debug("ScriptResource::load() propertiesOffs: %08X; blockCountersOffs: %08X; codeTblOffs: %08X",
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propertiesOffs, blockCountersOffs, codeTblOffs);
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}
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} // End of namespace Illusions
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