removed trailing whitespaces
svn-id: r40742
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parent
4f55f1e730
commit
bba91075bf
31 changed files with 97 additions and 97 deletions
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@ -38,7 +38,7 @@ could possible be turned into documentation for the strings frags code...
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Max Horn wrote:
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> Basically, saving the reg_t "array" (?) in the SystemString struct (see
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> sync_SystemString in engine/savegame.cpp) seems like a bad hack that will
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> result in breakage...
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> result in breakage...
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The short explanation is that the casts _will_ go away, but that the
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system strings, too, will become stringfrag-based eventually.
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@ -107,7 +107,7 @@ int is_valid_stringfrag(EngineState *s, reg_t pos) {
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return internal_is_valid_stringfrag(s, buffer);
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}
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static int internal_stringfrag_length(EngineState *s, reg_t *buffer) {
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int result = 0;
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@ -245,20 +245,20 @@ void stringfrag_memmove(EngineState *s, reg_t *buffer, int sourcepos, int destpo
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/* Some of these values are not used yet. There are a couple
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of cases that we could implement faster if the need arises, in
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which case we would most certainly need these. */
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int source_begin_pos = sourcepos/2;
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int source_begin_offset = sourcepos%2;
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int source_begin_pos = sourcepos/2;
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int source_begin_offset = sourcepos%2;
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int source_end_pos = (sourcepos+count-1)/2;
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int source_end_offset = (sourcepos+count-1)%2;
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int dest_begin_pos = destpos/2;
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int dest_begin_offset = destpos%2;
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int dest_begin_pos = destpos/2;
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int dest_begin_offset = destpos%2;
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int dest_end_pos = (destpos+count-1)/2;
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int dest_end_offset = (destpos+count-1)%2;
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if (sourcepos < destpos) {
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for (int n = count-1; n >= 0; n--) {
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buffer[dest_end_pos].segment = STRINGFRAG_SEGMENT;
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stringfrag_setchar(buffer, dest_end_pos, dest_end_offset,
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stringfrag_setchar(buffer, dest_end_pos, dest_end_offset,
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stringfrag_getchar(buffer, source_end_pos, source_end_offset));
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if (source_end_offset ^= 1)
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source_end_pos --;
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@ -268,7 +268,7 @@ void stringfrag_memmove(EngineState *s, reg_t *buffer, int sourcepos, int destpo
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} else {
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for (int n = 0; n < count; n++) {
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buffer[dest_begin_pos].segment = STRINGFRAG_SEGMENT;
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stringfrag_setchar(buffer, dest_begin_pos, dest_begin_offset,
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stringfrag_setchar(buffer, dest_begin_pos, dest_begin_offset,
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stringfrag_getchar(buffer, source_begin_pos, source_begin_offset));
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if (!(source_begin_offset ^= 1))
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source_begin_pos ++;
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@ -291,7 +291,7 @@ static void internal_stringfrag_insert_char(EngineState *s, reg_t *buffer, int p
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/* The variables restore_null_offset and restore_null_pos will
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indicate where the NUL character should be PUT BACK after
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inserting c, as this operation might overwrite the NUL. */
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inserting c, as this operation might overwrite the NUL. */
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if (seeker->offset & 0xff00) {
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restore_nul_offset = 1;
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restore_nul_pos = 0;
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@ -329,7 +329,7 @@ static void internal_stringfrag_delete_char(EngineState *s, reg_t *buffer, int p
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/* The variables restore_null_offset and restore_null_pos will
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indicate where the NUL character should be PUT BACK after
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deletion, as this operation might overwrite the NUL. */
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deletion, as this operation might overwrite the NUL. */
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if (seeker->offset & 0xff00) {
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restore_nul_offset = 1;
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restore_nul_pos = -1;
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