SCI32: Clean-up pass on GK2 script patches
* Convert selector literals to SIG_SELECTOR/PATCH_SELECTOR * Make alignment of operation comments consistent * Make patch descriptions consistent
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1 changed files with 6 additions and 6 deletions
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@ -1128,7 +1128,7 @@ static const uint16 gk2InvScrollSignature[] = {
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0x78, // push1
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0x78, // push1
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0x63, 0x98, // pToa $98
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0x4a, SIG_UINT16(0x06), // send $6
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0x4a, SIG_UINT16(0x06), // send 6
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SIG_END
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};
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@ -1137,7 +1137,7 @@ static const uint16 gk2InvScrollPatch[] = {
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0x78, // push1
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0x67, 0x9a, // pTos $9a (delta)
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0x63, 0x98, // pToa $98
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0x4a, PATCH_UINT16(0x06), // send $6
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0x4a, PATCH_UINT16(0x06), // send 6
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0x18, 0x18, // waste bytes
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PATCH_END
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};
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@ -1169,7 +1169,7 @@ static const uint16 gk2BenchmarkSignature[] = {
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0xa5, 0x00, // sat 0
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0x7e, SIG_ADDTOOFFSET(+2), // line
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0x7e, SIG_ADDTOOFFSET(+2), // line
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0x39, 0x0e, // pushi $e
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0x39, SIG_SELECTOR8(view), // pushi $e (view)
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SIG_MAGICDWORD,
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0x78, // push1
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0x38, SIG_UINT16(0xfdd4), // pushi 64980
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@ -1191,9 +1191,9 @@ static const uint16 gk2BenchmarkPatch[] = {
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static const SciScriptPatcherEntry gk2Signatures[] = {
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{ true, 0, "disable volume reset on startup", 1, gk2VolumeResetSignature, gk2VolumeResetPatch },
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{ true, 0, "disable video benchmarking", 1, gk2BenchmarkSignature, gk2BenchmarkPatch },
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{ true, 23, "inventory starts scroll down in the wrong direction", 1, gk2InvScrollSignature, gk2InvScrollPatch },
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{ true, 64990, "increase number of save games", 1, sci2NumSavesSignature1, sci2NumSavesPatch1 },
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{ true, 64990, "increase number of save games", 1, sci2NumSavesSignature2, sci2NumSavesPatch2 },
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{ true, 23, "fix inventory scroll start direction", 1, gk2InvScrollSignature, gk2InvScrollPatch },
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{ true, 64990, "increase number of save games (1/2)", 1, sci2NumSavesSignature1, sci2NumSavesPatch1 },
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{ true, 64990, "increase number of save games (2/2)", 1, sci2NumSavesSignature2, sci2NumSavesPatch2 },
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{ true, 64990, "disable change directory button", 1, sci2ChangeDirSignature, sci2ChangeDirPatch },
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SCI_SIGNATUREENTRY_TERMINATOR
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};
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