LAB: Further rendering pipeline fixes

This commit is contained in:
Eugene Sandulenko 2014-12-14 17:46:40 +01:00
parent 11a7ffaabe
commit bbddd32d38
12 changed files with 116 additions and 146 deletions

View file

@ -1284,10 +1284,9 @@ static void addSaveSlot() {
makeThumbnail(info);
mouseHide();
warning("STUB: addSaveSlot()");
//SDL_IgnoreUpdateDisplay(1);
WSDL_IgnoreUpdateDisplay(1);
loadBackPict("P:ModSave", false);
//SDL_IgnoreUpdateDisplay(0);
WSDL_IgnoreUpdateDisplay(0);
drawSaveLoad();
mouseShow();
}
@ -1299,10 +1298,9 @@ static void selectSave(int n) {
g_CurSaveGameNumber = n;
mouseHide();
warning("STUB: selectSave()");
//SDL_IgnoreUpdateDisplay(1);
WSDL_IgnoreUpdateDisplay(1);
loadBackPict("P:ModSave", false);
//SDL_IgnoreUpdateDisplay(0);
WSDL_IgnoreUpdateDisplay(0);
drawSaveLoad();
mouseShow();
}
@ -1312,10 +1310,9 @@ static void selectSaveSet(int n) {
g_CurSaveSet = n;
mouseHide();
warning("STUB: selectSaveSet");
//SDL_IgnoreUpdateDisplay(1);
WSDL_IgnoreUpdateDisplay(1);
loadBackPict("P:ModSave", false);
//SDL_IgnoreUpdateDisplay(0);
WSDL_IgnoreUpdateDisplay(0);
drawSaveLoad();
mouseShow();
}