More changes for He 7.2 games
Might need HE7.2 class eventually svn-id: r14704
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3 changed files with 106 additions and 3 deletions
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@ -2324,6 +2324,9 @@ void ScummEngine::readMAXS(int blockSize) {
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_numGlobalObjects = _fileHandle.readUint16LE();
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_fileHandle.readUint16LE();
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// FIXME: Where is this set???
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_numVerbs = 200;
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_objectRoomTable = (byte *)calloc(_numGlobalObjects, 1);
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// FIXME: Is this correct??? A V6+ game which doesn't use object name
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