diff --git a/README b/README index dfe7d74c2af..d3e3bd1ad39 100644 --- a/README +++ b/README @@ -765,6 +765,50 @@ An example config file looks as follows: music_driver=windows amiga=true +The following keywords are recognized: + + amiga bool Tells ScummVM whether or not a game is the + Amiga version + basename string + path string The path to where a game's data files are + read_only bool If true, ScummVM will never try to overwrite + the configuration file. + save_slot + savepath The path to where a game will store its + savegames. + versioninfo string The version of the ScummVM that created the + configuration file. + + gameid string The real id of a game. Useful if you have + several versions of the same game, and want + different aliases for them. See the example. + description string The description of the game as it will appear + in the launcher. + + language string Specify language (en, de, fr, it, pt, es, jp, + zh, kr, hb) + nosubtitles bool Set to true to suppress subtitles. + talkspeed number Text speed (default: 60) + + fullscreen bool Fullscreen mode + gfx_mode string Graphics mode (normal, 2x, 3x, 2xsai, + super2xsai, supereagle, advmame2x, advmame3x, + tv2x, dotmatrix) + + cdrom int Number of CD-ROM unit to use for audio. If + negative, don't even try to access the CD-ROM. + master_volume int The master volume setting (0-255) + music_driver string The music engine to use. + music_volume int The music volume setting (0-255) + multi_midi bool If true, enable combination Adlib and native + MIDI. + native_mt32 bool If true, disable GM emulation and assume that + there is a true Roland MT-32 available. + sfx_volume int The sfx volume setting (0-255) + tempo int The music tempo (50-200) (default: 100) + + debuglevel int Enable debug output. The higher number, the + more verbose output. Credits: