As far as I can tell, there's no point in setting sceneSkipTarget to true here.

There are no other scenes before it.

svn-id: r29128
This commit is contained in:
Torbjörn Andersson 2007-09-29 06:19:02 +00:00
parent 74ce7c620b
commit bccf69bfe1

View file

@ -80,7 +80,7 @@ int Scene::IHNMStartProc() {
firstScene.loadFlag = kLoadBySceneNumber;
firstScene.sceneDescriptor = -1;
firstScene.sceneDescription = NULL;
firstScene.sceneSkipTarget = true;
firstScene.sceneSkipTarget = false;
firstScene.sceneProc = NULL;
firstScene.transitionType = kTransitionFade;
firstScene.actorsEntrance = 0;