renamed updateDirtyRect to markRectAsDirty (because that's what it really does); used virtual screen id constants in more places

svn-id: r12122
This commit is contained in:
Max Horn 2004-01-03 22:45:23 +00:00
parent 105895da46
commit bceb48f5e0
10 changed files with 50 additions and 47 deletions

View file

@ -673,7 +673,7 @@ byte AkosRenderer::codec1(int xmoveCur, int ymoveCur) {
if (_actorHitX < x_left || _actorHitX >= x_right || _actorHitY < y_top || _actorHitY >= y_bottom) if (_actorHitX < x_left || _actorHitX >= x_right || _actorHitY < y_top || _actorHitY >= y_bottom)
return 0; return 0;
} else } else
_vm->updateDirtyRect(0, x_left, x_right, y_top, y_bottom, _dirty_id); _vm->markRectAsDirty(kMainVirtScreen, x_left, x_right, y_top, y_bottom, _dirty_id);
if (y_top >= (int)_outheight || y_bottom <= 0) if (y_top >= (int)_outheight || y_bottom <= 0)
return 0; return 0;
@ -763,7 +763,7 @@ byte AkosRenderer::codec5(int xmoveCur, int ymoveCur) {
maxw = _outwidth - 1; maxw = _outwidth - 1;
maxh = _outheight - 1; maxh = _outheight - 1;
_vm->updateDirtyRect(0, clip_left, clip_right + 1, clip_top, clip_bottom + 1, _dirty_id); _vm->markRectAsDirty(kMainVirtScreen, clip_left, clip_right + 1, clip_top, clip_bottom + 1, _dirty_id);
if (clip_top < 0) { if (clip_top < 0) {
clip_top = 0; clip_top = 0;
@ -980,7 +980,7 @@ byte AkosRenderer::codec16(int xmoveCur, int ymoveCur) {
cur_x = _width - 1; cur_x = _width - 1;
cur_y = _height - 1; cur_y = _height - 1;
_vm->updateDirtyRect(0, clip_left, clip_right + 1, clip_top, clip_bottom + 1, _dirty_id); _vm->markRectAsDirty(kMainVirtScreen, clip_left, clip_right + 1, clip_top, clip_bottom + 1, _dirty_id);
if (clip_left < 0) { if (clip_left < 0) {
skip_x = -clip_left; skip_x = -clip_left;

View file

@ -977,7 +977,7 @@ void CharsetRendererV3::printChar(int chr) {
mask_ptr = _vm->getMaskBuffer(_left, drawTop, 0); mask_ptr = _vm->getMaskBuffer(_left, drawTop, 0);
useMask = (vs->number == 0 && !_ignoreCharsetMask); useMask = (vs->number == 0 && !_ignoreCharsetMask);
_vm->updateDirtyRect(vs->number, _left, _left + w, drawTop, drawTop + h, 0); _vm->markRectAsDirty(vs->number, _left, _left + w, drawTop, drawTop + h, 0);
if (vs->number == 0) if (vs->number == 0)
_hasMask = true; _hasMask = true;
@ -1082,7 +1082,7 @@ void CharsetRendererClassic::printChar(int chr) {
int drawTop = _top - vs->topline; int drawTop = _top - vs->topline;
_vm->updateDirtyRect(vs->number, _left, _left + width, drawTop, drawTop + height + offsY, 0); _vm->markRectAsDirty(vs->number, _left, _left + width, drawTop, drawTop + height + offsY, 0);
if (vs->number != 0) if (vs->number != 0)
_blitAlso = false; _blitAlso = false;
@ -1296,7 +1296,7 @@ void CharsetRendererNut::printChar(int chr) {
_hasMask = true; _hasMask = true;
_current->drawShadowChar(chr, _left, _top - _vm->_screenTop, _color, !_ignoreCharsetMask); _current->drawShadowChar(chr, _left, _top - _vm->_screenTop, _color, !_ignoreCharsetMask);
_vm->updateDirtyRect(0, shadow_left, shadow_right, shadow_top, shadow_bottom, 0); _vm->markRectAsDirty(kMainVirtScreen, shadow_left, shadow_right, shadow_top, shadow_bottom, 0);
_left += width; _left += width;

View file

@ -202,9 +202,9 @@ byte CostumeRenderer::mainRoutine(int xmoveCur, int ymoveCur) {
if (_vm->_version == 1) if (_vm->_version == 1)
//HACK: it fix gfx glitches leaved by actor costume in V1 games, when actor moving to left //HACK: it fix gfx glitches leaved by actor costume in V1 games, when actor moving to left
_vm->updateDirtyRect(0, x_left, x_right + 8, y_top, y_bottom, _dirty_id); _vm->markRectAsDirty(kMainVirtScreen, x_left, x_right + 8, y_top, y_bottom, _dirty_id);
else else
_vm->updateDirtyRect(0, x_left, x_right + 1, y_top, y_bottom, _dirty_id); _vm->markRectAsDirty(kMainVirtScreen, x_left, x_right + 1, y_top, y_bottom, _dirty_id);
if (y_top >= (int)_outheight || y_bottom <= 0) if (y_top >= (int)_outheight || y_bottom <= 0)
return 0; return 0;

View file

@ -709,7 +709,7 @@ void ScummDebugger::drawBox(int box) {
VirtScreen *vs = _vm->findVirtScreen(coords.ul.y); VirtScreen *vs = _vm->findVirtScreen(coords.ul.y);
if (vs != NULL) if (vs != NULL)
_vm->updateDirtyRect(vs->number, 0, _vm->_screenWidth, 0, _vm->_screenHeight, 0); _vm->markRectAsDirty(vs->number, 0, _vm->_screenWidth, 0, _vm->_screenHeight, 0);
_vm->drawDirtyScreenParts(); _vm->drawDirtyScreenParts();
_vm->_system->update_screen(); _vm->_system->update_screen();
} }

View file

@ -31,6 +31,14 @@
namespace Scumm { namespace Scumm {
struct StripTable {
int offsets[160];
int run[160];
int color[160];
int zoffsets[120]; // FIXME: Why only 120 here?
int zrun[120]; // FIXME: Why only 120 here?
};
enum { enum {
kScrolltime = 500, // ms scrolling is supposed to take kScrolltime = 500, // ms scrolling is supposed to take
kPictureDelay = 20 kPictureDelay = 20
@ -223,9 +231,9 @@ void ScummEngine::initScreens(int b, int w, int h) {
// Since the size of screen 3 is fixed, there is no need to reallocate it // Since the size of screen 3 is fixed, there is no need to reallocate it
// if its size changed. // if its size changed.
if (_version >= 7) { if (_version >= 7) {
initVirtScreen(3, 0, (_screenHeight / 2) - 10, _screenWidth, 13, false, false); initVirtScreen(kUnkVirtScreen, 0, (_screenHeight / 2) - 10, _screenWidth, 13, false, false);
} else { } else {
initVirtScreen(3, 0, 80, _screenWidth, 13, false, false); initVirtScreen(kUnkVirtScreen, 0, 80, _screenWidth, 13, false, false);
} }
} }
initVirtScreen(kMainVirtScreen, 0, b, _screenWidth, h - b, true, true); initVirtScreen(kMainVirtScreen, 0, b, _screenWidth, h - b, true, true);
@ -236,7 +244,7 @@ void ScummEngine::initScreens(int b, int w, int h) {
_screenH = h; _screenH = h;
} }
void ScummEngine::initVirtScreen(int slot, int number, int top, int width, int height, bool twobufs, void ScummEngine::initVirtScreen(VirtScreenNumber slot, int number, int top, int width, int height, bool twobufs,
bool scrollable) { bool scrollable) {
VirtScreen *vs = &virtscr[slot]; VirtScreen *vs = &virtscr[slot];
int size; int size;
@ -292,7 +300,7 @@ VirtScreen *ScummEngine::findVirtScreen(int y) {
return NULL; return NULL;
} }
void ScummEngine::updateDirtyRect(int virt, int left, int right, int top, int bottom, int dirtybit) { void ScummEngine::markRectAsDirty(VirtScreenNumber virt, int left, int right, int top, int bottom, int dirtybit) {
VirtScreen *vs = &virtscr[virt]; VirtScreen *vs = &virtscr[virt];
int lp, rp; int lp, rp;
@ -306,7 +314,7 @@ void ScummEngine::updateDirtyRect(int virt, int left, int right, int top, int bo
if (bottom > vs->height) if (bottom > vs->height)
bottom = vs->height; bottom = vs->height;
if (virt == 0 && dirtybit) { if (virt == kMainVirtScreen && dirtybit) {
lp = left / 8 + _screenStartStrip; lp = left / 8 + _screenStartStrip;
if (lp < 0) if (lp < 0)
lp = 0; lp = 0;
@ -382,7 +390,7 @@ void ScummEngine::drawDirtyScreenParts() {
} }
} }
void ScummEngine::updateDirtyScreen(int slot) { void ScummEngine::updateDirtyScreen(VirtScreenNumber slot) {
gdi.updateDirtyScreen(&virtscr[slot]); gdi.updateDirtyScreen(&virtscr[slot]);
} }
@ -451,12 +459,6 @@ void Gdi::drawStripToScreen(VirtScreen *vs, int x, int w, int t, int b) {
_vm->_system->copy_rect(ptr, _vm->_screenWidth, x, vs->topline + t, w, height); _vm->_system->copy_rect(ptr, _vm->_screenWidth, x, vs->topline + t, w, height);
} }
void Gdi::clearCharsetMask() {
memset(_vm->getResourceAddress(rtBuffer, 9), 0, _imgBufOffs[1]);
_mask.top = _mask.left = 32767;
_mask.right = _mask.bottom = 0;
}
/** /**
* Reset the background behind an actor or blast object. * Reset the background behind an actor or blast object.
*/ */
@ -550,14 +552,14 @@ void ScummEngine::drawBox(int x, int y, int x2, int y2, int color) {
else if (y2 > vs->height) else if (y2 > vs->height)
y2 = vs->height; y2 = vs->height;
updateDirtyRect(vs->number, x, x2, y, y2, 0); markRectAsDirty(vs->number, x, x2, y, y2, 0);
backbuff = vs->screenPtr + vs->xstart + y * _screenWidth + x; backbuff = vs->screenPtr + vs->xstart + y * _screenWidth + x;
width = x2 - x; width = x2 - x;
height = y2 - y; height = y2 - y;
if (color == -1) { if (color == -1) {
if (vs->number != 0) if (vs->number != kMainVirtScreen)
error("can only copy bg to main window"); error("can only copy bg to main window");
bgbuff = getResourceAddress(rtBuffer, vs->number + 5) + vs->xstart + y * _screenWidth + x; bgbuff = getResourceAddress(rtBuffer, vs->number + 5) + vs->xstart + y * _screenWidth + x;
blit(backbuff, bgbuff, width, height); blit(backbuff, bgbuff, width, height);
@ -630,7 +632,7 @@ void ScummEngine::drawFlashlight() {
// Remove the flash light first if it was previously drawn // Remove the flash light first if it was previously drawn
if (_flashlight.isDrawn) { if (_flashlight.isDrawn) {
updateDirtyRect(0, _flashlight.x, _flashlight.x + _flashlight.w, markRectAsDirty(kMainVirtScreen, _flashlight.x, _flashlight.x + _flashlight.w,
_flashlight.y, _flashlight.y + _flashlight.h, USAGE_BIT_DIRTY); _flashlight.y, _flashlight.y + _flashlight.h, USAGE_BIT_DIRTY);
if (_flashlight.buffer) { if (_flashlight.buffer) {
@ -820,7 +822,7 @@ void ScummEngine::restoreBG(Common::Rect rect, byte backColor) {
if (rect.bottom >= height) if (rect.bottom >= height)
rect.bottom = height; rect.bottom = height;
updateDirtyRect(vs->number, rect.left, rect.right, rect.top - topline, rect.bottom - topline, USAGE_BIT_RESTORED); markRectAsDirty(vs->number, rect.left, rect.right, rect.top - topline, rect.bottom - topline, USAGE_BIT_RESTORED);
int offset = (rect.top - topline) * _screenWidth + vs->xstart + rect.left; int offset = (rect.top - topline) * _screenWidth + vs->xstart + rect.left;
backbuff = vs->screenPtr + offset; backbuff = vs->screenPtr + offset;
@ -830,11 +832,11 @@ void ScummEngine::restoreBG(Common::Rect rect, byte backColor) {
width = rect.width(); width = rect.width();
// Check whether lights are turned on or not // Check whether lights are turned on or not
lightsOn = (_features & GF_NEW_OPCODES) || (vs->number != 0) || (VAR(VAR_CURRENT_LIGHTS) & LIGHTMODE_screen); lightsOn = (_features & GF_NEW_OPCODES) || (vs->number != kMainVirtScreen) || (VAR(VAR_CURRENT_LIGHTS) & LIGHTMODE_screen);
if (vs->alloctwobuffers && _currentRoom != 0 && lightsOn ) { if (vs->alloctwobuffers && _currentRoom != 0 && lightsOn ) {
blit(backbuff, bgbak, width, height); blit(backbuff, bgbak, width, height);
if (vs->number == 0 && _charset->_hasMask && height) { if (vs->number == kMainVirtScreen && _charset->_hasMask && height) {
byte *mask; byte *mask;
// Note: At first sight it may look as if this could // Note: At first sight it may look as if this could
// be optimized to (rect.right - rect.left) / 8 and // be optimized to (rect.right - rect.left) / 8 and
@ -846,7 +848,7 @@ void ScummEngine::restoreBG(Common::Rect rect, byte backColor) {
mask_width++; mask_width++;
mask = getMaskBuffer(rect.left, rect.top, 0); mask = getMaskBuffer(rect.left, rect.top, 0);
if (vs->number == 0) if (vs->number == kMainVirtScreen)
mask += vs->topline * gdi._numStrips; mask += vs->topline * gdi._numStrips;
do { do {
@ -862,6 +864,12 @@ void ScummEngine::restoreBG(Common::Rect rect, byte backColor) {
} }
} }
void Gdi::clearCharsetMask() {
memset(_vm->getResourceAddress(rtBuffer, 9), 0, _imgBufOffs[1]);
_mask.top = _mask.left = 32767;
_mask.right = _mask.bottom = 0;
}
bool ScummEngine::hasCharsetMask(int left, int top, int right, int bottom) { bool ScummEngine::hasCharsetMask(int left, int top, int right, int bottom) {
Common::Rect rect(left, top, right, bottom); Common::Rect rect(left, top, right, bottom);
@ -901,7 +909,7 @@ void Gdi::drawBitmap(const byte *ptr, VirtScreen *vs, int x, int y, const int wi
bool useOrDecompress = false; bool useOrDecompress = false;
// Check whether lights are turned on or not // Check whether lights are turned on or not
lightsOn = (_vm->_features & GF_NEW_OPCODES) || (vs->number != 0) || (_vm->VAR(_vm->VAR_CURRENT_LIGHTS) & LIGHTMODE_screen); lightsOn = (_vm->_features & GF_NEW_OPCODES) || (vs->number != kMainVirtScreen) || (_vm->VAR(_vm->VAR_CURRENT_LIGHTS) & LIGHTMODE_screen);
CHECK_HEAP; CHECK_HEAP;
if (_vm->_features & GF_SMALL_HEADER) if (_vm->_features & GF_SMALL_HEADER)

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@ -48,15 +48,16 @@ struct CameraData {
}; };
/** Virtual screen identifiers */ /** Virtual screen identifiers */
enum { enum VirtScreenNumber {
kMainVirtScreen = 0, // The 'stage' kMainVirtScreen = 0, // The 'stage'
kTextVirtScreen = 1, // In V1-V3 games: the area where text is printed kTextVirtScreen = 1, // In V1-V3 games: the area where text is printed
kVerbVirtScreen = 2 // The verb area kVerbVirtScreen = 2, // The verb area
kUnkVirtScreen = 3 // ?? Not sure what this one is good for...
}; };
/** Virtual screen areas */ /** Virtual screen areas */
struct VirtScreen { struct VirtScreen {
int number; VirtScreenNumber number;
uint16 topline; uint16 topline;
uint16 width, height; uint16 width, height;
byte alloctwobuffers; byte alloctwobuffers;
@ -111,13 +112,7 @@ struct BompDrawData {
BompDrawData() { memset(this, 0, sizeof(*this)); } BompDrawData() { memset(this, 0, sizeof(*this)); }
}; };
struct StripTable { struct StripTable;
int offsets[160];
int run[160];
int color[160];
int zoffsets[120]; // FIXME: Why only 120 here?
int zrun[120]; // FIXME: Why only 120 here?
};
class Gdi { class Gdi {
friend class ScummEngine; // Mostly for the code in saveload.cpp ... friend class ScummEngine; // Mostly for the code in saveload.cpp ...

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@ -1515,7 +1515,7 @@ void ScummEngine::drawBlastObject(BlastObject *eo) {
drawBomp(bdd, false); drawBomp(bdd, false);
} }
updateDirtyRect(vs->number, bdd.x, bdd.x + bdd.srcwidth, bdd.y, bdd.y + bdd.srcheight, 0); markRectAsDirty(vs->number, bdd.x, bdd.x + bdd.srcwidth, bdd.y, bdd.y + bdd.srcheight, 0);
} }
void ScummEngine::removeBlastObjects() { void ScummEngine::removeBlastObjects() {
@ -1569,7 +1569,7 @@ void ScummEngine::removeBlastObject(BlastObject *eo) {
for (i = left_strip; i <= right_strip; i++) for (i = left_strip; i <= right_strip; i++)
gdi.resetBackground(top, bottom, i); gdi.resetBackground(top, bottom, i);
updateDirtyRect(0, left, right, top, bottom, USAGE_BIT_RESTORED); markRectAsDirty(kMainVirtScreen, left, right, top, bottom, USAGE_BIT_RESTORED);
} }
int ScummEngine::findLocalObjectSlot() { int ScummEngine::findLocalObjectSlot() {

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@ -2854,7 +2854,7 @@ void ScummEngine_v5::o5_oldRoomEffect() {
VirtScreen *vs = &virtscr[0]; VirtScreen *vs = &virtscr[0];
restoreBG(Common::Rect(0,vs->topline, vs->width, vs->topline + vs->height)); restoreBG(Common::Rect(0,vs->topline, vs->width, vs->topline + vs->height));
virtscr[0].setDirtyRange(0, virtscr[0].height); virtscr[0].setDirtyRange(0, virtscr[0].height);
updateDirtyScreen(0); updateDirtyScreen(kMainVirtScreen);
if (byte_2FCCF) { if (byte_2FCCF) {
// Here now "sub_1C44" is called, which sets byte_2FCCF to 0 then // Here now "sub_1C44" is called, which sets byte_2FCCF to 0 then

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@ -792,7 +792,7 @@ protected:
StripTable *_roomStrips; StripTable *_roomStrips;
void initScreens(int b, int w, int h); void initScreens(int b, int w, int h);
void initVirtScreen(int slot, int number, int top, int width, int height, bool twobufs, bool scrollable); void initVirtScreen(VirtScreenNumber slot, int number, int top, int width, int height, bool twobufs, bool scrollable);
void initBGBuffers(int height); void initBGBuffers(int height);
void initCycl(const byte *ptr); // Color cycle void initCycl(const byte *ptr); // Color cycle
@ -855,10 +855,10 @@ protected:
public: public:
void updateDirtyRect(int virt, int left, int right, int top, int bottom, int dirtybit); void markRectAsDirty(VirtScreenNumber virt, int left, int right, int top, int bottom, int dirtybit);
protected: protected:
void drawDirtyScreenParts(); void drawDirtyScreenParts();
void updateDirtyScreen(int slot); void updateDirtyScreen(VirtScreenNumber slot);
public: public:
VirtScreen *findVirtScreen(int y); VirtScreen *findVirtScreen(int y);

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@ -137,7 +137,7 @@ void ScummEngine::checkV2MouseOver(Common::Point pos) {
dst += _screenWidth; dst += _screenWidth;
} }
updateDirtyRect(2, rect.left, rect.right, rect.top, rect.bottom, 0); markRectAsDirty(kVerbVirtScreen, rect.left, rect.right, rect.top, rect.bottom, 0);
} }
if (new_box != -1) { if (new_box != -1) {
@ -154,7 +154,7 @@ void ScummEngine::checkV2MouseOver(Common::Point pos) {
dst += _screenWidth; dst += _screenWidth;
} }
updateDirtyRect(2, rect.left, rect.right, rect.top, rect.bottom, 0); markRectAsDirty(kVerbVirtScreen, rect.left, rect.right, rect.top, rect.bottom, 0);
} }
v2_mouseover_box = new_box; v2_mouseover_box = new_box;