Removed all hardcoded screen sizes
svn-id: r47072
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parent
1c6ccf8000
commit
bcf7535c97
3 changed files with 15 additions and 10 deletions
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@ -1822,6 +1822,7 @@ reg_t kAvoidPath(EngineState *s, int argc, reg_t *argv) {
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if (argc > 7)
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opt = argv[7].toUint16();
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} else {
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// SCI1.1 and older games always ran with an internal resolution of 320x200
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poly_list = argv[4];
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width = 320;
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height = 190;
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