Replaced ManagedList with Common::SharedPtr in lure's sound system

svn-id: r31419
This commit is contained in:
Filippos Karapetis 2008-04-06 11:12:42 +00:00
parent 6060900ce0
commit bd1224e36c
2 changed files with 33 additions and 28 deletions

View file

@ -94,10 +94,10 @@ SoundManager::~SoundManager() {
void SoundManager::saveToStream(WriteStream *stream) { void SoundManager::saveToStream(WriteStream *stream) {
debugC(ERROR_BASIC, kLureDebugSounds, "SoundManager::saveToStream"); debugC(ERROR_BASIC, kLureDebugSounds, "SoundManager::saveToStream");
ManagedList<SoundDescResource *>::iterator i; SoundListIterator i;
for (i = _activeSounds.begin(); i != _activeSounds.end(); ++i) { for (i = _activeSounds.begin(); i != _activeSounds.end(); ++i) {
SoundDescResource *rec = *i; SoundDescResource *rec = (*i).get();
stream->writeByte(rec->soundNumber); stream->writeByte(rec->soundNumber);
} }
stream->writeByte(0xff); stream->writeByte(0xff);
@ -222,7 +222,7 @@ void SoundManager::addSound(uint8 soundIndex, bool tidyFlag) {
newEntry->volume = rec.volume; newEntry->volume = rec.volume;
else /* resource volumes do not seem to work well with our adlib emu */ else /* resource volumes do not seem to work well with our adlib emu */
newEntry->volume = 240; /* 255 causes clipping with adlib */ newEntry->volume = 240; /* 255 causes clipping with adlib */
_activeSounds.push_back(newEntry); _activeSounds.push_back(SoundList::value_type(newEntry));
musicInterface_Play(rec.soundNumber, channelCtr, numChannels); musicInterface_Play(rec.soundNumber, channelCtr, numChannels);
musicInterface_SetVolume(channelCtr, newEntry->volume); musicInterface_SetVolume(channelCtr, newEntry->volume);
@ -280,10 +280,10 @@ uint8 SoundManager::descIndexOf(uint8 soundNumber) {
SoundDescResource *SoundManager::findSound(uint8 soundNumber) { SoundDescResource *SoundManager::findSound(uint8 soundNumber) {
debugC(ERROR_BASIC, kLureDebugSounds, "SoundManager::findSound soundNumber=%d", soundNumber); debugC(ERROR_BASIC, kLureDebugSounds, "SoundManager::findSound soundNumber=%d", soundNumber);
ManagedList<SoundDescResource *>::iterator i; SoundListIterator i;
for (i = _activeSounds.begin(); i != _activeSounds.end(); ++i) { for (i = _activeSounds.begin(); i != _activeSounds.end(); ++i) {
SoundDescResource *rec = *i; SoundDescResource *rec = (*i).get();
if (rec->soundNumber == soundNumber) { if (rec->soundNumber == soundNumber) {
debugC(ERROR_INTERMEDIATE, kLureDebugSounds, "SoundManager::findSound - sound found"); debugC(ERROR_INTERMEDIATE, kLureDebugSounds, "SoundManager::findSound - sound found");
@ -298,10 +298,10 @@ SoundDescResource *SoundManager::findSound(uint8 soundNumber) {
void SoundManager::tidySounds() { void SoundManager::tidySounds() {
debugC(ERROR_INTERMEDIATE, kLureDebugSounds, "SoundManager::tidySounds"); debugC(ERROR_INTERMEDIATE, kLureDebugSounds, "SoundManager::tidySounds");
ManagedList<SoundDescResource *>::iterator i = _activeSounds.begin(); SoundListIterator i = _activeSounds.begin();
while (i != _activeSounds.end()) { while (i != _activeSounds.end()) {
SoundDescResource *rec = *i; SoundDescResource *rec = (*i).get();
if (musicInterface_CheckPlaying(rec->soundNumber)) if (musicInterface_CheckPlaying(rec->soundNumber))
// Still playing, so move to next entry // Still playing, so move to next entry
@ -319,10 +319,10 @@ void SoundManager::removeSounds() {
debugC(ERROR_BASIC, kLureDebugSounds, "SoundManager::removeSounds"); debugC(ERROR_BASIC, kLureDebugSounds, "SoundManager::removeSounds");
bellsBodge(); bellsBodge();
ManagedList<SoundDescResource *>::iterator i = _activeSounds.begin(); SoundListIterator i = _activeSounds.begin();
while (i != _activeSounds.end()) { while (i != _activeSounds.end()) {
SoundDescResource *rec = *i; SoundDescResource *rec = (*i).get();
if ((rec->flags & SF_IN_USE) != 0) if ((rec->flags & SF_IN_USE) != 0)
musicInterface_Stop(rec->soundNumber); musicInterface_Stop(rec->soundNumber);
@ -333,10 +333,10 @@ void SoundManager::removeSounds() {
void SoundManager::restoreSounds() { void SoundManager::restoreSounds() {
debugC(ERROR_BASIC, kLureDebugSounds, "SoundManager::restoreSounds"); debugC(ERROR_BASIC, kLureDebugSounds, "SoundManager::restoreSounds");
ManagedList<SoundDescResource *>::iterator i = _activeSounds.begin(); SoundListIterator i = _activeSounds.begin();
while (i != _activeSounds.end()) { while (i != _activeSounds.end()) {
SoundDescResource *rec = *i; SoundDescResource *rec = (*i).get();
if ((rec->numChannels != 0) && ((rec->flags & SF_RESTORE) != 0)) { if ((rec->numChannels != 0) && ((rec->flags & SF_RESTORE) != 0)) {
Common::set_to(_channelsInUse+rec->channel, _channelsInUse+rec->channel+rec->numChannels, true); Common::set_to(_channelsInUse+rec->channel, _channelsInUse+rec->channel+rec->numChannels, true);
@ -361,9 +361,9 @@ void SoundManager::fadeOut() {
inProgress = false; inProgress = false;
g_system->lockMutex(_soundMutex); g_system->lockMutex(_soundMutex);
ManagedList<MidiMusic *>::iterator i; MusicListIterator i;
for (i = _playingSounds.begin(); i != _playingSounds.end(); ++i) { for (i = _playingSounds.begin(); i != _playingSounds.end(); ++i) {
MidiMusic *music = *i; MidiMusic *music = (*i).get();
if (music->getVolume() > 0) { if (music->getVolume() > 0) {
inProgress = true; inProgress = true;
music->setVolume(music->getVolume() >= 10 ? (music->getVolume() - 10) : 0); music->setVolume(music->getVolume() >= 10 ? (music->getVolume() - 10) : 0);
@ -420,7 +420,7 @@ void SoundManager::musicInterface_Play(uint8 soundNumber, uint8 channelNumber, u
g_system->lockMutex(_soundMutex); g_system->lockMutex(_soundMutex);
MidiMusic *sound = new MidiMusic(_driver, _channelsInner, channelNumber, soundNum, MidiMusic *sound = new MidiMusic(_driver, _channelsInner, channelNumber, soundNum,
isMusic, numChannels, soundStart, dataSize); isMusic, numChannels, soundStart, dataSize);
_playingSounds.push_back(sound); _playingSounds.push_back(MusicList::value_type(sound));
g_system->unlockMutex(_soundMutex); g_system->unlockMutex(_soundMutex);
} }
@ -433,9 +433,9 @@ void SoundManager::musicInterface_Stop(uint8 soundNumber) {
uint8 soundNum = soundNumber & 0x7f; uint8 soundNum = soundNumber & 0x7f;
g_system->lockMutex(_soundMutex); g_system->lockMutex(_soundMutex);
ManagedList<MidiMusic *>::iterator i; MusicListIterator i;
for (i = _playingSounds.begin(); i != _playingSounds.end(); ++i) { for (i = _playingSounds.begin(); i != _playingSounds.end(); ++i) {
MidiMusic *music = *i; MidiMusic *music = (*i).get();
if (music->soundNumber() == soundNum) { if (music->soundNumber() == soundNum) {
_playingSounds.erase(i); _playingSounds.erase(i);
break; break;
@ -454,9 +454,9 @@ bool SoundManager::musicInterface_CheckPlaying(uint8 soundNumber) {
bool result = false; bool result = false;
g_system->lockMutex(_soundMutex); g_system->lockMutex(_soundMutex);
ManagedList<MidiMusic *>::iterator i; MusicListIterator i;
for (i = _playingSounds.begin(); i != _playingSounds.end(); ++i) { for (i = _playingSounds.begin(); i != _playingSounds.end(); ++i) {
MidiMusic *music = *i; MidiMusic *music = (*i).get();
if (music->soundNumber() == soundNum) { if (music->soundNumber() == soundNum) {
result = true; result = true;
break; break;
@ -476,9 +476,9 @@ void SoundManager::musicInterface_SetVolume(uint8 channelNum, uint8 volume) {
musicInterface_TidySounds(); musicInterface_TidySounds();
g_system->lockMutex(_soundMutex); g_system->lockMutex(_soundMutex);
ManagedList<MidiMusic *>::iterator i; MusicListIterator i;
for (i = _playingSounds.begin(); i != _playingSounds.end(); ++i) { for (i = _playingSounds.begin(); i != _playingSounds.end(); ++i) {
MidiMusic *music = *i; MidiMusic *music = (*i).get();
if (music->channelNumber() == channelNum) if (music->channelNumber() == channelNum)
music->setVolume(volume); music->setVolume(volume);
} }
@ -493,9 +493,9 @@ void SoundManager::musicInterface_KillAll() {
musicInterface_TidySounds(); musicInterface_TidySounds();
g_system->lockMutex(_soundMutex); g_system->lockMutex(_soundMutex);
ManagedList<MidiMusic *>::iterator i; MusicListIterator i;
for (i = _playingSounds.begin(); i != _playingSounds.end(); ++i) { for (i = _playingSounds.begin(); i != _playingSounds.end(); ++i) {
MidiMusic *music = *i; MidiMusic *music = (*i).get();
music->stopMusic(); music->stopMusic();
} }
@ -526,9 +526,9 @@ void SoundManager::musicInterface_TidySounds() {
debugC(ERROR_DETAILED, kLureDebugSounds, "musicInterface_TidySounds"); debugC(ERROR_DETAILED, kLureDebugSounds, "musicInterface_TidySounds");
g_system->lockMutex(_soundMutex); g_system->lockMutex(_soundMutex);
ManagedList<MidiMusic *>::iterator i = _playingSounds.begin(); MusicListIterator i = _playingSounds.begin();
while (i != _playingSounds.end()) { while (i != _playingSounds.end()) {
MidiMusic *music = *i; MidiMusic *music = (*i).get();
if (!music->isPlaying()) if (!music->isPlaying())
i = _playingSounds.erase(i); i = _playingSounds.erase(i);
else else
@ -548,9 +548,9 @@ void SoundManager::doTimer() {
g_system->lockMutex(_soundMutex); g_system->lockMutex(_soundMutex);
ManagedList<MidiMusic *>::iterator i; MusicListIterator i;
for (i = _playingSounds.begin(); i != _playingSounds.end(); ++i) { for (i = _playingSounds.begin(); i != _playingSounds.end(); ++i) {
MidiMusic *music = *i; MidiMusic *music = (*i).get();
if (music->isPlaying()) if (music->isPlaying())
music->onTimer(); music->onTimer();
} }

View file

@ -27,6 +27,7 @@
#include "lure/memory.h" #include "lure/memory.h"
#include "common/singleton.h" #include "common/singleton.h"
#include "common/ptr.h"
#include "sound/mididrv.h" #include "sound/mididrv.h"
#include "sound/mixer.h" #include "sound/mixer.h"
@ -108,8 +109,12 @@ private:
int _numDescs; int _numDescs;
SoundDescResource *soundDescs() { return (SoundDescResource *) _descs->data(); } SoundDescResource *soundDescs() { return (SoundDescResource *) _descs->data(); }
MidiDriver *_driver; MidiDriver *_driver;
ManagedList<SoundDescResource *> _activeSounds; typedef Common::List<Common::SharedPtr<SoundDescResource> > SoundList;
ManagedList<MidiMusic *> _playingSounds; typedef SoundList::iterator SoundListIterator;
SoundList _activeSounds;
typedef Common::List<Common::SharedPtr<MidiMusic> > MusicList;
typedef MusicList::iterator MusicListIterator;
MusicList _playingSounds;
ChannelEntry _channelsInner[NUM_CHANNELS]; ChannelEntry _channelsInner[NUM_CHANNELS];
bool _channelsInUse[NUM_CHANNELS]; bool _channelsInUse[NUM_CHANNELS];
bool _isPlaying; bool _isPlaying;