update rest scummvm common code with residual, and update engine code to that changes
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70 changed files with 4012 additions and 2231 deletions
247
common/archive.cpp
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247
common/archive.cpp
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/* Residual - Virtual machine to run LucasArts' 3D adventure games
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*
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* Residual is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/archive.h"
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#include "common/fs.h"
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#include "common/util.h"
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#include "engine/backend/platform/driver.h"
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namespace Common {
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GenericArchiveMember::GenericArchiveMember(String name, Archive *parent)
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: _parent(parent), _name(name) {
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}
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String GenericArchiveMember::getName() const {
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return _name;
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}
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SeekableReadStream *GenericArchiveMember::createReadStream() const {
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return _parent->createReadStreamForMember(_name);
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}
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int Archive::listMatchingMembers(ArchiveMemberList &list, const String &pattern) {
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// Get all "names" (TODO: "files" ?)
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ArchiveMemberList allNames;
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listMembers(allNames);
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int matches = 0;
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// need to match lowercase key
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String lowercasePattern = pattern;
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lowercasePattern.toLowercase();
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ArchiveMemberList::iterator it = allNames.begin();
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for ( ; it != allNames.end(); ++it) {
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if ((*it)->getName().matchString(lowercasePattern, true)) {
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list.push_back(*it);
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matches++;
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}
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}
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return matches;
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}
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SearchSet::ArchiveNodeList::iterator SearchSet::find(const String &name) {
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ArchiveNodeList::iterator it = _list.begin();
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for ( ; it != _list.end(); ++it) {
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if (it->_name == name)
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break;
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}
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return it;
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}
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SearchSet::ArchiveNodeList::const_iterator SearchSet::find(const String &name) const {
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ArchiveNodeList::const_iterator it = _list.begin();
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for ( ; it != _list.end(); ++it) {
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if (it->_name == name)
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break;
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}
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return it;
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}
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/*
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Keep the nodes sorted according to descending priorities.
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In case two or node nodes have the same priority, insertion
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order prevails.
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*/
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void SearchSet::insert(const Node &node) {
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ArchiveNodeList::iterator it = _list.begin();
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for ( ; it != _list.end(); ++it) {
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if (it->_priority < node._priority)
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break;
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}
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_list.insert(it, node);
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}
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void SearchSet::add(const String &name, Archive *archive, int priority, bool autoFree) {
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if (find(name) == _list.end()) {
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Node node(priority, name, archive, autoFree);
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insert(node);
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} else {
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if (autoFree)
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delete archive;
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warning("SearchSet::add: archive '%s' already present", name.c_str());
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}
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}
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void SearchSet::addDirectory(const String &name, const String &directory, int priority, int depth) {
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FSNode dir(directory);
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addDirectory(name, dir, priority, depth);
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}
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void SearchSet::addDirectory(const String &name, const FSNode &dir, int priority, int depth) {
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if (!dir.exists() || !dir.isDirectory())
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return;
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add(name, new FSDirectory(dir, depth), priority);
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}
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void SearchSet::remove(const String &name) {
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ArchiveNodeList::iterator it = find(name);
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if (it != _list.end()) {
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if (it->_autoFree)
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delete it->_arc;
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_list.erase(it);
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}
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}
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bool SearchSet::hasArchive(const String &name) const {
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return (find(name) != _list.end());
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}
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void SearchSet::clear() {
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for (ArchiveNodeList::iterator i = _list.begin(); i != _list.end(); ++i) {
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if (i->_autoFree)
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delete i->_arc;
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}
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_list.clear();
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}
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void SearchSet::setPriority(const String &name, int priority) {
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ArchiveNodeList::iterator it = find(name);
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if (it == _list.end()) {
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warning("SearchSet::setPriority: archive '%s' is not present", name.c_str());
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return;
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}
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if (priority == it->_priority)
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return;
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Node node(*it);
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_list.erase(it);
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node._priority = priority;
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insert(node);
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}
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bool SearchSet::hasFile(const String &name) {
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if (name.empty())
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return false;
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ArchiveNodeList::iterator it = _list.begin();
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for ( ; it != _list.end(); ++it) {
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if (it->_arc->hasFile(name))
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return true;
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}
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return false;
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}
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int SearchSet::listMatchingMembers(ArchiveMemberList &list, const String &pattern) {
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int matches = 0;
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ArchiveNodeList::iterator it = _list.begin();
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for ( ; it != _list.end(); ++it)
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matches += it->_arc->listMatchingMembers(list, pattern);
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return matches;
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}
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int SearchSet::listMembers(ArchiveMemberList &list) {
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int matches = 0;
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ArchiveNodeList::iterator it = _list.begin();
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for ( ; it != _list.end(); ++it)
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matches += it->_arc->listMembers(list);
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return matches;
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}
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ArchiveMemberPtr SearchSet::getMember(const String &name) {
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if (name.empty())
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return ArchiveMemberPtr();
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ArchiveNodeList::iterator it = _list.begin();
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for ( ; it != _list.end(); ++it) {
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if (it->_arc->hasFile(name))
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return it->_arc->getMember(name);
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}
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return ArchiveMemberPtr();
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}
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SeekableReadStream *SearchSet::createReadStreamForMember(const String &name) const {
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if (name.empty())
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return 0;
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ArchiveNodeList::const_iterator it = _list.begin();
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for ( ; it != _list.end(); ++it) {
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SeekableReadStream *stream = it->_arc->createReadStreamForMember(name);
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if (stream)
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return stream;
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}
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return 0;
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}
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DECLARE_SINGLETON(SearchManager);
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SearchManager::SearchManager() {
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clear(); // Force a reset
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}
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void SearchManager::clear() {
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SearchSet::clear();
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// Always keep system specific archives in the SearchManager.
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// But we give them a lower priority than the default priority (which is 0),
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// so that archives added by client code are searched first.
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if (g_driver)
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g_driver->addSysArchivesToSearchSet(*this, -1);
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// Add the current dir as a very last resort.
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// See also bug #2137680.
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addDirectory(".", ".", -2);
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}
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} // namespace Common
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