update rest scummvm common code with residual, and update engine code to that changes

This commit is contained in:
Pawel Kolodziejski 2009-04-05 14:48:54 +00:00
parent de96258779
commit be3ddd600c
70 changed files with 4012 additions and 2231 deletions

View file

@ -8,25 +8,25 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/sys.h"
#include "engine/backend/platform/driver.h"
#include "engine/backend/timer/default/default-timer.h"
#include "common/util.h"
#include "engine/backend/platform/driver.h"
struct TimerSlot {
Common::TimerManager::TimerProc callback;
@ -93,8 +93,7 @@ void DefaultTimerManager::handler() {
_head->next = slot->next;
// Update the fire time and reinsert the TimerSlot into the priority
// queue. Has to be done before the timer callback is invoked, in case
// the callback wants to remove itself.
// queue.
assert(slot->interval > 0);
slot->nextFireTime += (slot->interval / 1000);
slot->nextFireTimeMicro += (slot->interval % 1000);