JANITORIAL: Add missing NL at EOF.
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22 changed files with 22 additions and 22 deletions
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COPYING
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COPYING
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@ -336,4 +336,4 @@ This General Public License does not permit incorporating your program into
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proprietary programs. If your program is a subroutine library, you may
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consider it more useful to permit linking proprietary applications with the
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library. If this is what you want to do, use the GNU Lesser General
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Public License instead of this License.
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Public License instead of this License.
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@ -678,4 +678,4 @@ LPIO_INTERFACE NJSD_GetInterface(void) {
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} ;
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#endif // defined NDS
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#endif
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#endif
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@ -103,4 +103,4 @@ LPIO_INTERFACE SCSD_GetInterface(void) {
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return &io_scsd ;
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} ;
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#endif
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#endif
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@ -338,4 +338,4 @@
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</xs:sequence>
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</xs:complexType>
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</xs:element>
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</xs:schema>
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</xs:schema>
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@ -53,4 +53,4 @@
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getsockopt(0, 0, 0, NULL, NULL);
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return i;
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}
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}
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@ -321,4 +321,4 @@ void ImageViewer::handleEvent(uint32 event) {
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PSP_ERROR("Unknown event %d\n", event);
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break;
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}
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}
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}
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@ -99,4 +99,4 @@ public:
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void setDisplayManager(DisplayManager *displayManager) { _displayManager = displayManager; }
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};
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#endif /* PSP_IMAGE_VIEWER_H */
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#endif /* PSP_IMAGE_VIEWER_H */
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@ -1 +1 @@
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>> SumthinWicked *grins* <<
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>> SumthinWicked *grins* <<
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@ -61,4 +61,4 @@
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""-"!:\system\apps\ScummVM\sdl.ini",FILENULL
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; This install layout will let you upgrade to newer versions wihout loss of scummvm.ini.
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; It will remove the config file, std***.txt files & dirs on uninstall.
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; It will remove the config file, std***.txt files & dirs on uninstall.
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@ -54,4 +54,4 @@
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; add extra Vibration lib for P800, will be ignored during all other installs
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IF MachineUID = 0x101F408B
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@"Vibration.sis", (0x101F94A3)
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ENDIF
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ENDIF
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@ -156,4 +156,4 @@ SOURCE backends\vkeybd\virtual-keyboard.cpp
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// Downscaler
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SOURCE graphics\scaler\downscaler.cpp
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MACRO SDL_BACKEND
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MACRO SDL_BACKEND
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@ -110,4 +110,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@ -124,4 +124,4 @@ int main(int argc, char *argv[]) {
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}
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return 0;
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}
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}
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@ -68,4 +68,4 @@
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<Filter>scripts</Filter>
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</None>
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</ItemGroup>
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</Project>
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</Project>
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@ -21,4 +21,4 @@ sky.cpt:
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TODO
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toon.dat:
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'toon.dat' contains all the strings hardcoded in the original executables.
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'toon.dat' contains all the strings hardcoded in the original executables.
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@ -3,4 +3,4 @@ Exec = scummvm.lin
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Icon = icon.png
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Author = ScummVM Team
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Version = trunk
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Comment = ScummVM
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Comment = ScummVM
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@ -10,4 +10,4 @@ All feedback is appreciated!
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Thanks!
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Paul Smedley
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5th May, 2010
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5th May, 2010
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@ -41,4 +41,4 @@
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</GameTasks>
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</ExtendedProperties>
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</GameDefinition>
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</GameDefinitionFile>
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</GameDefinitionFile>
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@ -80,4 +80,4 @@ PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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include $(srcdir)/rules.mk
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@ -165,4 +165,4 @@ struct LocVar {
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Object name; /* Name of the local variable */
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int startpc; /* Point where variable is active */
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int endpc; /* Point where variable is dead */
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};
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};
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@ -108,4 +108,4 @@
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id="image5920"
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x="9"
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y="26.110352"
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style="display:inline" /></g></svg>
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style="display:inline" /></g></svg>
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Before Width: | Height: | Size: 237 KiB After Width: | Height: | Size: 237 KiB |
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@ -2,4 +2,4 @@ This directory contains some unit tests for ScummVM. They are based on
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CxxTest <http://cxxtest.com/>, which you can find in the cxxtest
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subdirectory, including its manual.
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To run the unit tests, simply use "make test".
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To run the unit tests, simply use "make test".
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