JANITORIAL: Add missing NL at EOF.

This commit is contained in:
Christoph Mallon 2011-08-07 11:38:42 +02:00 committed by Johannes Schickel
parent 2c9fdf0df7
commit bf580e6e6b
22 changed files with 22 additions and 22 deletions

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@ -336,4 +336,4 @@ This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. Public License instead of this License.

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@ -678,4 +678,4 @@ LPIO_INTERFACE NJSD_GetInterface(void) {
} ; } ;
#endif // defined NDS #endif // defined NDS
#endif #endif

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@ -103,4 +103,4 @@ LPIO_INTERFACE SCSD_GetInterface(void) {
return &io_scsd ; return &io_scsd ;
} ; } ;
#endif #endif

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@ -338,4 +338,4 @@
</xs:sequence> </xs:sequence>
</xs:complexType> </xs:complexType>
</xs:element> </xs:element>
</xs:schema> </xs:schema>

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@ -53,4 +53,4 @@
getsockopt(0, 0, 0, NULL, NULL); getsockopt(0, 0, 0, NULL, NULL);
return i; return i;
} }

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@ -321,4 +321,4 @@ void ImageViewer::handleEvent(uint32 event) {
PSP_ERROR("Unknown event %d\n", event); PSP_ERROR("Unknown event %d\n", event);
break; break;
} }
} }

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@ -99,4 +99,4 @@ public:
void setDisplayManager(DisplayManager *displayManager) { _displayManager = displayManager; } void setDisplayManager(DisplayManager *displayManager) { _displayManager = displayManager; }
}; };
#endif /* PSP_IMAGE_VIEWER_H */ #endif /* PSP_IMAGE_VIEWER_H */

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@ -1 +1 @@
>> SumthinWicked *grins* << >> SumthinWicked *grins* <<

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@ -61,4 +61,4 @@
""-"!:\system\apps\ScummVM\sdl.ini",FILENULL ""-"!:\system\apps\ScummVM\sdl.ini",FILENULL
; This install layout will let you upgrade to newer versions wihout loss of scummvm.ini. ; This install layout will let you upgrade to newer versions wihout loss of scummvm.ini.
; It will remove the config file, std***.txt files & dirs on uninstall. ; It will remove the config file, std***.txt files & dirs on uninstall.

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@ -54,4 +54,4 @@
; add extra Vibration lib for P800, will be ignored during all other installs ; add extra Vibration lib for P800, will be ignored during all other installs
IF MachineUID = 0x101F408B IF MachineUID = 0x101F408B
@"Vibration.sis", (0x101F94A3) @"Vibration.sis", (0x101F94A3)
ENDIF ENDIF

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@ -156,4 +156,4 @@ SOURCE backends\vkeybd\virtual-keyboard.cpp
// Downscaler // Downscaler
SOURCE graphics\scaler\downscaler.cpp SOURCE graphics\scaler\downscaler.cpp
MACRO SDL_BACKEND MACRO SDL_BACKEND

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@ -110,4 +110,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

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@ -124,4 +124,4 @@ int main(int argc, char *argv[]) {
} }
return 0; return 0;
} }

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@ -68,4 +68,4 @@
<Filter>scripts</Filter> <Filter>scripts</Filter>
</None> </None>
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -21,4 +21,4 @@ sky.cpt:
TODO TODO
toon.dat: toon.dat:
'toon.dat' contains all the strings hardcoded in the original executables. 'toon.dat' contains all the strings hardcoded in the original executables.

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@ -3,4 +3,4 @@ Exec = scummvm.lin
Icon = icon.png Icon = icon.png
Author = ScummVM Team Author = ScummVM Team
Version = trunk Version = trunk
Comment = ScummVM Comment = ScummVM

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@ -10,4 +10,4 @@ All feedback is appreciated!
Thanks! Thanks!
Paul Smedley Paul Smedley
5th May, 2010 5th May, 2010

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@ -41,4 +41,4 @@
</GameTasks> </GameTasks>
</ExtendedProperties> </ExtendedProperties>
</GameDefinition> </GameDefinition>
</GameDefinitionFile> </GameDefinitionFile>

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@ -80,4 +80,4 @@ PLUGIN := 1
endif endif
# Include common rules # Include common rules
include $(srcdir)/rules.mk include $(srcdir)/rules.mk

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@ -165,4 +165,4 @@ struct LocVar {
Object name; /* Name of the local variable */ Object name; /* Name of the local variable */
int startpc; /* Point where variable is active */ int startpc; /* Point where variable is active */
int endpc; /* Point where variable is dead */ int endpc; /* Point where variable is dead */
}; };

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@ -108,4 +108,4 @@
id="image5920" id="image5920"
x="9" x="9"
y="26.110352" y="26.110352"
style="display:inline" /></g></svg> style="display:inline" /></g></svg>

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@ -2,4 +2,4 @@ This directory contains some unit tests for ScummVM. They are based on
CxxTest <http://cxxtest.com/>, which you can find in the cxxtest CxxTest <http://cxxtest.com/>, which you can find in the cxxtest
subdirectory, including its manual. subdirectory, including its manual.
To run the unit tests, simply use "make test". To run the unit tests, simply use "make test".