ASYLUM: update a comment
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@ -1125,7 +1125,8 @@ void Scene::updateCoordinates() {
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if ((yTop + 479) > sceneRect.bottom)
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yTop = _ws->yTop = sceneRect.bottom - 479;
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// TODO set a var if scene coordinates changed
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// XXX dword_44E1EC is set to 2 at this point if the scene coordinates
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// have changed, but that variable is never used anywhere else
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}
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void Scene::updateCursor(ActorDirection direction, const Common::Rect &rect) {
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