Changed the way NewFonts are instantiated (will make it easier to add multiple fonts)
svn-id: r14625
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0f142572f7
commit
bfe9c26a3d
3 changed files with 27 additions and 39 deletions
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@ -25,36 +25,36 @@ namespace Graphics {
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int NewFont::getCharWidth(byte chr) const {
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// If no width table is specified, return the maximum width
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if (!width)
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return maxwidth;
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if (!desc.width)
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return desc.maxwidth;
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// If this character is not included in the font, use the default char.
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if (chr < firstchar || firstchar + size < chr) {
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if (chr < desc.firstchar || desc.firstchar + desc.size < chr) {
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if (chr == ' ')
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return maxwidth / 2;
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chr = defaultchar;
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return desc.maxwidth / 2;
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chr = desc.defaultchar;
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}
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return width[chr - firstchar];
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return desc.width[chr - desc.firstchar];
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}
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void NewFont::drawChar(const Surface *dst, byte chr, int x, int y, uint32 color) const {
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assert(dst != 0);
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byte *ptr = (byte *)dst->pixels + x * dst->bytesPerPixel + y * dst->pitch;
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assert(bits != 0 && maxwidth <= 16);
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assert(desc.bits != 0 && desc.maxwidth <= 16);
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assert(dst->bytesPerPixel == 1 || dst->bytesPerPixel == 2);
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// If this character is not included in the font, use the default char.
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if (chr < firstchar || chr >= firstchar + size) {
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if (chr < desc.firstchar || chr >= desc.firstchar + desc.size) {
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if (chr == ' ')
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return;
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chr = defaultchar;
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chr = desc.defaultchar;
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}
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const int w = getCharWidth(chr);
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chr -= firstchar;
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const bitmap_t *tmp = bits + (offset ? offset[chr] : (chr * height));
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chr -= desc.firstchar;
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const bitmap_t *tmp = desc.bits + (desc.offset ? desc.offset[chr] : (chr * desc.height));
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for (y = 0; y < height; y++) {
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for (y = 0; y < desc.height; y++) {
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const bitmap_t buffer = *tmp++;
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bitmap_t mask = 0x8000;
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for (x = 0; x < w; x++) {
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