SCI: Removed the FreeSCI music code
svn-id: r50532
This commit is contained in:
parent
a14c6d7815
commit
bff3e89e48
21 changed files with 4 additions and 4966 deletions
|
@ -149,7 +149,6 @@ reg_t kGetEvent(EngineState *s, int argc, reg_t *argv) {
|
|||
con->onFrame();
|
||||
}
|
||||
|
||||
#ifndef USE_OLD_MUSIC_FUNCTIONS
|
||||
if (g_sci->_features->detectDoSoundType() <= SCI_VERSION_0_LATE) {
|
||||
// If we're running a SCI0 game, update the sound cues, to compensate
|
||||
// for the fact that SCI0 does not poll to update the sound cues itself,
|
||||
|
@ -158,7 +157,6 @@ reg_t kGetEvent(EngineState *s, int argc, reg_t *argv) {
|
|||
// this call
|
||||
g_sci->_soundCmd->updateSci0Cues();
|
||||
}
|
||||
#endif
|
||||
|
||||
return s->r_acc;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue