fixed: sprite hittest, speech draws in screen bounds

svn-id: r17635
This commit is contained in:
Andrew Kurushin 2005-04-16 16:55:35 +00:00
parent 7b9a3b1fa7
commit bffeb58d06
4 changed files with 13 additions and 38 deletions

View file

@ -104,7 +104,7 @@ void Script::setupScriptFuncList(void) {
OPCODE(sfResumeBgdAnim),
OPCODE(SF_throwActor),
OPCODE(sfWaitWalk),
OPCODE(SF_sceneID),
OPCODE(sfScriptSceneID),
OPCODE(SF_changeActorScene),
OPCODE(SF_climb),
OPCODE(sfSetDoorState),
@ -1346,7 +1346,7 @@ void Script::sfWaitWalk(SCRIPTFUNC_PARAMS) {
}
// Script function #54 (0x36)
void Script::SF_sceneID(SCRIPTFUNC_PARAMS) {
void Script::sfScriptSceneID(SCRIPTFUNC_PARAMS) {
thread->_returnValue = _vm->_scene->currentSceneNumber();
}