GRAPHICS: Cleanup SJIS font code a bit.

This commit is contained in:
Johannes Schickel 2011-07-01 04:13:37 +02:00
parent 173db53e4b
commit c047f871d6
2 changed files with 184 additions and 143 deletions

View file

@ -58,6 +58,43 @@ void FontSJIS::drawChar(Graphics::Surface &dst, uint16 ch, int x, int y, uint32
drawChar(dst.getBasePtr(x, y), ch, dst.pitch, dst.format.bytesPerPixel, c1, c2, dst.w - x, dst.h - y);
}
FontSJISBase::FontSJISBase() : _drawMode(kDefaultMode), _flippedMode(false) {
}
void FontSJISBase::setDrawingMode(DrawingMode mode) {
_drawMode = mode;
}
void FontSJISBase::toggleFlippedMode(bool enable) {
_flippedMode = enable;
}
uint FontSJISBase::getFontHeight() const {
switch (_drawMode) {
case kOutlineMode:
return 18;
case kDefaultMode:
return 16;
default:
return 17;
}
}
uint FontSJISBase::getMaxFontWidth() const {
switch (_drawMode) {
case kOutlineMode:
return 18;
case kDefaultMode:
return 16;
default:
return 17;
}
}
template<typename Color>
void FontSJISBase::blitCharacter(const uint8 *glyph, const int w, const int h, uint8 *dst, int pitch, Color c) const {
for (int y = 0; y < h; ++y) {
@ -131,6 +168,9 @@ const uint8 *FontSJISBase::flipCharacter(const uint8 *glyph, const int w) const
0x0F, 0x8F, 0x4F, 0xC7, 0x2F, 0xAF, 0x6F, 0xEF, 0x1F, 0x97, 0x5F, 0xDF, 0x3F, 0xBF, 0x7F, 0xFF
};
// TODO: This code looks like it will only work with 16 pixel wide
// characters we should really take care that we only call it on these
// or we fix this to support a generic width.
for (int i = 0; i < w; i++) {
_tempGlyph[i] = flipData[glyph[(w * 2 - 1) - i]];
_tempGlyph[(w * 2 - 1) - i] = flipData[glyph[i]];
@ -146,8 +186,8 @@ void FontSJISBase::drawChar(void *dst, uint16 ch, int pitch, int bpp, uint32 c1,
int outlineExtraWidth = 2, outlineExtraHeight = 2;
int outlineXOffset = 0, outlineYOffset = 0;
if (is8x16(ch)) {
glyphSource = getCharData8x16(ch);
if (isASCII(ch)) {
glyphSource = getCharData(ch);
width = 8;
height = 16;
} else {
@ -177,6 +217,9 @@ void FontSJISBase::drawChar(void *dst, uint16 ch, int pitch, int bpp, uint32 c1,
}
#ifndef DISABLE_FLIPPED_MODE
// TODO: This code inside flopCharater looks like it will only work with
// 16 pixel wide characters we should really take care that we only call
// it on these or we fix it to support a generic width.
if (_flippedMode)
glyphSource = flipCharacter(glyphSource, width);
#endif
@ -221,13 +264,13 @@ void FontSJISBase::drawChar(void *dst, uint16 ch, int pitch, int bpp, uint32 c1,
}
uint FontSJISBase::getCharWidth(uint16 ch) const {
if (is8x16(ch))
if (isASCII(ch))
return (_drawMode == kOutlineMode) ? 10 : (_drawMode == kDefaultMode ? 8 : 9);
else
return getMaxFontWidth();
}
bool FontSJISBase::is8x16(uint16 ch) const {
bool FontSJISBase::isASCII(uint16 ch) const {
if (ch >= 0xFF)
return false;
else if (ch <= 0x7F || (ch >= 0xA1 && ch <= 0xDF))
@ -253,6 +296,9 @@ bool FontTowns::loadData() {
}
const uint8 *FontTowns::getCharData(uint16 ch) const {
if (ch < kFont8x16Chars) {
return _fontData8x16 + ch * 16;
} else {
uint8 f = ch & 0xFF;
uint8 s = ch >> 8;
@ -343,15 +389,19 @@ const uint8 *FontTowns::getCharData(uint16 ch) const {
else
return _fontData16x16 + chunkNum * 32;
}
const uint8 *FontTowns::getCharData8x16(uint16 c) const {
if (c >= kFont8x16Chars)
return 0;
return _fontData8x16 + c * 16;
}
// ScummVM SJIS font
FontSjisSVM::FontSjisSVM()
: _fontData16x16(0), _fontData16x16Size(0), _fontData8x16(0), _fontData8x16Size(0) {
}
FontSjisSVM::~FontSjisSVM() {
delete[] _fontData16x16;
delete[] _fontData8x16;
}
bool FontSjisSVM::loadData() {
Common::SeekableReadStream *data = SearchMan.createReadStreamForMember("SJIS.FNT");
if (!data)
@ -393,6 +443,17 @@ const uint8 *FontSjisSVM::getCharData(uint16 c) const {
const uint8 fB = c & 0xFF;
const uint8 sB = c >> 8;
if (isASCII(c)) {
int index = fB;
// half-width katakana
if (fB >= 0xA1 && fB <= 0xDF)
index -= 0x21;
const uint offset = index * 16;
assert(offset <= _fontData8x16Size);
return _fontData8x16 + offset;
} else {
// We only allow 2 byte SJIS characters.
if (fB <= 0x80 || fB >= 0xF0 || (fB >= 0xA0 && fB <= 0xDF) || sB == 0x7F)
return 0;
@ -416,23 +477,6 @@ const uint8 *FontSjisSVM::getCharData(uint16 c) const {
assert(offset + 16 <= _fontData16x16Size);
return _fontData16x16 + offset;
}
const uint8 *FontSjisSVM::getCharData8x16(uint16 c) const {
const uint8 fB = c & 0xFF;
const uint8 sB = c >> 8;
if (!is8x16(c) || sB)
return 0;
int index = fB;
// half-width katakana
if (fB >= 0xA1 && fB <= 0xDF)
index -= 0x21;
const uint offset = index * 16;
assert(offset <= _fontData8x16Size);
return _fontData8x16 + offset;
}
} // End of namespace Graphics

View file

@ -134,19 +134,19 @@ public:
*/
class FontSJISBase : public FontSJIS {
public:
FontSJISBase() : _drawMode(kDefaultMode), _flippedMode(false) {}
FontSJISBase();
void setDrawingMode(DrawingMode mode) { _drawMode = mode; }
virtual void setDrawingMode(DrawingMode mode);
void toggleFlippedMode(bool enable) { _flippedMode = enable; }
virtual void toggleFlippedMode(bool enable);
uint getFontHeight() const { return (_drawMode == kOutlineMode) ? 18 : (_drawMode == kDefaultMode ? 16 : 17); }
virtual uint getFontHeight() const;
uint getMaxFontWidth() const { return (_drawMode == kOutlineMode) ? 18 : (_drawMode == kDefaultMode ? 16 : 17); }
virtual uint getMaxFontWidth() const;
uint getCharWidth(uint16 ch) const;
virtual uint getCharWidth(uint16 ch) const;
void drawChar(void *dst, uint16 ch, int pitch, int bpp, uint32 c1, uint32 c2, int maxW = -1, int maxH = -1) const;
virtual void drawChar(void *dst, uint16 ch, int pitch, int bpp, uint32 c1, uint32 c2, int maxW = -1, int maxH = -1) const;
private:
template<typename Color>
void blitCharacter(const uint8 *glyph, const int w, const int h, uint8 *dst, int pitch, Color c) const;
@ -162,10 +162,9 @@ protected:
DrawingMode _drawMode;
bool _flippedMode;
bool is8x16(uint16 ch) const;
bool isASCII(uint16 ch) const;
virtual const uint8 *getCharData(uint16 c) const = 0;
virtual const uint8 *getCharData8x16(uint16 c) const = 0;
};
/**
@ -188,8 +187,7 @@ private:
uint8 _fontData16x16[kFont16x16Chars * 32];
uint8 _fontData8x16[kFont8x16Chars * 32];
const uint8 *getCharData(uint16 c) const;
const uint8 *getCharData8x16(uint16 c) const;
virtual const uint8 *getCharData(uint16 c) const;
};
/**
@ -197,8 +195,8 @@ private:
*/
class FontSjisSVM : public FontSJISBase {
public:
FontSjisSVM() : _fontData16x16(0), _fontData16x16Size(0), _fontData8x16(0), _fontData8x16Size(0) {}
~FontSjisSVM() { delete[] _fontData16x16; delete[] _fontData8x16; }
FontSjisSVM();
~FontSjisSVM();
/**
* Load the font data from "SJIS.FNT".
@ -211,8 +209,7 @@ private:
uint8 *_fontData8x16;
uint _fontData8x16Size;
const uint8 *getCharData(uint16 c) const;
const uint8 *getCharData8x16(uint16 c) const;
virtual const uint8 *getCharData(uint16 c) const;
};
// TODO: Consider adding support for PC98 ROM