Rename MohawkFile to MohawkArchive and OldMohawkFile to LivingBooksArchive_v1 (the latter originally having an ambiguous meaning) and move them to resource.* Also, renaming the Living Books game types to remove the ambiguous old/new.

svn-id: r47429
This commit is contained in:
Matthew Hoops 2010-01-22 03:43:57 +00:00
parent 716a2bf242
commit c04f8d00b1
17 changed files with 78 additions and 78 deletions

View file

@ -30,7 +30,7 @@
#include "mohawk/myst_scripts.h"
#include "mohawk/myst_saveload.h"
#include "mohawk/dialogs.h"
#include "mohawk/file.h"
#include "mohawk/resource.h"
#include "mohawk/video/video.h"
namespace Mohawk {
@ -223,7 +223,7 @@ Common::Error MohawkEngine_Myst::run() {
// Load Help System (Masterpiece Edition Only)
if (getFeatures() & GF_ME) {
MohawkFile *mhk = new MohawkFile();
MohawkArchive *mhk = new MohawkArchive();
mhk->open("help.dat");
_mhk.push_back(mhk);
}
@ -316,10 +316,10 @@ void MohawkEngine_Myst::changeToStack(uint16 stack) {
// If the array is empty, add a new one. Otherwise, delete the first
// entry which is the stack file (the second, if there, is the help file).
if (_mhk.empty())
_mhk.push_back(new MohawkFile());
_mhk.push_back(new MohawkArchive());
else {
delete _mhk[0];
_mhk[0] = new MohawkFile();
_mhk[0] = new MohawkArchive();
}
_mhk[0]->open(mystFiles[_curStack]);