SCI: Fix control/Fx keys not working anymore

Was effectively caused by commit adding the keyboard driver bug
for SCI0/SCI01, although the bug is actually real and happens.

It seems Sierra did not check the key-modifier in kMenuSelect.
We do and that's why the code didn't recognize all sorts of
menu keys anymore.
We now isolate the lower byte before comparing.

I also noticed, that Sierra passed keyboard modifiers in mouse
events. This was probably done, so that owners of a 1-button
mouse were able to right-click. We do this now too.

Also added information about mouse modifiers in kGetEvent.

Moved the mouse modifier code into getScummVMEvent().

This should fix bug #7009.
This commit is contained in:
Martin Kiewitz 2016-02-02 01:55:34 +01:00
parent 727ba4f2b1
commit c0bdbe1ca8
3 changed files with 37 additions and 33 deletions

View file

@ -126,13 +126,13 @@ reg_t kGetEvent(EngineState *s, int argc, reg_t *argv) {
// It seems Sierra fixed this behaviour (effectively bug) in the SCI1 keyboard driver.
// SCI32 also resets the upper byte.
// This was verified in SSCI itself by creating a SCI game and checking behavior.
if (getSciVersion() <= SCI_VERSION_01) {
modifiers |= 0x0200;
}
}
//s->_gui->moveCursor(s->gfx_state->pointer_pos.x, s->gfx_state->pointer_pos.y);
switch (curEvent.type) {
case SCI_EVENT_QUIT:
s->abortScriptProcessing = kAbortQuitGame; // Terminate VM
@ -151,7 +151,6 @@ reg_t kGetEvent(EngineState *s, int argc, reg_t *argv) {
case SCI_EVENT_MOUSE_RELEASE:
case SCI_EVENT_MOUSE_PRESS:
// track left buttton clicks, if requested
if (curEvent.type == SCI_EVENT_MOUSE_PRESS && curEvent.data == 1 && g_debug_track_mouse_clicks) {
g_sci->getSciDebugger()->debugPrintf("Mouse clicked at %d, %d\n",
@ -159,19 +158,6 @@ reg_t kGetEvent(EngineState *s, int argc, reg_t *argv) {
}
if (mask & curEvent.type) {
int extra_bits = 0;
switch (curEvent.data) {
case 2:
extra_bits = SCI_KEYMOD_LSHIFT | SCI_KEYMOD_RSHIFT;
break;
case 3:
extra_bits = SCI_KEYMOD_CTRL;
default:
break;
}
modifiers |= extra_bits; // add these additional bits to the mix
writeSelectorValue(segMan, obj, SELECTOR(type), curEvent.type);
writeSelectorValue(segMan, obj, SELECTOR(message), 0);
writeSelectorValue(segMan, obj, SELECTOR(modifiers), modifiers);

View file

@ -174,11 +174,36 @@ SciEvent EventManager::getScummVMEvent() {
return input;
}
int ourModifiers = em->getModifierState();
input.modifiers =
((ourModifiers & Common::KBD_ALT) ? SCI_KEYMOD_ALT : 0) |
((ourModifiers & Common::KBD_CTRL) ? SCI_KEYMOD_CTRL : 0) |
((ourModifiers & Common::KBD_SHIFT) ? SCI_KEYMOD_LSHIFT | SCI_KEYMOD_RSHIFT : 0);
// Caps lock and Scroll lock have been removed, cause we already handle upper
// case keys ad Scroll lock doesn't seem to be used anywhere
//((ourModifiers & Common::KBD_CAPS) ? SCI_KEYMOD_CAPSLOCK : 0) |
//((ourModifiers & Common::KBD_SCRL) ? SCI_KEYMOD_SCRLOCK : 0) |
// Handle mouse events
for (int i = 0; i < ARRAYSIZE(mouseEventMappings); i++) {
if (mouseEventMappings[i].commonType == ev.type) {
input.type = mouseEventMappings[i].sciType;
input.data = mouseEventMappings[i].data;
// Sierra passed keyboard modifiers for mouse events, too.
// Sierra also set certain modifiers within their mouse interrupt handler
// This whole thing was probably meant for people using a mouse, that only featured 1 button
// So the user was able to press Ctrl and click the mouse button to create a right click.
switch (input.data) {
case 2: // right button click
input.modifiers |= (SCI_KEYMOD_RSHIFT | SCI_KEYMOD_LSHIFT); // this value was hardcoded in the mouse interrupt handler
break;
case 3: // middle button click
input.modifiers |= SCI_KEYMOD_CTRL; // this value was hardcoded in the mouse interrupt handler
default:
break;
}
return input;
}
}
@ -197,23 +222,12 @@ SciEvent EventManager::getScummVMEvent() {
// Process keyboard events
int modifiers = em->getModifierState();
bool numlockOn = (ev.kbd.flags & Common::KBD_NUM);
input.data = ev.kbd.keycode;
input.character = ev.kbd.ascii;
input.type = SCI_EVENT_KEYBOARD;
input.modifiers =
((modifiers & Common::KBD_ALT) ? SCI_KEYMOD_ALT : 0) |
((modifiers & Common::KBD_CTRL) ? SCI_KEYMOD_CTRL : 0) |
((modifiers & Common::KBD_SHIFT) ? SCI_KEYMOD_LSHIFT | SCI_KEYMOD_RSHIFT : 0);
// Caps lock and Scroll lock have been removed, cause we already handle upper
// case keys ad Scroll lock doesn't seem to be used anywhere
//((ev.kbd.flags & Common::KBD_CAPS) ? SCI_KEYMOD_CAPSLOCK : 0) |
//((ev.kbd.flags & Common::KBD_SCRL) ? SCI_KEYMOD_SCRLOCK : 0) |
if (input.data >= Common::KEYCODE_KP0 && input.data <= Common::KEYCODE_KP9) {
if (!(ev.kbd.flags & Common::KBD_NUM)) {
// HACK: Num-Lock not enabled
@ -241,7 +255,7 @@ SciEvent EventManager::getScummVMEvent() {
}
if (input.data == Common::KEYCODE_TAB) {
input.character = input.data = SCI_KEY_TAB;
if (modifiers & Common::KBD_SHIFT)
if (ourModifiers & Common::KBD_SHIFT)
input.character = SCI_KEY_SHIFT_TAB;
}
if (input.data == Common::KEYCODE_DELETE)
@ -250,7 +264,7 @@ SciEvent EventManager::getScummVMEvent() {
// SCI_K_F1 == 59 << 8
// SCI_K_SHIFT_F1 == 84 << 8
input.character = input.data = SCI_KEY_F1 + ((input.data - Common::KEYCODE_F1)<<8);
if (modifiers & Common::KBD_SHIFT)
if (ourModifiers & Common::KBD_SHIFT)
input.character = input.data + 0x1900;
} else {
// Special keys that need conversion
@ -265,13 +279,13 @@ SciEvent EventManager::getScummVMEvent() {
// When Ctrl AND Alt are pressed together with a regular key, Linux will give us control-key, Windows will give
// us the actual key. My opinion is that windows is right, because under DOS the keys worked the same, anyway
// we support the other case as well
if ((modifiers & Common::KBD_ALT) && input.character > 0 && input.character < 27)
if ((ourModifiers & Common::KBD_ALT) && input.character > 0 && input.character < 27)
input.character += 96; // 0x01 -> 'a'
// Scancodify if appropriate
if (modifiers & Common::KBD_ALT)
if (ourModifiers & Common::KBD_ALT)
input.character = altify(input.character);
if (getSciVersion() <= SCI_VERSION_1_MIDDLE && (modifiers & Common::KBD_CTRL) && input.character > 0 && input.character < 27)
if (getSciVersion() <= SCI_VERSION_1_MIDDLE && (ourModifiers & Common::KBD_CTRL) && input.character > 0 && input.character < 27)
input.character += 96; // 0x01 -> 'a'
// If no actual key was pressed (e.g. if only a modifier key was pressed),

View file

@ -424,8 +424,12 @@ reg_t GfxMenu::kernelSelect(reg_t eventObject, bool pauseSound) {
default:
while (itemIterator != itemEnd) {
itemEntry = *itemIterator;
// Sierra actually did not check the modifier, they only checked the ascii code
// Which is why for example pressing Ctrl-I and Shift-Ctrl-I both brought up the inventory in QfG1
// We still check the modifier, but we need to isolate the lower byte, because of a keyboard
// driver bug (see engine/kevent.cpp / kGetEvent)
if (itemEntry->keyPress == keyPress &&
itemEntry->keyModifier == keyModifier &&
itemEntry->keyModifier == (keyModifier & 0xFF) &&
itemEntry->enabled)
break;
itemIterator++;