ILLUSIONS: BBDOU: Implement missing script opcodes and special opcodes; fix ActorType bugs and more
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11 changed files with 218 additions and 8 deletions
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@ -62,7 +62,7 @@ ScriptOpcodes::~ScriptOpcodes() {
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void ScriptOpcodes::execOpcode(ScriptThread *scriptThread, OpCall &opCall) {
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if (!_opcodes[opCall._op])
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error("ScriptOpcodes::execOpcode() Unimplemented opcode %d", opCall._op);
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debug("\nexecOpcode([%08X] %d) %s", opCall._callerThreadId, opCall._op, _opcodeNames[opCall._op].c_str());
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debug(0, "\nexecOpcode([%08X] %d) %s", opCall._callerThreadId, opCall._op, _opcodeNames[opCall._op].c_str());
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(*_opcodes[opCall._op])(scriptThread, opCall);
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}
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