ALL: unify setupScreen() arguments type
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230fb47de4
commit
c14d0ad8dc
8 changed files with 9 additions and 9 deletions
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@ -59,7 +59,7 @@ public:
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// ResidualVM specific method
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virtual void launcherInitSize(uint w, uint h) = 0;
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// ResidualVM specific method
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virtual Graphics::PixelBuffer setupScreen(int screenW, int screenH, bool fullscreen, bool accel3d) = 0;
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virtual Graphics::PixelBuffer setupScreen(uint screenW, uint screenH, bool fullscreen, bool accel3d) = 0;
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virtual int16 getHeight() = 0;
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virtual int16 getWidth() = 0;
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@ -160,7 +160,7 @@ void SurfaceSdlGraphicsManager::launcherInitSize(uint w, uint h) {
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setupScreen(w, h, false, false);
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}
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Graphics::PixelBuffer SurfaceSdlGraphicsManager::setupScreen(int screenW, int screenH, bool fullscreen, bool accel3d) {
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Graphics::PixelBuffer SurfaceSdlGraphicsManager::setupScreen(uint screenW, uint screenH, bool fullscreen, bool accel3d) {
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uint32 sdlflags;
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int bpp;
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@ -74,7 +74,7 @@ public:
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#endif
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virtual void initSize(uint w, uint h, const Graphics::PixelFormat *format = NULL);
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virtual void launcherInitSize(uint w, uint h); // ResidualVM specific method
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Graphics::PixelBuffer setupScreen(int screenW, int screenH, bool fullscreen, bool accel3d); // ResidualVM specific method
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Graphics::PixelBuffer setupScreen(uint screenW, uint screenH, bool fullscreen, bool accel3d); // ResidualVM specific method
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virtual int getScreenChangeID() const { return _screenChangeCount; }
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virtual void beginGFXTransaction();
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@ -104,7 +104,7 @@ void ModularBackend::launcherInitSize(uint w, uint h) {
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}
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// ResidualVM specific method
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Graphics::PixelBuffer ModularBackend::setupScreen(int screenW, int screenH, bool fullscreen, bool accel3d) {
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Graphics::PixelBuffer ModularBackend::setupScreen(uint screenW, uint screenH, bool fullscreen, bool accel3d) {
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return _graphicsManager->setupScreen(screenW, screenH, fullscreen, accel3d);
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}
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@ -73,7 +73,7 @@ public:
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#endif
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virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format = NULL);
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virtual void launcherInitSize(uint w, uint h); // ResidualVM specific method
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virtual Graphics::PixelBuffer setupScreen(int screenW, int screenH, bool fullscreen, bool accel3d); // ResidualVM specific method
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virtual Graphics::PixelBuffer setupScreen(uint screenW, uint screenH, bool fullscreen, bool accel3d); // ResidualVM specific method
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virtual int getScreenChangeID() const;
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virtual void beginGFXTransaction();
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@ -303,10 +303,10 @@ public:
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// ResidualVM specific method
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virtual void launcherInitSize(uint w, uint h);
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bool lockMouse(bool lock);
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Graphics::PixelBuffer setupScreen(int screenW, int screenH, bool fullscreen, bool accel3d) {
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Graphics::PixelBuffer setupScreen(uint screenW, uint screenH, bool fullscreen, bool accel3d) {
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return setupScreen(screenW, screenH, fullscreen, accel3d, true);
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}
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Graphics::PixelBuffer setupScreen(int screenW, int screenH, bool fullscreen, bool accel3d, bool isGame);
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Graphics::PixelBuffer setupScreen(uint screenW, uint screenH, bool fullscreen, bool accel3d, bool isGame);
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};
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#endif
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@ -457,7 +457,7 @@ void OSystem_Android::copyRectToScreen(const void *buf, int pitch,
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// ResidualVM specific method
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Graphics::PixelBuffer OSystem_Android::setupScreen(int screenW, int screenH, bool fullscreen, bool accel3d, bool isGame) {
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Graphics::PixelBuffer OSystem_Android::setupScreen(uint screenW, uint screenH, bool fullscreen, bool accel3d, bool isGame) {
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_opengl = accel3d;
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initViewport();
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@ -664,7 +664,7 @@ public:
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* @param fullscreen the new screen will be displayed in fullscreeen mode
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*/
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virtual Graphics::PixelBuffer setupScreen(int screenW, int screenH, bool fullscreen, bool accel3d) = 0;
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virtual Graphics::PixelBuffer setupScreen(uint screenW, uint screenH, bool fullscreen, bool accel3d) = 0;
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/**
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* Returns the currently set virtual screen height.
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