TINYGL: Eliminate passing context where possible

This commit is contained in:
Paweł Kołodziejski 2021-12-07 00:58:14 +01:00
parent 88dd98204d
commit c1512a5c40
No known key found for this signature in database
GPG key ID: 0BDADC9E74440FF7
16 changed files with 542 additions and 550 deletions

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@ -40,9 +40,9 @@ static void calc_buf(GLSpecBuf *buf, const float shininess) {
}
}
GLSpecBuf *GLContext::specbuf_get_buffer(GLContext *c, const int shininess_i, const float shininess) {
GLSpecBuf *GLContext::specbuf_get_buffer(const int shininess_i, const float shininess) {
GLSpecBuf *found, *oldest;
found = oldest = c->specbuf_first;
found = oldest = specbuf_first;
while (found && found->shininess_i != shininess_i) {
if (found->last_used < oldest->last_used) {
oldest = found;
@ -50,33 +50,33 @@ GLSpecBuf *GLContext::specbuf_get_buffer(GLContext *c, const int shininess_i, co
found = found->next;
}
if (found) {
found->last_used = c->specbuf_used_counter++;
found->last_used = specbuf_used_counter++;
return found;
}
if (!oldest || c->specbuf_num_buffers < MAX_SPECULAR_BUFFERS) {
if (!oldest || specbuf_num_buffers < MAX_SPECULAR_BUFFERS) {
// create new buffer
GLSpecBuf *buf = (GLSpecBuf *)gl_malloc(sizeof(GLSpecBuf));
if (!buf)
error("could not allocate specular buffer");
c->specbuf_num_buffers++;
buf->next = c->specbuf_first;
c->specbuf_first = buf;
buf->last_used = c->specbuf_used_counter++;
specbuf_num_buffers++;
buf->next = specbuf_first;
specbuf_first = buf;
buf->last_used = specbuf_used_counter++;
buf->shininess_i = shininess_i;
calc_buf(buf, shininess);
return buf;
}
//overwrite the lru buffer
oldest->shininess_i = shininess_i;
oldest->last_used = c->specbuf_used_counter++;
oldest->last_used = specbuf_used_counter++;
calc_buf(oldest, shininess);
return oldest;
}
void GLContext::specbuf_cleanup(GLContext *c) {
void GLContext::specbuf_cleanup() {
GLSpecBuf *buf, *next;
buf = c->specbuf_first;
for (int i = 0; i < c->specbuf_num_buffers; ++i) {
buf = specbuf_first;
for (int i = 0; i < specbuf_num_buffers; ++i) {
next = buf->next;
gl_free(buf);
buf = next;