MORTEVIELLE: Rename more globals and move functions to MortevielleEngine. Remove ovd1 files.

This commit is contained in:
Strangerke 2012-03-22 00:13:11 +01:00
parent 76f7858096
commit c1e8ff3ada
13 changed files with 368 additions and 434 deletions

View file

@ -31,7 +31,6 @@
#include "mortevielle/mor.h"
#include "mortevielle/mortevielle.h"
#include "mortevielle/mouse.h"
#include "mortevielle/ovd1.h"
#include "mortevielle/saveload.h"
#include "mortevielle/var_mor.h"
@ -47,25 +46,25 @@ Common::String SavegameManager::generateSaveName(int slotNumber) {
* Handle saving or loading savegame data
*/
void SavegameManager::sync_save(Common::Serializer &sz) {
sz.syncAsSint16LE(g_s1._faithScore);
sz.syncAsSint16LE(g_vm->g_s1._faithScore);
for (int i = 0; i < 11; ++i)
sz.syncAsByte(g_s1._pourc[i]);
sz.syncAsByte(g_vm->g_s1._pourc[i]);
for (int i = 0; i < 43; ++i)
sz.syncAsByte(g_s1._teauto[i]);
sz.syncAsByte(g_vm->g_s1._teauto[i]);
for (int i = 0; i < 31; ++i)
sz.syncAsByte(g_s1._sjer[i]);
sz.syncAsByte(g_vm->g_s1._sjer[i]);
sz.syncAsSint16LE(g_s1._currPlace);
sz.syncAsSint16LE(g_s1._atticBallHoleObjectId);
sz.syncAsSint16LE(g_s1._atticRodHoleObjectId);
sz.syncAsSint16LE(g_s1._cellarObjectId);
sz.syncAsSint16LE(g_s1._secretPassageObjectId);
sz.syncAsSint16LE(g_s1._wellObjectId);
sz.syncAsSint16LE(g_s1._selectedObjectId);
sz.syncAsSint16LE(g_s1._purpleRoomObjectId);
sz.syncAsSint16LE(g_s1._cryptObjectId);
sz.syncAsByte(g_s1._alreadyEnteredManor);
sz.syncAsByte(g_s1._fullHour);
sz.syncAsSint16LE(g_vm->g_s1._currPlace);
sz.syncAsSint16LE(g_vm->g_s1._atticBallHoleObjectId);
sz.syncAsSint16LE(g_vm->g_s1._atticRodHoleObjectId);
sz.syncAsSint16LE(g_vm->g_s1._cellarObjectId);
sz.syncAsSint16LE(g_vm->g_s1._secretPassageObjectId);
sz.syncAsSint16LE(g_vm->g_s1._wellObjectId);
sz.syncAsSint16LE(g_vm->g_s1._selectedObjectId);
sz.syncAsSint16LE(g_vm->g_s1._purpleRoomObjectId);
sz.syncAsSint16LE(g_vm->g_s1._cryptObjectId);
sz.syncAsByte(g_vm->g_s1._alreadyEnteredManor);
sz.syncAsByte(g_vm->g_s1._fullHour);
sz.syncBytes(g_bufcha, 391);
}
@ -107,7 +106,7 @@ void SavegameManager::loadSavegame(int n) {
Common::Serializer sz(stream, NULL);
sync_save(sz);
g_s = g_s1;
g_vm->g_s = g_vm->g_s1;
for (int i = 0; i <= 389; ++i)
g_tabdon[i + kAcha] = g_bufcha[i];
@ -143,9 +142,9 @@ Common::Error SavegameManager::saveGame(int n, const Common::String &saveName) {
for (i = 0; i <= 389; ++i)
g_bufcha[i] = g_tabdon[i + kAcha];
g_s1 = g_s;
if (g_s1._currPlace == 26)
g_s1._currPlace = 15;
g_vm->g_s1 = g_vm->g_s;
if (g_vm->g_s1._currPlace == 26)
g_vm->g_s1._currPlace = 15;
Common::String filename = generateSaveName(n);
f = g_system->getSavefileManager()->openForSaving(filename);