This is only require for v1 maniac

svn-id: r9781
This commit is contained in:
Travis Howell 2003-08-19 11:11:11 +00:00
parent b6ec652a49
commit c284e1b507

View file

@ -968,7 +968,7 @@ void Scumm_v2::o2_drawSentence() {
// For V1 games, the engine must compute the preposition.
// In all other Scumm versions, this is done by the sentence script.
if ((_version == 1) && (VAR(VAR_SENTENCE_PREPOSITION) == 0)) {
if ((_gameId == GID_MANIAC && _version == 1) && (VAR(VAR_SENTENCE_PREPOSITION) == 0)) {
if (_verbs[slot].prep == 0xFF) {
byte *ptr = getOBCDFromObject(VAR(VAR_SENTENCE_OBJECT1));
assert(ptr);