start of some segacd specific help
svn-id: r9034
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1 changed files with 6 additions and 0 deletions
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@ -197,6 +197,12 @@ void ScummHelp::updateStrings(byte gameId, byte version, int page,
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ADD_BIND("u", "Use");
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ADD_BIND("s", "puSh");
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ADD_BIND("y", "pull (Yank)");
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if (gameId == GID_MONKEY_SEGA) {
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// FIXME look at scripts to figure all options out...
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// keys 1->4 seem to do something as well
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ADD_BIND("6", "Highlight prev dialogue");
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ADD_BIND("7", "Highlight next dialogue");
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}
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break;
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case GID_SAMNMAX:
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ADD_BIND("w", "Walk");
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