Use #include "..." instead of #include <...> for pack-start.h and pack-end.h
for consistency with other #includes. svn-id: r23585
This commit is contained in:
parent
eabe720a0e
commit
c32076e5d0
27 changed files with 56 additions and 56 deletions
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@ -31,7 +31,7 @@ namespace Gob {
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class Game {
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class Game {
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public:
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public:
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#include <common/pack-start.h> // START STRUCT PACKING
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#include "common/pack-start.h" // START STRUCT PACKING
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struct Collision {
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struct Collision {
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int16 id;
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int16 id;
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@ -129,7 +129,7 @@ public:
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int32 vidBufferSize;
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int32 vidBufferSize;
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};
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};
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#include <common/pack-end.h> // END STRUCT PACKING
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#include "common/pack-end.h" // END STRUCT PACKING
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TotResTable *_totResourceTable;
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TotResTable *_totResourceTable;
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Collision *_collisionAreas;
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Collision *_collisionAreas;
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@ -38,7 +38,7 @@ class Goblin {
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public:
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public:
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#include <common/pack-start.h> // START STRUCT PACKING
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#include "common/pack-start.h" // START STRUCT PACKING
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struct Gob_State {
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struct Gob_State {
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int16 animation;// +0h
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int16 animation;// +0h
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@ -95,7 +95,7 @@ public:
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char y;
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char y;
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};
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};
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#include <common/pack-end.h> // END STRUCT PACKING
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#include "common/pack-end.h" // END STRUCT PACKING
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Util::List *_objList;
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Util::List *_objList;
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Gob_Object *_goblins[4];
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Gob_Object *_goblins[4];
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@ -43,7 +43,7 @@ public:
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kDirSE = 0x5100
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kDirSE = 0x5100
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};
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};
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#include <common/pack-start.h> // START STRUCT PACKING
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#include "common/pack-start.h" // START STRUCT PACKING
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struct Point {
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struct Point {
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int16 x;
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int16 x;
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@ -59,7 +59,7 @@ public:
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int8 orient; // ??
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int8 orient; // ??
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};
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};
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#include <common/pack-end.h> // END STRUCT PACKING
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#include "common/pack-end.h" // END STRUCT PACKING
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int16 _mapWidth;
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int16 _mapWidth;
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int16 _mapHeight;
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int16 _mapHeight;
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@ -32,7 +32,7 @@ namespace Gob {
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class Mult {
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class Mult {
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public:
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public:
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#include <common/pack-start.h> // START STRUCT PACKING
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#include "common/pack-start.h" // START STRUCT PACKING
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struct Mult_AnimData {
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struct Mult_AnimData {
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int8 animation;
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int8 animation;
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@ -158,7 +158,7 @@ public:
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int16 field_E;
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int16 field_E;
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};
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};
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#include <common/pack-end.h> // END STRUCT PACKING
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#include "common/pack-end.h" // END STRUCT PACKING
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// Globals
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// Globals
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@ -292,7 +292,7 @@ protected:
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class Mult_v2 : public Mult_v1 {
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class Mult_v2 : public Mult_v1 {
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public:
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public:
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#include <common/pack-start.h> // START STRUCT PACKING
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#include "common/pack-start.h" // START STRUCT PACKING
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struct Mult_Data {
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struct Mult_Data {
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int16 palFadeKeysCount;
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int16 palFadeKeysCount;
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@ -344,7 +344,7 @@ public:
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char *execPtr;
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char *execPtr;
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};
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};
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#include <common/pack-end.h> // END STRUCT PACKING
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#include "common/pack-end.h" // END STRUCT PACKING
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Mult_Data *_multData2; // TODO: This'll be _multData once every function using it
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Mult_Data *_multData2; // TODO: This'll be _multData once every function using it
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// in GOB2 is done
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// in GOB2 is done
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@ -28,7 +28,7 @@ namespace Gob {
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class Scenery {
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class Scenery {
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public:
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public:
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#include <common/pack-start.h> // START STRUCT PACKING
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#include "common/pack-start.h" // START STRUCT PACKING
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struct PieceDesc {
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struct PieceDesc {
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int16 left; //NOTE:
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int16 left; //NOTE:
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@ -73,7 +73,7 @@ public:
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AnimFramePiece *frames;
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AnimFramePiece *frames;
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};
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};
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#include <common/pack-end.h> // END STRUCT PACKING
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#include "common/pack-end.h" // END STRUCT PACKING
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struct Static {
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struct Static {
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int16 layersCount;
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int16 layersCount;
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@ -73,7 +73,7 @@ public:
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#define DISABLE_SPR_ALLOC 0x20
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#define DISABLE_SPR_ALLOC 0x20
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#define SCUMMVM_CURSOR 0x100
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#define SCUMMVM_CURSOR 0x100
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#include <common/pack-start.h> // START STRUCT PACKING
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#include "common/pack-start.h" // START STRUCT PACKING
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struct Color {
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struct Color {
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byte red;
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byte red;
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@ -81,7 +81,7 @@ public:
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byte blue;
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byte blue;
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};
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};
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#include <common/pack-end.h> // END STRUCT PACKING
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#include "common/pack-end.h" // END STRUCT PACKING
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struct PalDesc {
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struct PalDesc {
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Color *vgaPal;
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Color *vgaPal;
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@ -37,7 +37,7 @@ extern const char *actionList[];
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/* */
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/* */
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/*-------------------------------------------------------------------------*/
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/*-------------------------------------------------------------------------*/
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#include <common/pack-start.h> // START STRUCT PACKING
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#include "common/pack-start.h" // START STRUCT PACKING
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struct VersionStructure {
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struct VersionStructure {
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uint16 id;
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uint16 id;
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@ -215,7 +215,7 @@ struct RoomExitIndexedHotspotResource {
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uint16 hotspotId;
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uint16 hotspotId;
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};
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};
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#include <common/pack-end.h> // END STRUCT PACKING
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#include "common/pack-end.h" // END STRUCT PACKING
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// Class template for a derived list that destroys the contained
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// Class template for a derived list that destroys the contained
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// object when the record containing it is destroyed. It's not
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// object when the record containing it is destroyed. It's not
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@ -49,7 +49,7 @@ FORCEINLINE int16 READ_BE_INT16(const void *ptr) {
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namespace Queen {
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namespace Queen {
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#include <common/pack-start.h> // START STRUCT PACKING
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#include "common/pack-start.h" // START STRUCT PACKING
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struct GameStateHeader {
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struct GameStateHeader {
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uint32 version;
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uint32 version;
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@ -58,7 +58,7 @@ struct GameStateHeader {
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char description[32];
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char description[32];
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};
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};
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#include <common/pack-end.h> // END STRUCT PACKING
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#include "common/pack-end.h" // END STRUCT PACKING
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class BamScene;
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class BamScene;
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class BankManager;
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class BankManager;
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@ -78,7 +78,7 @@ struct ClipData {
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}
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}
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};
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};
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#include <common/pack-start.h> // START STRUCT PACKING
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#include "common/pack-start.h" // START STRUCT PACKING
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struct PalEntry {
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struct PalEntry {
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byte red;
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byte red;
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byte blue;
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byte blue;
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};
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};
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#include <common/pack-end.h> // END STRUCT PACKING
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#include "common/pack-end.h" // END STRUCT PACKING
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struct Color {
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struct Color {
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int red;
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int red;
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@ -36,7 +36,7 @@
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namespace Scumm {
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namespace Scumm {
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#include <common/pack-start.h> // START STRUCT PACKING
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#include "common/pack-start.h" // START STRUCT PACKING
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struct AkosHeader {
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struct AkosHeader {
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byte unk_1[2];
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byte unk_1[2];
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@ -52,7 +52,7 @@ struct AkosOffset {
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uint16 akci;
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uint16 akci;
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};
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};
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#include <common/pack-end.h> // END STRUCT PACKING
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#include "common/pack-end.h" // END STRUCT PACKING
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enum AkosOpcodes {
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enum AkosOpcodes {
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@ -29,7 +29,7 @@
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namespace Scumm {
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namespace Scumm {
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#include <common/pack-start.h> // START STRUCT PACKING
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#include "common/pack-start.h" // START STRUCT PACKING
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struct CostumeInfo {
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struct CostumeInfo {
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uint16 width, height;
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uint16 width, height;
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int16 move_x, move_y;
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int16 move_x, move_y;
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};
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};
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#include <common/pack-end.h> // END STRUCT PACKING
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#include "common/pack-end.h" // END STRUCT PACKING
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@ -31,7 +31,7 @@
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namespace Scumm {
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namespace Scumm {
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#include <common/pack-start.h> // START STRUCT PACKING
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#include "common/pack-start.h" // START STRUCT PACKING
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struct Box { /* Internal walkbox file format */
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struct Box { /* Internal walkbox file format */
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union {
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union {
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@ -79,7 +79,7 @@ struct Box { /* Internal walkbox file format */
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};
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};
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};
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};
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#include <common/pack-end.h> // END STRUCT PACKING
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#include "common/pack-end.h" // END STRUCT PACKING
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#define BOX_MATRIX_SIZE 2000
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#define BOX_MATRIX_SIZE 2000
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#define BOX_DEBUG 0
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#define BOX_DEBUG 0
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@ -1241,7 +1241,7 @@ static ScummNESFile::LFL lfls[] = {
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{ -1, NULL }
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{ -1, NULL }
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};
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};
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#include <common/pack-start.h> // START STRUCT PACKING
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#include "common/pack-start.h" // START STRUCT PACKING
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struct _lfl_index {
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struct _lfl_index {
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byte room_lfl[55];
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byte room_lfl[55];
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@ -1254,7 +1254,7 @@ struct _lfl_index {
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uint16 sound_addr[100];
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uint16 sound_addr[100];
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} lfl_index;
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} lfl_index;
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#include <common/pack-end.h> // END STRUCT PACKING
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#include "common/pack-end.h" // END STRUCT PACKING
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bool ScummNESFile::generateResource(int res) {
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bool ScummNESFile::generateResource(int res) {
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@ -226,7 +226,7 @@ protected:
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const char *desc;
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const char *desc;
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};
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};
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#include <common/pack-start.h> // START STRUCT PACKING
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#include "common/pack-start.h" // START STRUCT PACKING
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struct ArrayHeader {
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struct ArrayHeader {
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int32 type; //0
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int32 type; //0
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@ -237,7 +237,7 @@ protected:
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byte data[1]; //14
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byte data[1]; //14
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};
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};
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#include <common/pack-end.h> // END STRUCT PACKING
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#include "common/pack-end.h" // END STRUCT PACKING
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const OpcodeEntryV72he *_opcodesV72he;
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const OpcodeEntryV72he *_opcodesV72he;
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@ -172,7 +172,7 @@ class Win32ResExtractor : public ResExtractor {
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* Structures
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* Structures
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*/
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*/
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#include <common/pack-start.h> // START STRUCT PACKING
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#include "common/pack-start.h" // START STRUCT PACKING
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struct WinLibrary {
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struct WinLibrary {
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Common::File *file;
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Common::File *file;
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@ -454,7 +454,7 @@ class Win32ResExtractor : public ResExtractor {
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uint16 number_of_id_entries;
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uint16 number_of_id_entries;
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};
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};
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#include <common/pack-end.h> // END STRUCT PACKING
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#include "common/pack-end.h" // END STRUCT PACKING
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/*
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/*
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* Function Prototypes
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* Function Prototypes
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@ -519,7 +519,7 @@ protected:
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kDwordArray = 6
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kDwordArray = 6
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};
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};
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#include <common/pack-start.h> // START STRUCT PACKING
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#include "common/pack-start.h" // START STRUCT PACKING
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struct ArrayHeader {
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struct ArrayHeader {
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int16 dim1;
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int16 dim1;
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@ -528,7 +528,7 @@ protected:
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byte data[1];
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byte data[1];
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};
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};
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#include <common/pack-end.h> // END STRUCT PACKING
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#include "common/pack-end.h" // END STRUCT PACKING
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const OpcodeEntryV6 *_opcodesV6;
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const OpcodeEntryV6 *_opcodesV6;
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@ -36,7 +36,7 @@
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namespace Scumm {
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namespace Scumm {
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#include <common/pack-start.h> // START STRUCT PACKING
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#include "common/pack-start.h" // START STRUCT PACKING
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struct BompHeader { /* Bomp header */
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struct BompHeader { /* Bomp header */
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union {
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union {
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@ -51,7 +51,7 @@ struct BompHeader { /* Bomp header */
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};
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};
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};
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};
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#include <common/pack-end.h> // END STRUCT PACKING
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#include "common/pack-end.h" // END STRUCT PACKING
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bool ScummEngine::getClass(int obj, int cls) const {
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bool ScummEngine::getClass(int obj, int cls) const {
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@ -51,7 +51,7 @@ struct ObjectData {
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byte flags;
|
byte flags;
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};
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};
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|
|
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#include <common/pack-start.h> // START STRUCT PACKING
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#include "common/pack-start.h" // START STRUCT PACKING
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|
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struct RoomHeader {
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struct RoomHeader {
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union {
|
union {
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@ -157,7 +157,7 @@ struct ImageHeader { /* file format */
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};
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};
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||||||
};
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};
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#include <common/pack-end.h> // END STRUCT PACKING
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#include "common/pack-end.h" // END STRUCT PACKING
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struct FindObjectInRoom {
|
struct FindObjectInRoom {
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const CodeHeader *cdhd;
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const CodeHeader *cdhd;
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@ -37,7 +37,7 @@ namespace Scumm {
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|
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class ScummEngine;
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class ScummEngine;
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|
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#include <common/pack-start.h> // START STRUCT PACKING
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#include "common/pack-start.h" // START STRUCT PACKING
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||||||
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|
||||||
struct channel_data {
|
struct channel_data {
|
||||||
uint16 time_left; // 00
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uint16 time_left; // 00
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@ -64,7 +64,7 @@ struct channel_data {
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uint16 music_script_nr; // 48
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uint16 music_script_nr; // 48
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};
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};
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|
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#include <common/pack-end.h> // END STRUCT PACKING
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#include "common/pack-end.h" // END STRUCT PACKING
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|
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|
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/**
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/**
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|
@ -26,7 +26,7 @@
|
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|
|
||||||
namespace Simon {
|
namespace Simon {
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|
|
||||||
#include <common/pack-start.h> // START STRUCT PACKING
|
#include "common/pack-start.h" // START STRUCT PACKING
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// Feeble Files
|
// Feeble Files
|
||||||
struct VgaFileHeader_Feeble {
|
struct VgaFileHeader_Feeble {
|
||||||
|
@ -92,7 +92,7 @@ struct AnimationHeader_Simon {
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
#include <common/pack-end.h> // END STRUCT PACKING
|
#include "common/pack-end.h" // END STRUCT PACKING
|
||||||
|
|
||||||
enum DrawFlags {
|
enum DrawFlags {
|
||||||
kDFFlip = 0x1,
|
kDFFlip = 0x1,
|
||||||
|
|
|
@ -37,7 +37,7 @@ namespace Sky {
|
||||||
#define SFXF_START_DELAY 0x80
|
#define SFXF_START_DELAY 0x80
|
||||||
#define SFXF_SAVE 0x20
|
#define SFXF_SAVE 0x20
|
||||||
|
|
||||||
#include <common/pack-start.h> // START STRUCT PACKING
|
#include "common/pack-start.h" // START STRUCT PACKING
|
||||||
|
|
||||||
struct RoomList {
|
struct RoomList {
|
||||||
uint8 room;
|
uint8 room;
|
||||||
|
@ -51,7 +51,7 @@ struct Sfx {
|
||||||
RoomList roomList[10];
|
RoomList roomList[10];
|
||||||
};
|
};
|
||||||
|
|
||||||
#include <common/pack-end.h> // END STRUCT PACKING
|
#include "common/pack-end.h" // END STRUCT PACKING
|
||||||
|
|
||||||
uint16 Sound::_speechConvertTable[8] = {
|
uint16 Sound::_speechConvertTable[8] = {
|
||||||
0, //;Text numbers to file numbers
|
0, //;Text numbers to file numbers
|
||||||
|
|
|
@ -36,7 +36,7 @@ struct displayText_t {
|
||||||
uint32 textWidth;
|
uint32 textWidth;
|
||||||
};
|
};
|
||||||
|
|
||||||
#include <common/pack-start.h> // START STRUCT PACKING
|
#include "common/pack-start.h" // START STRUCT PACKING
|
||||||
|
|
||||||
struct dataFileHeader {
|
struct dataFileHeader {
|
||||||
uint16 flag; // bit 0: set for colour data, clear for not
|
uint16 flag; // bit 0: set for colour data, clear for not
|
||||||
|
@ -164,7 +164,7 @@ struct Compact {
|
||||||
MegaSet megaSet3; //
|
MegaSet megaSet3; //
|
||||||
};
|
};
|
||||||
|
|
||||||
#include <common/pack-end.h> // END STRUCT PACKING
|
#include "common/pack-end.h" // END STRUCT PACKING
|
||||||
|
|
||||||
} // End of namespace Sky
|
} // End of namespace Sky
|
||||||
|
|
||||||
|
|
|
@ -48,7 +48,7 @@ struct MouseObj {
|
||||||
Object *compact;
|
Object *compact;
|
||||||
};
|
};
|
||||||
|
|
||||||
#include <common/pack-start.h> // START STRUCT PACKING
|
#include "common/pack-start.h" // START STRUCT PACKING
|
||||||
|
|
||||||
struct MousePtr {
|
struct MousePtr {
|
||||||
uint16 numFrames;
|
uint16 numFrames;
|
||||||
|
@ -59,7 +59,7 @@ struct MousePtr {
|
||||||
uint8 dummyData[0x30];
|
uint8 dummyData[0x30];
|
||||||
};
|
};
|
||||||
|
|
||||||
#include <common/pack-end.h> // END STRUCT PACKING
|
#include "common/pack-end.h" // END STRUCT PACKING
|
||||||
|
|
||||||
class Logic;
|
class Logic;
|
||||||
class Menu;
|
class Menu;
|
||||||
|
|
|
@ -32,7 +32,7 @@ namespace Sword1 {
|
||||||
#define O_GRID_SIZE 200
|
#define O_GRID_SIZE 200
|
||||||
#define EXTRA_GRID_SIZE 20
|
#define EXTRA_GRID_SIZE 20
|
||||||
|
|
||||||
#include <common/pack-start.h> // START STRUCT PACKING
|
#include "common/pack-start.h" // START STRUCT PACKING
|
||||||
|
|
||||||
struct OEventSlot { //receiving event list in the compact -
|
struct OEventSlot { //receiving event list in the compact -
|
||||||
int32 o_event; //array of these with O_TOTAL_EVENTS elements
|
int32 o_event; //array of these with O_TOTAL_EVENTS elements
|
||||||
|
@ -118,7 +118,7 @@ struct Object {
|
||||||
// mega size = 12340 bytes (+ 8 byte offset table + 20 byte header = 12368)
|
// mega size = 12340 bytes (+ 8 byte offset table + 20 byte header = 12368)
|
||||||
};
|
};
|
||||||
|
|
||||||
#include <common/pack-end.h> // END STRUCT PACKING
|
#include "common/pack-end.h" // END STRUCT PACKING
|
||||||
|
|
||||||
} // End of namespace Sword1
|
} // End of namespace Sword1
|
||||||
|
|
||||||
|
|
|
@ -27,7 +27,7 @@
|
||||||
|
|
||||||
namespace Sword1 {
|
namespace Sword1 {
|
||||||
|
|
||||||
#include <common/pack-start.h> // START STRUCT PACKING
|
#include "common/pack-start.h" // START STRUCT PACKING
|
||||||
|
|
||||||
struct BarData {
|
struct BarData {
|
||||||
int16 x1;
|
int16 x1;
|
||||||
|
@ -51,7 +51,7 @@ struct NodeData {
|
||||||
int16 dist;
|
int16 dist;
|
||||||
};
|
};
|
||||||
|
|
||||||
#include <common/pack-end.h> // END STRUCT PACKING
|
#include "common/pack-end.h" // END STRUCT PACKING
|
||||||
|
|
||||||
struct FloorData {
|
struct FloorData {
|
||||||
int32 nbars;
|
int32 nbars;
|
||||||
|
|
|
@ -89,7 +89,7 @@ namespace Sword1 {
|
||||||
#define MAX_text_obs 2 //text compacts
|
#define MAX_text_obs 2 //text compacts
|
||||||
#define TEXT_sect 149 //text compacts exist in section 149, probably after all the megas
|
#define TEXT_sect 149 //text compacts exist in section 149, probably after all the megas
|
||||||
|
|
||||||
#include <common/pack-start.h> // START STRUCT PACKING
|
#include "common/pack-start.h" // START STRUCT PACKING
|
||||||
|
|
||||||
struct Header {
|
struct Header {
|
||||||
char type[6];
|
char type[6];
|
||||||
|
@ -132,7 +132,7 @@ struct WalkGridHeader {
|
||||||
int32 numNodes;
|
int32 numNodes;
|
||||||
};
|
};
|
||||||
|
|
||||||
#include <common/pack-end.h> // END STRUCT PACKING
|
#include "common/pack-end.h" // END STRUCT PACKING
|
||||||
|
|
||||||
enum fileTypes {
|
enum fileTypes {
|
||||||
TYPE_CD1 = 0,
|
TYPE_CD1 = 0,
|
||||||
|
|
|
@ -34,7 +34,7 @@ namespace Audio {
|
||||||
class AudioStream;
|
class AudioStream;
|
||||||
|
|
||||||
|
|
||||||
#include <common/pack-start.h> // START STRUCT PACKING
|
#include "common/pack-start.h" // START STRUCT PACKING
|
||||||
|
|
||||||
struct VocFileHeader {
|
struct VocFileHeader {
|
||||||
uint8 desc[20];
|
uint8 desc[20];
|
||||||
|
@ -50,7 +50,7 @@ struct VocBlockHeader {
|
||||||
uint8 pack;
|
uint8 pack;
|
||||||
};
|
};
|
||||||
|
|
||||||
#include <common/pack-end.h> // END STRUCT PACKING
|
#include "common/pack-end.h" // END STRUCT PACKING
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Take a sample rate parameter as it occurs in a VOC sound header, and
|
* Take a sample rate parameter as it occurs in a VOC sound header, and
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue