FULLPIPE: More work on MGM::recalcOffsets()

This commit is contained in:
Eugene Sandulenko 2014-04-24 12:37:56 +03:00
parent 7011e8122e
commit c340570138

View file

@ -2200,43 +2200,31 @@ int MGM::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) {
mov = item->movements1[i];
if (mov->_staticsObj1 == item->statics[st1idx]) {
v16 = (int)(&item->movements2->go.CObject.vmt + i);
if (!*(_DWORD *)v16 && (!flop || mov->_field_50)) {
*(_DWORD *)v16 = 1;
v39 = getStaticsIndex(idx, item->movements1[i]->_staticsObj2);
v43 = recalcOffsets(idx, v39, st2idx, flip, flop);
if (!item->movements2[i] && (!flop || mov->_field_50)) {
item->movements2[i] = 1;
v41 = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
int stidx = getStaticsIndex(idx, item->movements1[i]->_staticsObj2);
int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop);
v20 = v41 + *(&item->subItems[v39].field_C + 6 * st2idx * _items[idx].staticsListCount);
int sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
if (v43 >= 0) {
if (!item->subItems[subIdx].movement)
goto LABEL_22;
v20 = sz + *(&item->subItems[stidx].field_C + 6 * st2idx * _items[idx].staticsListCount);
v21 = item->subItems[subIdx].field_8;
if (v21 > v43 + 1) {
LABEL_22:
if (recalc >= 0) {
if (!item->subItems[subIdx].movement || item->subItems[subIdx].field_8 > recalc + 1 ||
(item->subItems[subIdx].field_8 == recalc + 1 && item->subItems[subIdx].field_C > v20) {
item->subItems[subIdx].movement = mov;
item->subItems[subIdx].staticsIndex = v39;
item->subItems[subIdx].field_8 = v43 + 1;
item->subItems[subIdx].staticsIndex = stidx;
item->subItems[subIdx].field_8 = recalc + 1;
item->subItems[subIdx].field_C = v20;
mov->calcSomeXY(&point, 0);
v25 = point.x + *(&item->subItems[v39].x + 6 * st2idx * _items[idx].staticsListCount);
v26 = point.y + *(&item->subItems[v39].y + 6 * st2idx * _items[idx].staticsListCount);
v25 = point.x + *(&item->subItems[stidx]->x + 6 * st2idx * _items[idx]->staticsListCount);
v26 = point.y + *(&item->subItems[stidx]->y + 6 * st2idx * _items[idx]->staticsListCount);
item->subItems[subIdx].x = v25;
item->subItems[subIdx].y = v26;
continue;
}
if (v21 == v43 + 1) {
if (item->subItems[subIdx].field_C > v20)
goto LABEL_22;
item->subItems[subIdx]->x = v25;
item->subItems[subIdx]->y = v26;
}
}
}
@ -2245,26 +2233,23 @@ int MGM::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) {
if (!item->movements2[i] && (!flop || mov->_field_50)) {
item->movements2[i] = 1;
v30 = getStaticsIndex(idx, mov->_staticsObj1);
v31 = recalcOffsets(idx, v30, st2idx, flip, flop);
int stidx = getStaticsIndex(idx, mov->_staticsObj1);
int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop);
if (v31 >= 0) {
if (!item->subItems[subIdx]->movement || item->subItems[subIdx]->field_8 > v31 + 1) {
if (recalc >= 0) {
if (!item->subItems[subIdx]->movement || item->subItems[subIdx]->field_8 > recalc + 1) {
item->subItems[subIdx]->movement = mov;
item->subItems[subIdx].staticsIndex = v30;
item->subItems[subIdx].field_8 = v31 + 1;
item->subItems[subIdx].staticsIndex = stidx;
item->subItems[subIdx].field_8 = recalc + 1;
if (mov->_currMovement)
v44 = mov->_currMovement->_dynamicPhases.size();
else
v44 = mov->_dynamicPhases.size();
int sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
item->subItems[subIdx].field_C = v44 + *(&item->subItems[v30].field_C + 6 * st2idx * _items[idx].staticsListCount);
item->subItems[subIdx].field_C = sz + *(&item->subItems[stidx].field_C + 6 * st2idx * _items[idx].staticsListCount);
mov->calcSomeXY(&point, 0);
v25 = *(&item->subItems[v30].x + 6 * st2idx * _items[idx].staticsListCount) - point.x;
v26 = *(&item->subItems[v30].y + 6 * st2idx * _items[idx].staticsListCount) - point.y;
v25 = *(&item->subItems[stidx].x + 6 * st2idx * _items[idx].staticsListCount) - point.x;
v26 = *(&item->subItems[stidx].y + 6 * st2idx * _items[idx].staticsListCount) - point.y;
item->subItems[subIdx].x = v25;
item->subItems[subIdx].y = v26;